Situations/Clarification
From Polarity
(Difference between revisions)
(14 intermediate revisions not shown) | |||
Line 1: | Line 1: | ||
- | |||
- | |||
- | |||
=== Mobile Foundations === | === Mobile Foundations === | ||
[[Foundation Piece|Foundation]]s can move up to one [[piece parameters|disc diameter]] as part of a legal play without causing a [[fault]]. | [[Foundation Piece|Foundation]]s can move up to one [[piece parameters|disc diameter]] as part of a legal play without causing a [[fault]]. | ||
+ | |||
+ | === Impossible Captures === | ||
+ | |||
+ | The [[impossible capture]] is probably the most asked about scenario. Impossible captures are handled as the rules state. If you cause this to happen, the touching discs must be captured by your opponent. In doing so the standing piece falls creating a fault. The pieces forming the tower are placed into your opponent's stack. Your opponent loses his turn and you get to play again. | ||
+ | |||
+ | See the Variants/House Rules and the Tactics section for more information. |
Current revision as of 21:54, 3 August 2007
[edit] Mobile Foundations
Foundations can move up to one disc diameter as part of a legal play without causing a fault.
[edit] Impossible Captures
The impossible capture is probably the most asked about scenario. Impossible captures are handled as the rules state. If you cause this to happen, the touching discs must be captured by your opponent. In doing so the standing piece falls creating a fault. The pieces forming the tower are placed into your opponent's stack. Your opponent loses his turn and you get to play again.
See the Variants/House Rules and the Tactics section for more information.