Talk:Tactics

From Polarity

Revision as of 22:00, 18 January 2006 by Dancingshadow (Talk | contribs)

To be clear on the impossible capture:

say black and white are tied (say 2 pieces in each stack and no towers) and it is white's turn. If white makes an impossible capture for black, then black takes the pieces. It is now white's turn again. Black has 4 pieces in the stack and white still has 2.

So you gain 2 points. It's important to note who's turn it is and check the point difference when it is the same player's turn again. (If there has been an odd number of turns, the point total is not accurate)


Im sorry I had to take out that other version of the I.C. I don't think we should promote it at all. It Utterly Ruins The Game, and it's not like the makers of the game intended it at all.


Alternatively it is possible to simply drop your action piece when it is your turn so that it contacts the foundation/tower in question. This is a net gain of three or more points for you because you also played a piece from your stack. It is also your turn to play a standing piece! (Note that this method is legally questionable and could lead to abuse.)

Personal tools