Super Mario World
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Codes Triche
Codes Game Genie :
Nouveau Power-up : 7E001902 (Trouvé par Ghettoyouth)
Nager dans tout les niveaux : 00F2C3A9 (Trouvé par mrmeowmix2300)
Mario vole sans sa Cape : 00D7A6B2 (Trouvé par mrmeowmix2300)
Continue a jouer meme si t'es mort (Invincible) : 00F616A9 (Trouvé par mrmeowmix2300)
L'arriere-plan mal foutu : 00F7A424 (Trouvé par mrmeowmix2300)
Mini-Jeu Yoshi : 00A70649 (Trouvé par mrmeowmix2300)
Ces codes viennent de The Mushroom Kingdom :
- BB64-64D7 - Time never runs out
- C264-64D7 - Infinite time
- AA64-64D7 - Super-fast clock
- DF64-A7D7 - Extra life at one coin
- DF67-AFA7
- 7464-A7D7 - Extra life at 50 coins
- 7467-AFA7
- 14B4-6F07 - Start with 99 lives
- B1B4-6F07 - Mario has a halo on the map screen, F1 lives, and the game is over when you
die once
- 31B4-6F07 - Mario has a halo on map screen, only has one life.
- CBB7-6D67 - Start as Caped Mario
- D4B7-6DA7
- 3CB7-6FD7
- 69B7-6F07
- CBB7-6D67 - Start as Fiery Mario
- D7B7-6DA7
- 3CB7-6FD7
- 69B7-6F07
CBB7-6D67 - Start as a red faced Mario
D0B7-6DA7
3CB7-6FD7
69B7-6F07
CBB7-6D67 - Start as Sub-Zero Mario. Grab a mushroom to become invincible
DBB7-6DA7
3CB7-6FD7
69B7-6F07
CBB7-6D67 - Start as nodding Mario. Grab a Mushroom to get a 1-Up
FDB7-6DA7
3CB7-6FD7
69B7-6F07
CBB7-6D67 - Start as Mario. Grab a mushroom and it turns into a Pirahna plant, a star is moved into your inventory which glitches the game if used.
47B7-6DA7
3CB7-6FD7
69B7-6F07
CBB7-6D67 - Start as hovercraft Mario, get any item to become invincible with a Bullet Bill in reserve
59B7-6DA7
3CB7-6FD7
69B7-6F07
CBB7-6D67 - Start as hovercraft Mario, get any item to put a shelless turtle in reserve
55B7-6DA7
3CB7-6FD7
69B7-6F07
CBB7-6D67 - Start as hovercraft Mario, get a Mushroom to turn it into a Pirahna Plant and get a giant "Bullet Blob" in reserve
5BB7-6DA7
3CB7-6FD7
69B7-6F07
CBB7-6D67 - Start as hovercraft Mario, get a mushroom to put a flying key in reserve
6DB7-6DA7
3CB7-6FD7
69B7-6F07
CBB7-6D67 - Start as hovercraft Mario, get a Fire Flower to put an invisibility flower in reserve, or a mushroom to turn invincible and get a football Koopa in reserve
64B7-6DA7
3CB7-6FD7
69B7-6F07
CBB7-6D67 - Start as hovercraft Mario, get a fire flower to put a magic squished dinosaur in reserve which will let you clear the round instantly if collected
67B7-6DA7
3CB7-6FD7
69B7-6F07
CBB7-6D67 - Start as Sub-Zero Mario, get a fire flower or mushroom to put a 1up mushroom in reserve, use that or any other 1up mushroom to put a Yoshi in reserve
66B7-6DA7
3CB7-6FD7
69B7-6F07
CBB7-6D67 - Start as Mario with a strange walk, get a mushroom for Yoshi's thank-you message
6BB7-6DA7
3CB7-6FD7
69B7-6F07
CBB7-6D67 - Mario drives without benefit of a car
C9B7-6DA7
3CB7-6FD7
69B7-6F07
CBB7-6D67 - Start as Mario with an extremely strange walk, get a fire flower to put a glitched ghost in reserve
2DB7-6DA7
3CB7-6FD7
69B7-6F07
D0B7-6DA7 - Start as a red faced Mario in need of a chiropractor
3CB7-6FD7
69B7-6F07
DBB7-6DA7 - Start as Sub-Zero Mario- grab a mushroom to become invincible
3CB7-6FD7
69B7-6F07
FDB7-6DA7 - Start as nodding Mario- grab a mushroom to get 1up
3CB7-6FD7
69B7-6F07
47B7-6DA7 - Start as Mario- grab a mushroom and it turns into a Pirahna plant, a star is moved into your inventory which glitches the game if used
3CB7-6FD7
69B7-6F07
59B7-6DA7 - Start as hovercraft Mario, get any item to become invincible with a Bullet Bill in reserve
3CB7-6FD7
69B7-6F07
55B7-6DA7 - Start as hovercraft Mario, get any item to put a shell-less turtle in reserve
3CB7-6FD7
69B7-6F07
5BB7-6DA7 - Start as hovercraft Mario, get a mushroom to turn it into a Pirahna plant and get a giant "Bullet Blob" in reserve
3CB7-6FD7
69B7-6F07
6DB7-6DA7 - Start as hovercraft Mario, get a mushroom to put a flying key in reserve
3CB7-6FD7
69B7-6F07
64B7-6DA7 - Start as hovercraft Mario, get a fire flower to put an invisibility flower in reserve, or a mushroom to turn invincible and get a football Koopa in reserve
3CB7-6FD7
69B7-6F07
67B7-6DA7 - Start as hovercraft Mario, get a fire flower to put a magic squished dinosaur
in reserve which will let you clear the round instantly if collected
3CB7-6FD7
69B7-6F07
66B7-6DA7 - Start as Sub-Zero Mario, get a fire flower or mushroom to put a 1up mushroom in reserve, use that or any other 1up mushroom to put a Yoshi in reserve
3CB7-6FD7
69B7-6F07
6BB7-6DA7 - Start as Mario with a strange walk, get a mushroom for Yoshi's thank-you message
3CB7-6FD7
69B7-6F07
C9B7-6DA7 - Mario drives without benefit of a car
3CB7-6FD7
69B7-6F07
69B7-6F07 - Start as red spazms mario (lose it when hit or die, so use Galoob's codes to keep your big etc)
31B7-6F07 - Start as Super Mario
CBC4-6DAD - Start button has no effect
CBC5-6DAD - Start and select button combo makes the game pause forever
CBCA-6DAD - Whenever you land hard on the ground via the cape, you die
0BCD-AF6F - At the beginning of a level you go to the Yoshi bonus stage and when you fall the level is beaten!
61CB-AF6F - Nintendo Presents, BO
CB28-DF6D - Keep powerups when you fall and die
D322-D4DD - Get more lives when you die
DE22-D4DD - Die after losing one life
BB22-D4DD - Lose every life except one when you die
C022-D4DD - Says "game over" after every life
C222-D4DD - Infinite lives
EE28-6F6F - Runs super fast without holding down run; turn around w/spin jump
EE2D-AF6F - Run super fast one direction; hard to control
EE2C-AF0F - Floating Mario
DD2C-AF6F - Holding B allows you to fly to the top of the screen, sometimes off screen. Good code but, can be a problem in caves.
DF2C-AF6F - Mega-jump
D42C-AF6F - Super jump
D02C-AF6F - Low jump
DE2C-AF6F - Bogus jump
5A2C-AF6F - Mario shakes repeaditely and if you hold A or B and down you can go through the floor sometimes. This is very useful in case you want to get somewhere that you can't below you. You have to quickly press A or B twice and then hold to get him off the ground and flying
CF2C-AF6F - Fiying ability
842C-AF6F - Skitz jumps
A52C-AF6F - Mario shakes. He can't go through the floor like he can in the other code. The good thing is that you only have to press and hold A or B once to get him off the ground
232C-AF6F - jackhammer jump
3D2C-AF6F - Wierd jump. (Dosen't work with a cape)
312C-AF6F - Bunny/moon Jumps
EE2C-AF6F - To-the-moon jump, flying helicopter spin
4B2C-AF64 - Mario can only jump about an inch high
E82C-AF64 - You can climb and fall just like the original except much faster
DD32-6DAD - Invincibility
D732-6DAD - Low gravity in levels over water
D032-6DAD - Phony invincibility
D532-6DAD - No music
D332-6DAD - Dragon coins change little Mario into Luigi
7732-6DAD - Fake Fire mario (Red suit,no fireballs)
9D32-6DAD - Black Mario
5332-6DAD - Invisibility
4832-ADAD - After you get a powerup,Mario's head will always face left,even while walking/flying/jumping right!!
CBEA-6DAD - You can swim in every level.
D2E5-A7AD - Extra life with every Dragon coin
CBED-6DDF - Keep powerups when hit
CBED-6D0F - Keep powerups when hit; invincible shellless turtle drops from item box if anything is in it
CDED-6D6F - Instantly shrink when you get hit
CBED-6DAF - Glitched graphics when shrinking
CBED-6FDF - One hit kills even when large
CBEF-6F6F - Super stomp- run into any enemy from the side when small and you will be propelled upwards and stomp them!
CBEF-67AF - Shrink/die instantly
CBE4-6DDF - Shrink when hit ultra fast
0DED-AFDF - Regular nighttime
07ED-AFDF - No background
00ED-AFDF - Nighttime for pros
9EED-AF6F - Screen is upside down when you play.
40EC-AFDF - Sickening
EEEC-AFDF - Motionless
DFCE-64A0 - Little Yoshi grows after eating just 1 enemy
DECE-A4A0 - Little Yoshi doesn't grow big
Codes Pro Action Replay :
Aucun
Version Beta
Cette version ressemble beaucoup a Super Mario Bros. 3 et il y en a eu pas plus de 17 images :
Image 1
Image 2
Image 3
Image 4
Image 5 Image 6 Image 7 Image 8
Image 9 Image 10 Image 11 Image 12
Image 13 Image 14 Image 15 Image 16 Image 17
Les niveaux perdus :
Niveaux - Adresse - Numeros
"Test" - 30200 - Variés
STAR ROAD - - 16
#2 MORTON'S PLAINS - 313E5 - 17
STAR ROAD - 382C3 - 108
Ride Among the Clouds - 30263 - N/A Image
Mushroom Scales - 302BD - N/A Image
Boss Test - 30338 - N/A
Lava Cave - 30464 (L2) 304EB (L1) - N/A Image
Twin Blocks - 3059C - N/A Image
Beta level 01A - 305AB (L1) 30701 (L2) - N/A Image
Pipe 'n' Ground - 3073D - N/A
Unused Ghost House Exit - 30875 - N/A
Blank (header only) - 38218 - N/A
Unused Ghost House Exit 2 - 38260 - N/A
3 bushes, no ground - 38281 - N/A
(Source : SMW Central )