Super Mario World
From Pmpwiki
(→Codes Triche) |
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**69B7-6F07 | **69B7-6F07 | ||
*CBB7-6D67 - Start as nodding Mario. Grab a Mushroom to get a 1-Up | *CBB7-6D67 - Start as nodding Mario. Grab a Mushroom to get a 1-Up | ||
- | FDB7-6DA7 | + | **FDB7-6DA7 |
- | 3CB7-6FD7 | + | **3CB7-6FD7 |
- | 69B7-6F07 | + | **69B7-6F07 |
- | CBB7-6D67 - Start as Mario. Grab a mushroom and it turns into a Pirahna plant, a star is | + | *CBB7-6D67 - Start as Mario. Grab a mushroom and it turns into a Pirahna plant, a star is |
moved into your inventory which glitches the game if used. | moved into your inventory which glitches the game if used. | ||
- | + | **47B7-6DA7 | |
- | 47B7-6DA7 | + | **3CB7-6FD7 |
- | + | **69B7-6F07 | |
- | 3CB7-6FD7 | + | *CBB7-6D67 - Start as hovercraft Mario, get any item to become invincible with a Bullet |
- | + | ||
- | 69B7-6F07 | + | |
- | + | ||
- | CBB7-6D67 - Start as hovercraft Mario, get any item to become invincible with a Bullet | + | |
Bill in reserve | Bill in reserve | ||
- | + | **59B7-6DA7 | |
- | 59B7-6DA7 | + | **3CB7-6FD7 |
- | + | **69B7-6F07 | |
- | 3CB7-6FD7 | + | *CBB7-6D67 - Start as hovercraft Mario, get any item to put a shelless turtle in reserve |
- | + | **55B7-6DA7 | |
- | 69B7-6F07 | + | **3CB7-6FD7 |
- | + | **69B7-6F07 | |
- | CBB7-6D67 - Start as hovercraft Mario, get any item to put a shelless turtle in reserve | + | *CBB7-6D67 - Start as hovercraft Mario, get a Mushroom to turn it into a Pirahna Plant and |
- | + | ||
- | 55B7-6DA7 | + | |
- | + | ||
- | 3CB7-6FD7 | + | |
- | + | ||
- | 69B7-6F07 | + | |
- | + | ||
- | CBB7-6D67 - Start as hovercraft Mario, get a Mushroom to turn it into a Pirahna Plant and | + | |
get a giant "Bullet Blob" in reserve | get a giant "Bullet Blob" in reserve | ||
- | + | *5BB7-6DA7 | |
- | 5BB7-6DA7 | + | **3CB7-6FD7 |
- | + | **69B7-6F07 | |
- | 3CB7-6FD7 | + | *CBB7-6D67 - Start as hovercraft Mario, get a mushroom to put a flying key in reserve |
- | + | **6DB7-6DA7 | |
- | 69B7-6F07 | + | **3CB7-6FD7 |
- | + | **69B7-6F07 | |
- | CBB7-6D67 - Start as hovercraft Mario, get a mushroom to put a flying key in reserve | + | *CBB7-6D67 - Start as hovercraft Mario, get a Fire Flower to put an invisibility flower in |
- | + | ||
- | 6DB7-6DA7 | + | |
- | + | ||
- | 3CB7-6FD7 | + | |
- | + | ||
- | 69B7-6F07 | + | |
- | + | ||
- | CBB7-6D67 - Start as hovercraft Mario, get a Fire Flower to put an invisibility flower in | + | |
reserve, or a mushroom to turn invincible and get a football Koopa in reserve | reserve, or a mushroom to turn invincible and get a football Koopa in reserve | ||
- | + | **64B7-6DA7 | |
- | 64B7-6DA7 | + | **3CB7-6FD7 |
- | + | **69B7-6F07 | |
- | 3CB7-6FD7 | + | *CBB7-6D67 - Start as hovercraft Mario, get a fire flower to put a magic squished dinosaur |
- | + | ||
- | 69B7-6F07 | + | |
- | + | ||
- | CBB7-6D67 - Start as hovercraft Mario, get a fire flower to put a magic squished dinosaur | + | |
in reserve which will let you clear the round instantly if collected | in reserve which will let you clear the round instantly if collected | ||
- | + | **67B7-6DA7 | |
- | 67B7-6DA7 | + | **3CB7-6FD7 |
- | + | **69B7-6F07 | |
- | 3CB7-6FD7 | + | *CBB7-6D67 - Start as Sub-Zero Mario, get a fire flower or mushroom to put a 1up mushroom |
- | + | ||
- | 69B7-6F07 | + | |
- | + | ||
- | CBB7-6D67 - Start as Sub-Zero Mario, get a fire flower or mushroom to put a 1up mushroom | + | |
in reserve, use that or any other 1up mushroom to put a Yoshi in reserve | in reserve, use that or any other 1up mushroom to put a Yoshi in reserve | ||
- | + | **66B7-6DA7 | |
- | 66B7-6DA7 | + | **3CB7-6FD7 |
- | + | **69B7-6F07 | |
- | 3CB7-6FD7 | + | *CBB7-6D67 - Start as Mario with a strange walk, get a mushroom for Yoshi's thank-you |
- | + | ||
- | 69B7-6F07 | + | |
- | + | ||
- | CBB7-6D67 - Start as Mario with a strange walk, get a mushroom for Yoshi's thank-you | + | |
message | message | ||
- | + | **6BB7-6DA7 | |
- | 6BB7-6DA7 | + | **3CB7-6FD7 |
- | + | **69B7-6F07 | |
- | 3CB7-6FD7 | + | *CBB7-6D67 - Mario drives without benefit of a car |
- | + | **C9B7-6DA7 | |
- | 69B7-6F07 | + | **3CB7-6FD7 |
- | + | **69B7-6F07 | |
- | CBB7-6D67 - Mario drives without benefit of a car | + | *CBB7-6D67 - Start as Mario with an extremely strange walk, get a fire flower to put a |
- | + | ||
- | C9B7-6DA7 | + | |
- | + | ||
- | 3CB7-6FD7 | + | |
- | + | ||
- | 69B7-6F07 | + | |
- | + | ||
- | CBB7-6D67 - Start as Mario with an extremely strange walk, get a fire flower to put a | + | |
glitched ghost in reserve | glitched ghost in reserve | ||
- | + | **2DB7-6DA7 | |
- | 2DB7-6DA7 | + | **3CB7-6FD7 |
- | + | **69B7-6F07 | |
- | 3CB7-6FD7 | + | *D0B7-6DA7 - Start as a red faced Mario in need of a chiropractor |
- | + | **3CB7-6FD7 | |
- | 69B7-6F07 | + | **69B7-6F07 |
- | + | *DBB7-6DA7 - Start as Sub-Zero Mario- grab a mushroom to become invincible | |
- | D0B7-6DA7 - Start as a red faced Mario in need of a chiropractor | + | **3CB7-6FD7 |
- | + | **69B7-6F07 | |
- | 3CB7-6FD7 | + | *FDB7-6DA7 - Start as nodding Mario- grab a mushroom to get 1up |
- | + | **3CB7-6FD7 | |
- | 69B7-6F07 | + | **69B7-6F07 |
- | + | *47B7-6DA7 - Start as Mario- grab a mushroom and it turns into a Pirahna plant, a star is | |
- | DBB7-6DA7 - Start as Sub-Zero Mario- grab a mushroom to become invincible | + | |
- | + | ||
- | 3CB7-6FD7 | + | |
- | + | ||
- | 69B7-6F07 | + | |
- | + | ||
- | FDB7-6DA7 - Start as nodding Mario- grab a mushroom to get 1up | + | |
- | + | ||
- | 3CB7-6FD7 | + | |
- | + | ||
- | 69B7-6F07 | + | |
- | + | ||
- | 47B7-6DA7 - Start as Mario- grab a mushroom and it turns into a Pirahna plant, a star is | + | |
moved into your inventory which glitches the game if used | moved into your inventory which glitches the game if used | ||
- | + | **3CB7-6FD7 | |
- | 3CB7-6FD7 | + | **69B7-6F07 |
- | + | *5967-6DA7 - Start as hovercraft Mario, get any item to become invincible with a Bullet | |
- | 69B7-6F07 | + | |
- | + | ||
- | + | ||
Bill in reserve | Bill in reserve | ||
- | + | **3CB7-6FD7 | |
- | 3CB7-6FD7 | + | **69B7-6F07 |
- | + | *55B7-6DA7 - Start as hovercraft Mario, get any item to put a shell-less turtle in reserve | |
- | 69B7-6F07 | + | **3CB7-6FD7 |
- | + | **69B7-6F07 | |
- | 55B7-6DA7 - Start as hovercraft Mario, get any item to put a shell-less turtle in reserve | + | *5BB7-6DA7 - Start as hovercraft Mario, get a mushroom to turn it into a Pirahna plant and |
- | + | ||
- | 3CB7-6FD7 | + | |
- | + | ||
- | 69B7-6F07 | + | |
- | + | ||
- | 5BB7-6DA7 - Start as hovercraft Mario, get a mushroom to turn it into a Pirahna plant and | + | |
get a giant "Bullet Blob" in reserve | get a giant "Bullet Blob" in reserve | ||
- | + | **3CB7-6FD7 | |
- | 3CB7-6FD7 | + | **69B7-6F07 |
- | + | *6DB7-6DA7 - Start as hovercraft Mario, get a mushroom to put a flying key in reserve | |
- | 69B7-6F07 | + | **3CB7-6FD7 |
- | + | **69B7-6F07 | |
- | 6DB7-6DA7 - Start as hovercraft Mario, get a mushroom to put a flying key in reserve | + | *64B7-6DA7 - Start as hovercraft Mario, get a fire flower to put an invisibility flower in |
- | + | ||
- | 3CB7-6FD7 | + | |
- | + | ||
- | 69B7-6F07 | + | |
- | + | ||
- | 64B7-6DA7 - Start as hovercraft Mario, get a fire flower to put an invisibility flower in | + | |
reserve, or a mushroom to turn invincible and get a football Koopa in reserve | reserve, or a mushroom to turn invincible and get a football Koopa in reserve | ||
- | + | **3CB7-6FD7 | |
- | 3CB7-6FD7 | + | **69B7-6F07 |
- | + | *67B7-6DA7 - Start as hovercraft Mario, get a fire flower to put a magic squished dinosaur | |
- | 69B7-6F07 | + | |
- | + | ||
- | + | ||
- | 67B7-6DA7 - Start as hovercraft Mario, get a fire flower to put a magic squished dinosaur | + | |
in reserve which will let you clear the round instantly if collected | in reserve which will let you clear the round instantly if collected | ||
- | + | **3CB7-6FD7 | |
- | 3CB7-6FD7 | + | **69B7-6F07 |
- | + | *66B7-6DA7 - Start as Sub-Zero Mario, get a fire flower or mushroom to put a 1up mushroom | |
- | 69B7-6F07 | + | |
- | + | ||
- | 66B7-6DA7 - Start as Sub-Zero Mario, get a fire flower or mushroom to put a 1up mushroom | + | |
in reserve, use that or any other 1up mushroom to put a Yoshi in reserve | in reserve, use that or any other 1up mushroom to put a Yoshi in reserve | ||
- | + | **3CB7-6FD7 | |
- | 3CB7-6FD7 | + | **69B7-6F07 |
- | + | *6BB7-6DA7 - Start as Mario with a strange walk, get a mushroom for Yoshi's thank-you | |
- | 69B7-6F07 | + | |
- | + | ||
- | 6BB7-6DA7 - Start as Mario with a strange walk, get a mushroom for Yoshi's thank-you | + | |
message | message | ||
- | + | **3CB7-6FD7 | |
- | 3CB7-6FD7 | + | **69B7-6F07 |
- | + | *C9B7-6DA7 - Mario drives without benefit of a car | |
- | 69B7-6F07 | + | **3CB7-6FD7 |
- | + | **69B7-6F07 | |
- | C9B7-6DA7 - Mario drives without benefit of a car | + | *69B7-6F07 - Start as red spazms mario (lose it when hit or die, so use Galoob's codes to |
- | + | ||
- | 3CB7-6FD7 | + | |
- | + | ||
- | 69B7-6F07 | + | |
- | + | ||
- | 69B7-6F07 - Start as red spazms mario (lose it when hit or die, so use Galoob's codes to | + | |
keep your big etc) | keep your big etc) | ||
- | + | *31B7-6F07 - Start as Super Mario | |
- | 31B7-6F07 - Start as Super Mario | + | *CBC4-6DAD - Start button has no effect |
- | + | *CBC5-6DAD - Start and select button combo makes the game pause forever | |
- | CBC4-6DAD - Start button has no effect | + | *CBCA-6DAD - Whenever you land hard on the ground via the cape, you die |
- | + | *0BCD-AF6F - At the beginning of a level you go to the Yoshi bonus stage and when you fall | |
- | CBC5-6DAD - Start and select button combo makes the game pause forever | + | |
- | + | ||
- | CBCA-6DAD - Whenever you land hard on the ground via the cape, you die | + | |
- | + | ||
- | 0BCD-AF6F - At the beginning of a level you go to the Yoshi bonus stage and when you fall | + | |
the level is beaten! | the level is beaten! | ||
- | + | *61CB-AF6F - Nintendo Presents, BO | |
- | 61CB-AF6F - Nintendo Presents, BO | + | *CB28-DF6D - Keep powerups when you fall and die |
- | + | *D322-D4DD - Get more lives when you die | |
- | CB28-DF6D - Keep powerups when you fall and die | + | *DE22-D4DD - Die after losing one life |
- | + | *BB22-D4DD - Lose every life except one when you die | |
- | D322-D4DD - Get more lives when you die | + | *C022-D4DD - Says "game over" after every life |
- | + | *C222-D4DD - Infinite lives | |
- | DE22-D4DD - Die after losing one life | + | *EE28-6F6F - Runs super fast without holding down run; turn around w/spin jump |
- | + | *EE2D-AF6F - Run super fast one direction; hard to control | |
- | BB22-D4DD - Lose every life except one when you die | + | *EE2C-AF0F - Floating Mario |
- | + | *DD2C-AF6F - Holding B allows you to fly to the top of the screen, sometimes off screen. | |
- | C022-D4DD - Says "game over" after every life | + | |
- | + | ||
- | C222-D4DD - Infinite lives | + | |
- | + | ||
- | EE28-6F6F - Runs super fast without holding down run; turn around w/spin jump | + | |
- | + | ||
- | EE2D-AF6F - Run super fast one direction; hard to control | + | |
- | + | ||
- | EE2C-AF0F - Floating Mario | + | |
- | + | ||
- | DD2C-AF6F - Holding B allows you to fly to the top of the screen, sometimes off screen. | + | |
Good code but, can be a problem in caves. | Good code but, can be a problem in caves. | ||
- | + | *DF2C-AF6F - Mega-jump | |
- | DF2C-AF6F - Mega-jump | + | *D42C-AF6F - Super jump |
- | + | *D02C-AF6F - Low jump | |
- | D42C-AF6F - Super jump | + | *DE2C-AF6F - Bogus jump |
- | + | *5A2C-AF6F - Mario shakes repeaditely and if you hold A or B and down you can go through | |
- | D02C-AF6F - Low jump | + | |
- | + | ||
- | DE2C-AF6F - Bogus jump | + | |
- | + | ||
- | 5A2C-AF6F - Mario shakes repeaditely and if you hold A or B and down you can go through | + | |
the floor sometimes. This is very useful in case you want to get somewhere that you can't | the floor sometimes. This is very useful in case you want to get somewhere that you can't | ||
below you. You have to quickly press A or B twice and then hold to get him off the ground | below you. You have to quickly press A or B twice and then hold to get him off the ground | ||
and flying | and flying | ||
- | + | *CF2C-AF6F - Fiying ability | |
- | CF2C-AF6F - Fiying ability | + | *842C-AF6F - Skitz jumps |
- | + | *A52C-AF6F - Mario shakes. He can't go through the floor like he can in the other code. | |
- | 842C-AF6F - Skitz jumps | + | |
- | + | ||
- | A52C-AF6F - Mario shakes. He can't go through the floor like he can in the other code. | + | |
The good thing is that you only have to press and hold A or B once to get him off the | The good thing is that you only have to press and hold A or B once to get him off the | ||
ground | ground | ||
- | + | *232C-AF6F - jackhammer jump | |
- | 232C-AF6F - jackhammer jump | + | *3D2C-AF6F - Wierd jump. (Dosen't work with a cape) |
- | + | *312C-AF6F - Bunny/moon Jumps | |
- | 3D2C-AF6F - Wierd jump. (Dosen't work with a cape) | + | *EE2C-AF6F - To-the-moon jump, flying helicopter spin |
- | + | *4B2C-AF64 - Mario can only jump about an inch high | |
- | 312C-AF6F - Bunny/moon Jumps | + | *E82C-AF64 - You can climb and fall just like the original except much faster |
- | + | *DD32-6DAD - Invincibility | |
- | EE2C-AF6F - To-the-moon jump, flying helicopter spin | + | *D732-6DAD - Low gravity in levels over water |
- | + | *D032-6DAD - Phony invincibility | |
- | 4B2C-AF64 - Mario can only jump about an inch high | + | *D532-6DAD - No music |
- | + | *D332-6DAD - Dragon coins change little Mario into Luigi | |
- | E82C-AF64 - You can climb and fall just like the original except much faster | + | *7732-6DAD - Fake Fire mario (Red suit,no fireballs) |
- | + | *9D32-6DAD - Black Mario | |
- | DD32-6DAD - Invincibility | + | *5332-6DAD - Invisibility |
- | + | *4832-ADAD - After you get a powerup,Mario's head will always face left,even while | |
- | D732-6DAD - Low gravity in levels over water | + | |
- | + | ||
- | D032-6DAD - Phony invincibility | + | |
- | + | ||
- | D532-6DAD - No music | + | |
- | + | ||
- | D332-6DAD - Dragon coins change little Mario into Luigi | + | |
- | + | ||
- | 7732-6DAD - Fake Fire mario (Red suit,no fireballs) | + | |
- | + | ||
- | 9D32-6DAD - Black Mario | + | |
- | + | ||
- | 5332-6DAD - Invisibility | + | |
- | + | ||
- | 4832-ADAD - After you get a powerup,Mario's head will always face left,even while | + | |
walking/flying/jumping right!! | walking/flying/jumping right!! | ||
- | + | *CBEA-6DAD - You can swim in every level. | |
- | CBEA-6DAD - You can swim in every level. | + | *D2E5-A7AD - Extra life with every Dragon coin |
- | + | *CBED-6DDF - Keep powerups when hit | |
- | D2E5-A7AD - Extra life with every Dragon coin | + | *CBED-6D0F - Keep powerups when hit; invincible shellless turtle drops from item box if |
- | + | ||
- | CBED-6DDF - Keep powerups when hit | + | |
- | + | ||
- | CBED-6D0F - Keep powerups when hit; invincible shellless turtle drops from item box if | + | |
anything is in it | anything is in it | ||
- | + | *CDED-6D6F - Instantly shrink when you get hit | |
- | CDED-6D6F - Instantly shrink when you get hit | + | *CBED-6DAF - Glitched graphics when shrinking |
- | + | *CBED-6FDF - One hit kills even when large | |
- | CBED-6DAF - Glitched graphics when shrinking | + | *CBEF-6F6F - Super stomp- run into any enemy from the side when small and you will be |
- | + | ||
- | CBED-6FDF - One hit kills even when large | + | |
- | + | ||
- | CBEF-6F6F - Super stomp- run into any enemy from the side when small and you will be | + | |
propelled upwards and stomp them! | propelled upwards and stomp them! | ||
- | + | *CBEF-67AF - Shrink/die instantly | |
- | CBEF-67AF - Shrink/die instantly | + | *CBE4-6DDF - Shrink when hit ultra fast |
- | + | *0DED-AFDF - Regular nighttime | |
- | CBE4-6DDF - Shrink when hit ultra fast | + | *07ED-AFDF - No background |
- | + | *00ED-AFDF - Nighttime for pros | |
- | 0DED-AFDF - Regular nighttime | + | *9EED-AF6F - Screen is upside down when you play. |
- | + | *40EC-AFDF - Sickening | |
- | 07ED-AFDF - No background | + | *EEEC-AFDF - Motionless |
- | + | *DFCE-64A0 - Little Yoshi grows after eating just 1 enemy | |
- | 00ED-AFDF - Nighttime for pros | + | *DECE-A4A0 - Little Yoshi doesn't grow big |
- | + | ||
- | 9EED-AF6F - Screen is upside down when you play. | + | |
- | + | ||
- | 40EC-AFDF - Sickening | + | |
- | + | ||
- | EEEC-AFDF - Motionless | + | |
- | + | ||
- | DFCE-64A0 - Little Yoshi grows after eating just 1 enemy | + | |
- | + | ||
- | DECE-A4A0 - Little Yoshi doesn't grow big | + | |
'''Codes Pro Action Replay''' : | '''Codes Pro Action Replay''' : |
Revision as of 05:32, 16 October 2007
Cette page n'est pas terminée.
Codes Triche
Codes Game Genie :
Nager dans tout les niveaux : 00F2-C3A9 (Trouvé par mrmeowmix2300)
Mario vole sans sa Cape : 00D7-A6B2 (Trouvé par mrmeowmix2300)
Continue a jouer meme si t'es mort (Invincible) : 00F6-16A9 (Trouvé par mrmeowmix2300)
L'arriere-plan mal foutu : 00F7-A424 (Trouvé par mrmeowmix2300)
Mini-Jeu Yoshi : 00A7-0649 (Trouvé par mrmeowmix2300)
Ces codes viennent de The Mushroom Kingdom :
- BB64-64D7 - Time never runs out
- C264-64D7 - Infinite time
- AA64-64D7 - Super-fast clock
- DF64-A7D7 - Extra life at one coin
- DF67-AFA7
- 7464-A7D7 - Extra life at 50 coins
- 7467-AFA7
- 14B4-6F07 - Start with 99 lives
- B1B4-6F07 - Mario has a halo on the map screen, F1 lives, and the game is over when you
die once
- 31B4-6F07 - Mario has a halo on map screen, only has one life.
- CBB7-6D67 - Start as Caped Mario
- D4B7-6DA7
- 3CB7-6FD7
- 69B7-6F07
- CBB7-6D67 - Start as Fiery Mario
- D7B7-6DA7
- 3CB7-6FD7
- 69B7-6F07
- CBB7-6D67 - Start as a red faced Mario
- D0B7-6DA7
- 3CB7-6FD7
- 69B7-6F07
- CBB7-6D67 - Start as Sub-Zero Mario. Grab a mushroom to become invincible
- DBB7-6DA7
- 3CB7-6FD7
- 69B7-6F07
- CBB7-6D67 - Start as nodding Mario. Grab a Mushroom to get a 1-Up
- FDB7-6DA7
- 3CB7-6FD7
- 69B7-6F07
- CBB7-6D67 - Start as Mario. Grab a mushroom and it turns into a Pirahna plant, a star is
moved into your inventory which glitches the game if used.
- 47B7-6DA7
- 3CB7-6FD7
- 69B7-6F07
- CBB7-6D67 - Start as hovercraft Mario, get any item to become invincible with a Bullet
Bill in reserve
- 59B7-6DA7
- 3CB7-6FD7
- 69B7-6F07
- CBB7-6D67 - Start as hovercraft Mario, get any item to put a shelless turtle in reserve
- 55B7-6DA7
- 3CB7-6FD7
- 69B7-6F07
- CBB7-6D67 - Start as hovercraft Mario, get a Mushroom to turn it into a Pirahna Plant and
get a giant "Bullet Blob" in reserve
- 5BB7-6DA7
- 3CB7-6FD7
- 69B7-6F07
- CBB7-6D67 - Start as hovercraft Mario, get a mushroom to put a flying key in reserve
- 6DB7-6DA7
- 3CB7-6FD7
- 69B7-6F07
- CBB7-6D67 - Start as hovercraft Mario, get a Fire Flower to put an invisibility flower in
reserve, or a mushroom to turn invincible and get a football Koopa in reserve
- 64B7-6DA7
- 3CB7-6FD7
- 69B7-6F07
- CBB7-6D67 - Start as hovercraft Mario, get a fire flower to put a magic squished dinosaur
in reserve which will let you clear the round instantly if collected
- 67B7-6DA7
- 3CB7-6FD7
- 69B7-6F07
- CBB7-6D67 - Start as Sub-Zero Mario, get a fire flower or mushroom to put a 1up mushroom
in reserve, use that or any other 1up mushroom to put a Yoshi in reserve
- 66B7-6DA7
- 3CB7-6FD7
- 69B7-6F07
- CBB7-6D67 - Start as Mario with a strange walk, get a mushroom for Yoshi's thank-you
message
- 6BB7-6DA7
- 3CB7-6FD7
- 69B7-6F07
- CBB7-6D67 - Mario drives without benefit of a car
- C9B7-6DA7
- 3CB7-6FD7
- 69B7-6F07
- CBB7-6D67 - Start as Mario with an extremely strange walk, get a fire flower to put a
glitched ghost in reserve
- 2DB7-6DA7
- 3CB7-6FD7
- 69B7-6F07
- D0B7-6DA7 - Start as a red faced Mario in need of a chiropractor
- 3CB7-6FD7
- 69B7-6F07
- DBB7-6DA7 - Start as Sub-Zero Mario- grab a mushroom to become invincible
- 3CB7-6FD7
- 69B7-6F07
- FDB7-6DA7 - Start as nodding Mario- grab a mushroom to get 1up
- 3CB7-6FD7
- 69B7-6F07
- 47B7-6DA7 - Start as Mario- grab a mushroom and it turns into a Pirahna plant, a star is
moved into your inventory which glitches the game if used
- 3CB7-6FD7
- 69B7-6F07
- 5967-6DA7 - Start as hovercraft Mario, get any item to become invincible with a Bullet
Bill in reserve
- 3CB7-6FD7
- 69B7-6F07
- 55B7-6DA7 - Start as hovercraft Mario, get any item to put a shell-less turtle in reserve
- 3CB7-6FD7
- 69B7-6F07
- 5BB7-6DA7 - Start as hovercraft Mario, get a mushroom to turn it into a Pirahna plant and
get a giant "Bullet Blob" in reserve
- 3CB7-6FD7
- 69B7-6F07
- 6DB7-6DA7 - Start as hovercraft Mario, get a mushroom to put a flying key in reserve
- 3CB7-6FD7
- 69B7-6F07
- 64B7-6DA7 - Start as hovercraft Mario, get a fire flower to put an invisibility flower in
reserve, or a mushroom to turn invincible and get a football Koopa in reserve
- 3CB7-6FD7
- 69B7-6F07
- 67B7-6DA7 - Start as hovercraft Mario, get a fire flower to put a magic squished dinosaur
in reserve which will let you clear the round instantly if collected
- 3CB7-6FD7
- 69B7-6F07
- 66B7-6DA7 - Start as Sub-Zero Mario, get a fire flower or mushroom to put a 1up mushroom
in reserve, use that or any other 1up mushroom to put a Yoshi in reserve
- 3CB7-6FD7
- 69B7-6F07
- 6BB7-6DA7 - Start as Mario with a strange walk, get a mushroom for Yoshi's thank-you
message
- 3CB7-6FD7
- 69B7-6F07
- C9B7-6DA7 - Mario drives without benefit of a car
- 3CB7-6FD7
- 69B7-6F07
- 69B7-6F07 - Start as red spazms mario (lose it when hit or die, so use Galoob's codes to
keep your big etc)
- 31B7-6F07 - Start as Super Mario
- CBC4-6DAD - Start button has no effect
- CBC5-6DAD - Start and select button combo makes the game pause forever
- CBCA-6DAD - Whenever you land hard on the ground via the cape, you die
- 0BCD-AF6F - At the beginning of a level you go to the Yoshi bonus stage and when you fall
the level is beaten!
- 61CB-AF6F - Nintendo Presents, BO
- CB28-DF6D - Keep powerups when you fall and die
- D322-D4DD - Get more lives when you die
- DE22-D4DD - Die after losing one life
- BB22-D4DD - Lose every life except one when you die
- C022-D4DD - Says "game over" after every life
- C222-D4DD - Infinite lives
- EE28-6F6F - Runs super fast without holding down run; turn around w/spin jump
- EE2D-AF6F - Run super fast one direction; hard to control
- EE2C-AF0F - Floating Mario
- DD2C-AF6F - Holding B allows you to fly to the top of the screen, sometimes off screen.
Good code but, can be a problem in caves.
- DF2C-AF6F - Mega-jump
- D42C-AF6F - Super jump
- D02C-AF6F - Low jump
- DE2C-AF6F - Bogus jump
- 5A2C-AF6F - Mario shakes repeaditely and if you hold A or B and down you can go through
the floor sometimes. This is very useful in case you want to get somewhere that you can't below you. You have to quickly press A or B twice and then hold to get him off the ground and flying
- CF2C-AF6F - Fiying ability
- 842C-AF6F - Skitz jumps
- A52C-AF6F - Mario shakes. He can't go through the floor like he can in the other code.
The good thing is that you only have to press and hold A or B once to get him off the ground
- 232C-AF6F - jackhammer jump
- 3D2C-AF6F - Wierd jump. (Dosen't work with a cape)
- 312C-AF6F - Bunny/moon Jumps
- EE2C-AF6F - To-the-moon jump, flying helicopter spin
- 4B2C-AF64 - Mario can only jump about an inch high
- E82C-AF64 - You can climb and fall just like the original except much faster
- DD32-6DAD - Invincibility
- D732-6DAD - Low gravity in levels over water
- D032-6DAD - Phony invincibility
- D532-6DAD - No music
- D332-6DAD - Dragon coins change little Mario into Luigi
- 7732-6DAD - Fake Fire mario (Red suit,no fireballs)
- 9D32-6DAD - Black Mario
- 5332-6DAD - Invisibility
- 4832-ADAD - After you get a powerup,Mario's head will always face left,even while
walking/flying/jumping right!!
- CBEA-6DAD - You can swim in every level.
- D2E5-A7AD - Extra life with every Dragon coin
- CBED-6DDF - Keep powerups when hit
- CBED-6D0F - Keep powerups when hit; invincible shellless turtle drops from item box if
anything is in it
- CDED-6D6F - Instantly shrink when you get hit
- CBED-6DAF - Glitched graphics when shrinking
- CBED-6FDF - One hit kills even when large
- CBEF-6F6F - Super stomp- run into any enemy from the side when small and you will be
propelled upwards and stomp them!
- CBEF-67AF - Shrink/die instantly
- CBE4-6DDF - Shrink when hit ultra fast
- 0DED-AFDF - Regular nighttime
- 07ED-AFDF - No background
- 00ED-AFDF - Nighttime for pros
- 9EED-AF6F - Screen is upside down when you play.
- 40EC-AFDF - Sickening
- EEEC-AFDF - Motionless
- DFCE-64A0 - Little Yoshi grows after eating just 1 enemy
- DECE-A4A0 - Little Yoshi doesn't grow big
Codes Pro Action Replay :
Aucun
Version Beta
Cette version ressemble beaucoup a Super Mario Bros. 3 et il y en a eu pas plus de 17 images :
Image 1
Image 2
Image 3
Image 4
Image 5 Image 6 Image 7 Image 8
Image 9 Image 10 Image 11 Image 12
Image 13 Image 14 Image 15 Image 16 Image 17
Les niveaux perdus :
Niveaux - Adresse - Numeros
"Test" - 30200 - Variés
STAR ROAD - - 16
#2 MORTON'S PLAINS - 313E5 - 17
STAR ROAD - 382C3 - 108
Ride Among the Clouds - 30263 - N/A Image
Mushroom Scales - 302BD - N/A Image
Boss Test - 30338 - N/A
Lava Cave - 30464 (L2) 304EB (L1) - N/A Image
Twin Blocks - 3059C - N/A Image
Beta level 01A - 305AB (L1) 30701 (L2) - N/A Image
Pipe 'n' Ground - 3073D - N/A
Unused Ghost House Exit - 30875 - N/A
Blank (header only) - 38218 - N/A
Unused Ghost House Exit 2 - 38260 - N/A
3 bushes, no ground - 38281 - N/A
(Source : SMW Central )