BattleTypes
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== Battle Types == | == Battle Types == | ||
- | * ''' | + | * '''Standard''' - The classic one-on-one. Victory ends the ongoing match and starts the next. Leader battles are usually tiebreakers, although in some cases, the winning mons can have a final match to decide the winner in ties. |
- | * ''' | + | * '''Endurance''' - Instead of the 'round' ending for both mons when one is defeated, the still-standing mon has to immediately face the other team's next opponent. |
- | * ''' | + | * '''Multiple''' - Either two-on-two, three-on-three or four-on-four. Massive ongoing battles. In some variants, downed mons can be replaced by their teammates. |
+ | * '''Classic''' - Instead of an untimed match, timed rounds, with small between-round breaks. Rounds are usually limited, and at the end of the alloted rounds, the battle is judged by the on-hand graders and the ref. | ||
+ | |||
+ | * '''Contest''' - Instead of direct combat, Contest battles are a combination of grace, execution and flair. Entrants are judged by how well they can present their combat style, or techniques in general. | ||
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{{PCA_TAB}} | {{PCA_TAB}} |
Revision as of 17:53, 27 January 2015
Battle Types
- Standard - The classic one-on-one. Victory ends the ongoing match and starts the next. Leader battles are usually tiebreakers, although in some cases, the winning mons can have a final match to decide the winner in ties.
- Endurance - Instead of the 'round' ending for both mons when one is defeated, the still-standing mon has to immediately face the other team's next opponent.
- Multiple - Either two-on-two, three-on-three or four-on-four. Massive ongoing battles. In some variants, downed mons can be replaced by their teammates.
- Classic - Instead of an untimed match, timed rounds, with small between-round breaks. Rounds are usually limited, and at the end of the alloted rounds, the battle is judged by the on-hand graders and the ref.
- Contest - Instead of direct combat, Contest battles are a combination of grace, execution and flair. Entrants are judged by how well they can present their combat style, or techniques in general.
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