Classes
From Paradox Haze
Lord Promotes: Specific Case Basis :D Class Ability: None Race: All One Weapon, or Element
<Weapon> Disciple Promotes: Weapon Master, Assassin (knives only) Class Ability: 15% Crit Races: All One Weapon
Beast Shaman Promotes: Shifter Class Ability: Nature’s Blessing Races: Beasts Natural Weapon
Armor Knight Promotes: Marshall, Great Knight Class Ability: Armor <+2 Def, -2 Move> Races: Human Two Melee Weapons
Mercenary Promotes: Hero, Warrior Class Skill: Dual Strike, Parity, Counter, or Parry Races: Human, Scale, Beast One Melee Weapon
Cavalier Promotes: Paladin, Great Knight Class Skill: Horse Races: Human Two Weapons
Pegasus Knight Promotes: Falcon Knight, Shield Maiden Class Skill: None Races: Human One Weapon
Winged Soldier Promotes: Silver Feather Class Skill: Continue Races: Bird Two Weapons
Wyvern Rider Promotes: Wyvern Master Class Ability: None Race: Human, Scale One Melee Weapon
Element Mage Promotes: Archmage, Mage Knight Class Ability: None Race: Human, Beast Two Elements
Priest Promotes: Bishop, Hierophant Class Ability: Miracle Race: Human Light Magic OR Staves
Wind Priest Promotes: Wind Guardian Class Ability: Play/Dance Race: Bird Staves, Wind
Storm Priest Promotes: Storm Caller Class Ability: None Race: Bird Thunder Magic
Dark Mage Promotes: Archmage Class Ability: None Race: Human Dark Magic, One Element
Shaman Promotes: Druid Class Ability: Shadow Race: Scale Dark Magic, Light Magic
Weapon Master Abilities: 30% Crit
Assassin Abilities: Silencer
Shifter Abilities: +Natural Weapon
Marshall Abilities: Big Shield, Guard
Hero Abilities: Heavens
Warrior Abilities: +Weapon, Rumble
Paladin Abilities: Charisma
Great Knight Abilities: Horse, Big Shield
Wyvern Master Abilities: Moonlight, +1 Weapon
Falcon Knight Abilities: Sun, +1 Weapon
Shield Maiden Abilities: +Staves,
Silver Feather Abilities: +15 % Crit
Archmage Abilities: Flare, +1 Element
Mage Knight Abilities: Horse, Flare
Bishop Abilities: Heavenly Protection, Flare
Hierophant Abilities: Horse, Heavenly Protection
Storm Caller Abilities: +Wind
Wind Guardian Abilities: Heavenly Protection
Druid Abilities: +15% Crit, Staves