Classes

From Paradox Haze

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'''Fighter Classes'''
+
==Base Classes==
-
*[[Fighter]] - Plain old chopper of heads.  Simple, but effective.
+
'''Lord'''
-
*[[Knight]] - Those who uphold the chivalric code,longsword and shield at the ready.
+
-
*[[Berserker]] - Wild and Furious, against the Berserker there is no defense.
+
-
*[[Fencer]] - The Elves of Ra'Meth have had fencing both as a sport and a discipline for ages.
+
-
*[[Shield Dancer]] - Shield Dancers use no weapon other than their shields, which they use for both offense and defense
+
-
*[[Assassin]] - Trained to bring swift death upon unsuspecting enemies, Assassins are clever, agile, and strong.
+
-
'''Elemental Disciplines'''
+
Promotes: Specific Case Basis :D
-
*[[Raging Disciple]] - Disciples of the ancient druid Liedel, they focus on primal rage and passion
+
-
*[[Gray Disciple]] - Disciples of The White Lord, they focus on dual-wielding light weapons
+
-
*[[Deep-Dragon Disciple]] - Disciples of the ancient sealed Deep-Dragon Danika, they study attacking with relentless force
+
-
*[[Armor Disciple]] - Disciples of the soldier Hughes, they practice impenetrable defense
+
-
*[[Shadow Disciple]] - The Shadow Disciples trace their origin to no specific founder; the shadows themselves are their master
+
-
'''Skill/Other Classes'''
+
Class Ability: None
-
*[[Ranger]] - Those who have forsaken society, and chosen to live amongst the wilderness; they are excellent hunters and survivalists
+
-
*[[Minstrel]] - Those devoted to music; these are no simple rogues looking for an easy meal.  These are true seekers of perfection.
+
-
*[[Rogue]] - Thieves, Scoundrels, Liars, and Cheats.  Rogues are many and diverse, and often quite skilled in many things.
+
-
'''Mystic Classes'''
+
Race: All
-
*[[Elemental Caller]] - Choosing one element of nature, the elemental caller reaches into his very soul to command this element.
+
-
*[[Mystic]] - Those who feel a deep connection with the spirits of nature, they seek to become one with the world.
+
-
*[[Blood Shaman]] - Those who have studied the ancient ways of Blood Magic; the Blood Shaman uses their art for healing, though those that have used it for evil are known to exist.
+
-
*[[Sage]]- Sages are those who observe the world through careful philosophical thought, pondering the questions of the world.  He is a scholar of ''sorts'', but unlike the Wizard he does not depend on the arcane language; merely his own intuition.
+
-
**[[Sage Spell list]]
+
-
'''Arcane Classes'''
+
One Weapon, or Element, or Knife Equip
-
*[[Wizard]] - The Wizard's spells are many and varied, but he is limited to the arcane language.
+
-
**[[Wizard Spell List]]
+
-
*[[Lotherian Mage]] - The Lotherian Mage mixes powerful arcane magic and infernal magic, being the ultimate magical offense
+
-
'''Dark Magic Classes'''
+
Base Stats: Case by Case
-
*[[Witch]] - Witches bestow curses, brew potions, and have great knowledge on many things. They include all sorts of individuals, who use their magic for both sinister and benevolent purposes
+
 
-
**[[Witch Spell List]]
+
 
-
*[[Acolyte]] - Those who have managed to learn Infernal Magic, the Acolyte uses this rare power to fulfill his potential.
+
 
-
**[[Acolyte Spell List]]
+
'''<Weapon> Disciple'''
 +
 
 +
Promotes:  Weapon Master, Assassin (knives only)
 +
 
 +
Class Ability: 15% Crit
 +
 
 +
Races: Human, Scale, Beast
 +
 
 +
One Weapon, Or Knife Equip
 +
 
 +
Base Stats: HP 19, STR 4, MAG 0, SKL 5, SPD 6, DEF 3, RES 0, CON 8, MOV 6
 +
 
 +
Stat Caps: HP 40, STR 20, MAG 15, SKL 25, SPD 20, LCK 30, DEF 20, RES 20
 +
 
 +
 
 +
'''Armor Knight'''
 +
 
 +
Promotes: Marshall, Great Knight
 +
 
 +
Class Ability: Armor; +15% DEF growth
 +
 
 +
Races: Human
 +
 
 +
Two Melee Weapons
 +
 
 +
Base Stats: HP 20, STR 5, MAG 0, SKL 2, SPD 0, DEF 9, RES 0, CON 12, MOV 5
 +
 
 +
Stat Caps: HP 45, STR 20, MAG 10, SKL 20, SPD 15, LCK 30, DEF 30, RES 20
 +
 
 +
 
 +
'''Mercenary'''
 +
 
 +
Promotes: Hero, Warrior
 +
 
 +
Class Skill: Dual Strike, Parity, Counter, or Parry
 +
 
 +
Races: Human, Scale, Beast
 +
 
 +
One Melee Weapon
 +
 
 +
Base Stats: HP 22, STR 5, MAG 0, SKL 4, SPD 3, DEF 3, RES 0, CON 9, MOV 6
 +
 
 +
Stat Caps: HP 40, STR 25, MAG 15, SKL 25, SPD 20, LCK 30, DEF 20, RES 15
 +
 
 +
 
 +
'''Cavalier'''
 +
 
 +
Promotes: Paladin, Great Knight
 +
 
 +
Class Skill: Horse; +10% STR growth
 +
 
 +
Races: Human
 +
 
 +
Two Weapons
 +
 
 +
Base Stats: HP 19, STR 4, MAG 0, SKL 5, SPD 6, DEF 3, RES 0, CON 8, MOV 8
 +
 
 +
Stat Caps: HP 40, STR 22, MAG 15, SKL 22, SPD 22, LCK 30, DEF 22, RES 22
 +
 
 +
 
 +
 
 +
'''Centaur Warrior'''
 +
 
 +
Promotes: Centaur Elite
 +
 
 +
Class Skill: Horse; +10% STR growth
 +
 
 +
Races: Human
 +
 
 +
One Weapon
 +
 
 +
Base Stats: HP 19, STR 6, MAG 0, SKL 5, SPD 6, DEF 5, RES 0, CON 8, MOV 8
 +
 
 +
Stat Caps: HP 45, STR 25, MAG 15, SKL 20, SPD 20, LCK 30, DEF 20, RES 20
 +
 
 +
 
 +
 
 +
'''Pegasus Knight'''
 +
 
 +
Promotes: Falcon Knight, Shield Maiden
 +
 
 +
Class Skill: Pegasi; +15% LCK growth
 +
 
 +
Races: Human
 +
 
 +
Lances, Swords, or Bows
 +
 
 +
Base Stats: HP 14, STR 4, MAG 0, SKL 4, SPD 8, DEF 3, RES 2, CON 6, MOV 8
 +
 
 +
Stat Caps: HP 45, STR 20, MAG 15, SKL 25, SPD 25, LCK 40, DEF 18, RES 25
 +
 
 +
 
 +
'''Pegasus Mage'''
 +
 
 +
Promotes: Falcon Knight, Shield Maiden
 +
 
 +
Class Skill: Pegasi: +15% LCK growth
 +
 
 +
Races: Human
 +
 
 +
Wind or Light
 +
 
 +
Base Stats: HP 14, STR 0, MAG 4, SKL 6, SPD 6, DEF 2, RES 4, CON 6, MOV 8
 +
 
 +
Stat Caps: HP 35, STR 15, MAG 25, SKL 25, SPD 20, LCK 40, DEF 18, RES 25
 +
 
 +
 
 +
'''Winged Soldier'''
 +
 
 +
Promotes: Silver Feather
 +
 
 +
Class Skill: Continue
 +
 
 +
Races: Bird
 +
 
 +
Sword, Lance, or Bow
 +
 
 +
Base Stats: HP 16, STR 6, MAG 0, SKL 8, SPD 5, DEF 3, RES 0, CON 8, MOV 8
 +
 
 +
Stat Caps: HP 45, STR 25, MAG 15, SKL 20, SPD 25, LCK 30, DEF 20, RES 20
 +
 
 +
 
 +
 
 +
'''Wyvern Rider'''
 +
 
 +
Promotes: Wyvern Lord, Steel Wing
 +
 
 +
Class Ability:  Wyvern; +10% STR growth
 +
 
 +
Race: Human
 +
 
 +
Lances, Axes, or Bows
 +
 
 +
Base Stats: HP 20, STR 6, MAG 0, SKL 4, SPD 4, DEF 6, RES 0, CON 10, MOV 8
 +
 
 +
Stat Caps: HP 40, STR 25, MAG 10, SKL 20, SPD 25, LCK 30, DEF 25, RES 15
 +
 
 +
 
 +
'''Element Mage'''
 +
 
 +
Promotes: Archmage, Mage Knight
 +
 
 +
Class Ability:  None
 +
 
 +
Race: Human, Beast
 +
 
 +
Two Elements
 +
 
 +
Base Stats: HP 16, STR 0, MAG 4, SKL 2, SPD 4, DEF 2, RES 4, CON 6, MOV 5
 +
 
 +
Stat Caps: HP 40, STR 10, MAG 25, SKL 20, SPD 20, LCK 30, DEF 15, RES 25
 +
 
 +
 
 +
 
 +
'''Priest'''
 +
 
 +
Promotes: Bishop, Hierophant
 +
 
 +
Class Ability:  Miracle
 +
 
 +
Race: Human
 +
 
 +
Light Magic OR Staves
 +
 
 +
Base Stats: HP 16, STR 0, MAG 4, SKL 4, SPD 4, DEF 1, RES 8, CON 5, MOV 5
 +
 
 +
Stat Caps: HP 40, STR 10, MAG 20, SKL 20, SPD 20, LCK 30, DEF 15, RES 30
 +
 
 +
 
 +
 
 +
'''Wind Priest'''
 +
 
 +
Promotes: Wind Guardian
 +
 
 +
Class Ability:  Play/Dance
 +
 
 +
Race: Bird
 +
 
 +
Staves, Wind
 +
 
 +
Base Stats: HP 16, STR 0, MAG 4, SKL 4, SPD 8, DEF 2, RES 6, CON 8, MOV 8
 +
 
 +
Stat Caps: HP 35, STR 10, MAG 20, SKL 20, SPD 25, LCK 30, DEF 20, RES 25
 +
 
 +
 
 +
                               
 +
'''Storm Priest'''
 +
 
 +
Promotes: Storm Caller
 +
 
 +
Class Ability: Continue
 +
 
 +
Race: Bird
 +
 
 +
Thunder Magic
 +
 
 +
Base Stats: HP 18, STR 0, MAG 6, SKL 4, SPD 6, DEF 1, RES 5, CON 8, MOV 8
 +
 
 +
Stat Caps: HP 40, STR 10, MAG 25, SKL 25, SPD 25, LCK 30, DEF 15, RES 20
 +
 
 +
 
 +
 
 +
'''Dark Mage'''
 +
 
 +
Promotes: Archmage, Necromancer
 +
 
 +
Class Ability: Horrify
 +
 
 +
Race: Human
 +
 
 +
Dark Magic, One Element
 +
 
 +
Base Stats: HP 16, STR 0, MAG 4, SKL 2, SPD 4, DEF 2, RES 4, CON 6, MOV 5
 +
 
 +
Stat Caps: HP 40, STR 10, MAG 30, SKL 17, SPD 20, LCK 30, DEF 15, RES 20
 +
 
 +
 
 +
 
 +
'''Shaman'''
 +
 
 +
Promotes: Druid
 +
 
 +
Class Ability: Shadow
 +
 
 +
Race: Scale
 +
 
 +
Dark Magic, Light Magic
 +
 
 +
Base Stats: HP 14, STR 0, MAG 3, SKL 4, SPD 4, DEF 2, RES 4, CON 6, MOV 6
 +
 
 +
Stat Caps: HP 35, STR 10, MAG 20, SKL 25, SPD 25, LCK 30, DEF 20, RES 20
 +
 
 +
 
 +
 
 +
==Promoted Classes==
 +
'''Weapon Master'''
 +
 
 +
Abilities: 30% Crit
 +
 
 +
Stat Bonuses: HP +4, STR +1, MAG +2, SKL +2, SPD +1, DEF +2, RES +2, CON +1, MOV +1
 +
 
 +
Stat Caps: HP 55, STR 30, MAG 15, SKL 40, SPD 40, LCK 30, DEF 35, RES 30
 +
 
 +
 
 +
'''Assassin'''
 +
 
 +
Abilities: Silencer, Shadow
 +
 
 +
Stat Bonuses: HP +3, STR +2, MAG +1, SKL +3, SPD +2, DEF +1, RES +1, CON +1, MOV +1
 +
 
 +
Stat Caps: HP 55, STR 30, MAG 15, SKL 40, SPD 40, LCK 30, DEF 25, RES 30
 +
 
 +
 
 +
'''Marshall'''
 +
 
 +
Abilities: Big Shield, Guard
 +
 
 +
Stat Bonuses: HP +4, STR +2, MAG +1, SKL +1, SPD +1, DEF +3, RES +2, CON +1, MOV +1
 +
 
 +
Stat Caps: HP 70, STR 35, MAG 15, SKL 35, SPD 30, LCK 30, DEF 40, RES 30
 +
 
 +
 
 +
 
 +
'''Hero'''
 +
 
 +
Abilities: Heavens
 +
 
 +
Stat Bonuses: HP +5, STR +1, MAG +1, SKL +1, SPD +1, DEF +1, RES +1, CON +1, MOV +1
 +
 
 +
Stat Caps: HP 55, STR 40, MAG 15, SKL 35, SPD 35, LCK 30, DEF 30, RES 25
 +
 
 +
 
 +
 
 +
'''Warrior'''
 +
 
 +
Abilities: +Weapon, Rumble
 +
 
 +
Stat Bonuses: HP +6, STR +3, MAG +1, SKL +1, SPD +1, DEF +1, RES +1, CON +1, MOV +1
 +
 
 +
Stat Caps: HP 60, STR 40, MAG 15, SKL 30, SPD 35, LCK 30, DEF 30, RES 30
 +
 
 +
 
 +
 
 +
'''Paladin'''
 +
 
 +
Abilities: Charisma
 +
 
 +
Stat Bonuses: HP +2, STR +2, MAG +1, SKL +2, SPD +2, DEF +2, RES +2, CON +1, MOV +1
 +
 
 +
Stat Caps: HP 55, STR 35, MAG 15, SKL 35, SPD 35, LCK 30, DEF 35, RES 30
 +
 
 +
 
 +
 
 +
'''Great Knight'''
 +
 
 +
Abilities: Horse, Big Shield
 +
 
 +
Stat Bonuses: HP +4, STR +1, MAG +1, SKL +1, SPD +1, DEF +3, RES +3, CON +1, MOV +1
 +
 
 +
Stat Caps: HP 70, STR 40, MAG 15, SKL 30, SPD 30, LCK 30, DEF 40, RES 30
 +
 
 +
 
 +
 
 +
'''Wyvern Lord'''
 +
 
 +
Abilities: Moonlight, +1 Weapon
 +
 
 +
Stat Bonuses: HP +4, STR +2, MAG +2, SKL +1, SPD +2, DEF +2, RES +1, CON +1, MOV +1
 +
 
 +
Stat Caps: HP 55, STR 35, MAG 15, SKL 35, SPD 40, LCK 30, DEF 35, RES 25
 +
 
 +
 
 +
 
 +
'''Steel Wing'''
 +
 
 +
Abilities:  Big Shield, +1 Weapon
 +
 
 +
Stat Bonuses: HP +6, STR +0, MAG +0, SKL +1, SPD +1, DEF +4, RES +2, CON +1, MOV +1
 +
 
 +
Stat Caps: HP 55, STR 40, MAG 15, SKL 30, SPD 30, LCK 30, DEF 40, RES 30
 +
 
 +
 
 +
 
 +
'''Falcon Knight'''
 +
 
 +
Abilities: Sun, +1 Weapon
 +
 
 +
Stat Bonuses: HP +2, STR +2, MAG +2, SKL +2, SPD +2, DEF +1, RES +2, CON +1, MOV +1
 +
 
 +
Stat Caps: HP 55, STR 30, MAG 30, SKL 40, SPD 40, LCK 40, DEF 30, RES 30
 +
 
 +
 
 +
 
 +
'''Shield Maiden'''
 +
 
 +
Abilities: +Staves, Big Shield, Prayer
 +
 
 +
Stat Bonuses: HP +4, STR +1, MAG +1, SKL +1, SPD +2, DEF +2, RES +2, CON +1, MOV +1
 +
 
 +
Stat Caps: HP 55, STR 30, MAG 30, SKL 35, SPD 35, LCK 40, DEF 35, RES 40
 +
 
 +
 
 +
 
 +
'''Silver Feather'''
 +
 
 +
Abilities: +15 % Crit
 +
 
 +
Stat Bonuses: HP +4, STR +2, MAG +1, SKL +2, SPD +2, DEF +1, RES +2, CON +1, MOV +1
 +
 
 +
Stat Caps: HP 55, STR 35, MAG 15, SKL 35, SPD 35, LCK 30, DEF 35, RES 30
 +
 
 +
 
 +
 
 +
'''Archmage'''
 +
 
 +
Abilities: Flare, +1 Element
 +
 
 +
Stat Bonuses: HP +2, STR +1, MAG +4, SKL +2, SPD +1, DEF +1, RES +2, CON +2, MOV +1
 +
 
 +
Stat Caps: HP 55, STR 15, MAG 40, SKL 40, SPD 30, LCK 30, DEF 25, RES 40
 +
 
 +
 
 +
 
 +
'''Mage Knight'''
 +
 
 +
Abilities: Horse, Flare, +Staves
 +
 
 +
Stat Bonuses: HP +4, STR +1, MAG +2, SKL +1, SPD +2, DEF +2, RES +2, CON +1, MOV +1
 +
 
 +
Stat Caps: HP 55, STR 15, MAG 35, SKL 35, SPD 35, LCK 30, DEF 30, RES 35
 +
 
 +
 
 +
'''Bishop'''
 +
 
 +
Abilities: Heavenly Protection, Flare, +Light
 +
 
 +
Stat Bonuses: HP +4, STR +1, MAG +2, SKL +2, SPD +1, DEF +2, RES +2, CON +1, MOV +1
 +
 
 +
Stat Caps: HP 40, STR 15, MAG 40, SKL 30, SPD 30, LCK 40, DEF 25, RES 40
 +
 
 +
 
 +
'''Hierophant'''
 +
 
 +
Abilities: Horse, Heavenly Protection, +Light
 +
 
 +
Stat Bonuses: HP +4, STR +1, MAG +1, SKL +1, SPD +1, '''LCK +5''', DEF +2, RES +2, CON +1, MOV +3
 +
 
 +
Stat Caps: HP 55, STR 15, MAG 35, SKL 35, SPD 40, LCK 40, DEF 30, RES 40
 +
 
 +
 
 +
'''Storm Caller'''
 +
 
 +
Abilities: +Wind
 +
 
 +
Stat Bonuses: HP +4, STR +1, MAG +2, SKL +1, SPD +2, DEF +1, RES +4, CON +1, MOV +1
 +
 
 +
Stat Caps: HP 55, STR 15, MAG 35, SKL 35, SPD 35, LCK 30, DEF 25, RES 30
 +
 
 +
 
 +
'''Wind Guardian'''
 +
 
 +
Abilities: Heavenly Protection
 +
 
 +
Stat Bonuses: HP +4, STR +1, MAG +2, SKL +1, SPD +2, LCK +2, DEF +1, RES +1, CON +1, MOV +1
 +
 
 +
Stat Caps: HP 40, STR 15, MAG 40, SKL 30, SPD 30, LCK 40, DEF 25, RES 40
 +
 
 +
 
 +
'''Druid'''
 +
 
 +
Abilities: +15% Crit, Staves
 +
 
 +
Stat Bonuses: HP +4, STR +1, MAG +2, SKL +2, SPD +2, DEF +2, RES +1, CON +1, MOV +1
 +
 
 +
Stat Caps: HP 55, STR 15, MAG 30, SKL 40, SPD 35, LCK 30, DEF 25, RES 40
 +
 
 +
 
 +
'''Necromancer'''
 +
 
 +
Abilities: Raise Dead
 +
 
 +
Stat Bonuses: HP +4, STR +1, MAG +3, SKL +1, SPD +1, DEF +2, RES +2, CON +1, MOV +1
 +
 
 +
Stat Caps: HP 50, STR 15, MAG 50, SKL 30, SPD 30, LCK 30, DEF 25, RES 40

Current revision as of 23:49, 17 January 2008

[edit] Base Classes

Lord

Promotes: Specific Case Basis :D

Class Ability: None

Race: All

One Weapon, or Element, or Knife Equip

Base Stats: Case by Case


<Weapon> Disciple

Promotes: Weapon Master, Assassin (knives only)

Class Ability: 15% Crit

Races: Human, Scale, Beast

One Weapon, Or Knife Equip

Base Stats: HP 19, STR 4, MAG 0, SKL 5, SPD 6, DEF 3, RES 0, CON 8, MOV 6

Stat Caps: HP 40, STR 20, MAG 15, SKL 25, SPD 20, LCK 30, DEF 20, RES 20


Armor Knight

Promotes: Marshall, Great Knight

Class Ability: Armor; +15% DEF growth

Races: Human

Two Melee Weapons

Base Stats: HP 20, STR 5, MAG 0, SKL 2, SPD 0, DEF 9, RES 0, CON 12, MOV 5

Stat Caps: HP 45, STR 20, MAG 10, SKL 20, SPD 15, LCK 30, DEF 30, RES 20


Mercenary

Promotes: Hero, Warrior

Class Skill: Dual Strike, Parity, Counter, or Parry

Races: Human, Scale, Beast

One Melee Weapon

Base Stats: HP 22, STR 5, MAG 0, SKL 4, SPD 3, DEF 3, RES 0, CON 9, MOV 6

Stat Caps: HP 40, STR 25, MAG 15, SKL 25, SPD 20, LCK 30, DEF 20, RES 15


Cavalier

Promotes: Paladin, Great Knight

Class Skill: Horse; +10% STR growth

Races: Human

Two Weapons

Base Stats: HP 19, STR 4, MAG 0, SKL 5, SPD 6, DEF 3, RES 0, CON 8, MOV 8

Stat Caps: HP 40, STR 22, MAG 15, SKL 22, SPD 22, LCK 30, DEF 22, RES 22


Centaur Warrior

Promotes: Centaur Elite

Class Skill: Horse; +10% STR growth

Races: Human

One Weapon

Base Stats: HP 19, STR 6, MAG 0, SKL 5, SPD 6, DEF 5, RES 0, CON 8, MOV 8

Stat Caps: HP 45, STR 25, MAG 15, SKL 20, SPD 20, LCK 30, DEF 20, RES 20


Pegasus Knight

Promotes: Falcon Knight, Shield Maiden

Class Skill: Pegasi; +15% LCK growth

Races: Human

Lances, Swords, or Bows

Base Stats: HP 14, STR 4, MAG 0, SKL 4, SPD 8, DEF 3, RES 2, CON 6, MOV 8

Stat Caps: HP 45, STR 20, MAG 15, SKL 25, SPD 25, LCK 40, DEF 18, RES 25


Pegasus Mage

Promotes: Falcon Knight, Shield Maiden

Class Skill: Pegasi: +15% LCK growth

Races: Human

Wind or Light

Base Stats: HP 14, STR 0, MAG 4, SKL 6, SPD 6, DEF 2, RES 4, CON 6, MOV 8

Stat Caps: HP 35, STR 15, MAG 25, SKL 25, SPD 20, LCK 40, DEF 18, RES 25


Winged Soldier

Promotes: Silver Feather

Class Skill: Continue

Races: Bird

Sword, Lance, or Bow

Base Stats: HP 16, STR 6, MAG 0, SKL 8, SPD 5, DEF 3, RES 0, CON 8, MOV 8

Stat Caps: HP 45, STR 25, MAG 15, SKL 20, SPD 25, LCK 30, DEF 20, RES 20


Wyvern Rider

Promotes: Wyvern Lord, Steel Wing

Class Ability: Wyvern; +10% STR growth

Race: Human

Lances, Axes, or Bows

Base Stats: HP 20, STR 6, MAG 0, SKL 4, SPD 4, DEF 6, RES 0, CON 10, MOV 8

Stat Caps: HP 40, STR 25, MAG 10, SKL 20, SPD 25, LCK 30, DEF 25, RES 15


Element Mage

Promotes: Archmage, Mage Knight

Class Ability: None

Race: Human, Beast

Two Elements

Base Stats: HP 16, STR 0, MAG 4, SKL 2, SPD 4, DEF 2, RES 4, CON 6, MOV 5

Stat Caps: HP 40, STR 10, MAG 25, SKL 20, SPD 20, LCK 30, DEF 15, RES 25


Priest

Promotes: Bishop, Hierophant

Class Ability: Miracle

Race: Human

Light Magic OR Staves

Base Stats: HP 16, STR 0, MAG 4, SKL 4, SPD 4, DEF 1, RES 8, CON 5, MOV 5

Stat Caps: HP 40, STR 10, MAG 20, SKL 20, SPD 20, LCK 30, DEF 15, RES 30


Wind Priest

Promotes: Wind Guardian

Class Ability: Play/Dance

Race: Bird

Staves, Wind

Base Stats: HP 16, STR 0, MAG 4, SKL 4, SPD 8, DEF 2, RES 6, CON 8, MOV 8

Stat Caps: HP 35, STR 10, MAG 20, SKL 20, SPD 25, LCK 30, DEF 20, RES 25


Storm Priest

Promotes: Storm Caller

Class Ability: Continue

Race: Bird

Thunder Magic

Base Stats: HP 18, STR 0, MAG 6, SKL 4, SPD 6, DEF 1, RES 5, CON 8, MOV 8

Stat Caps: HP 40, STR 10, MAG 25, SKL 25, SPD 25, LCK 30, DEF 15, RES 20


Dark Mage

Promotes: Archmage, Necromancer

Class Ability: Horrify

Race: Human

Dark Magic, One Element

Base Stats: HP 16, STR 0, MAG 4, SKL 2, SPD 4, DEF 2, RES 4, CON 6, MOV 5

Stat Caps: HP 40, STR 10, MAG 30, SKL 17, SPD 20, LCK 30, DEF 15, RES 20


Shaman

Promotes: Druid

Class Ability: Shadow

Race: Scale

Dark Magic, Light Magic

Base Stats: HP 14, STR 0, MAG 3, SKL 4, SPD 4, DEF 2, RES 4, CON 6, MOV 6

Stat Caps: HP 35, STR 10, MAG 20, SKL 25, SPD 25, LCK 30, DEF 20, RES 20


[edit] Promoted Classes

Weapon Master

Abilities: 30% Crit

Stat Bonuses: HP +4, STR +1, MAG +2, SKL +2, SPD +1, DEF +2, RES +2, CON +1, MOV +1

Stat Caps: HP 55, STR 30, MAG 15, SKL 40, SPD 40, LCK 30, DEF 35, RES 30


Assassin

Abilities: Silencer, Shadow

Stat Bonuses: HP +3, STR +2, MAG +1, SKL +3, SPD +2, DEF +1, RES +1, CON +1, MOV +1

Stat Caps: HP 55, STR 30, MAG 15, SKL 40, SPD 40, LCK 30, DEF 25, RES 30


Marshall

Abilities: Big Shield, Guard

Stat Bonuses: HP +4, STR +2, MAG +1, SKL +1, SPD +1, DEF +3, RES +2, CON +1, MOV +1

Stat Caps: HP 70, STR 35, MAG 15, SKL 35, SPD 30, LCK 30, DEF 40, RES 30


Hero

Abilities: Heavens

Stat Bonuses: HP +5, STR +1, MAG +1, SKL +1, SPD +1, DEF +1, RES +1, CON +1, MOV +1

Stat Caps: HP 55, STR 40, MAG 15, SKL 35, SPD 35, LCK 30, DEF 30, RES 25


Warrior

Abilities: +Weapon, Rumble

Stat Bonuses: HP +6, STR +3, MAG +1, SKL +1, SPD +1, DEF +1, RES +1, CON +1, MOV +1

Stat Caps: HP 60, STR 40, MAG 15, SKL 30, SPD 35, LCK 30, DEF 30, RES 30


Paladin

Abilities: Charisma

Stat Bonuses: HP +2, STR +2, MAG +1, SKL +2, SPD +2, DEF +2, RES +2, CON +1, MOV +1

Stat Caps: HP 55, STR 35, MAG 15, SKL 35, SPD 35, LCK 30, DEF 35, RES 30


Great Knight

Abilities: Horse, Big Shield

Stat Bonuses: HP +4, STR +1, MAG +1, SKL +1, SPD +1, DEF +3, RES +3, CON +1, MOV +1

Stat Caps: HP 70, STR 40, MAG 15, SKL 30, SPD 30, LCK 30, DEF 40, RES 30


Wyvern Lord

Abilities: Moonlight, +1 Weapon

Stat Bonuses: HP +4, STR +2, MAG +2, SKL +1, SPD +2, DEF +2, RES +1, CON +1, MOV +1

Stat Caps: HP 55, STR 35, MAG 15, SKL 35, SPD 40, LCK 30, DEF 35, RES 25


Steel Wing

Abilities: Big Shield, +1 Weapon

Stat Bonuses: HP +6, STR +0, MAG +0, SKL +1, SPD +1, DEF +4, RES +2, CON +1, MOV +1

Stat Caps: HP 55, STR 40, MAG 15, SKL 30, SPD 30, LCK 30, DEF 40, RES 30


Falcon Knight

Abilities: Sun, +1 Weapon

Stat Bonuses: HP +2, STR +2, MAG +2, SKL +2, SPD +2, DEF +1, RES +2, CON +1, MOV +1

Stat Caps: HP 55, STR 30, MAG 30, SKL 40, SPD 40, LCK 40, DEF 30, RES 30


Shield Maiden

Abilities: +Staves, Big Shield, Prayer

Stat Bonuses: HP +4, STR +1, MAG +1, SKL +1, SPD +2, DEF +2, RES +2, CON +1, MOV +1

Stat Caps: HP 55, STR 30, MAG 30, SKL 35, SPD 35, LCK 40, DEF 35, RES 40


Silver Feather

Abilities: +15 % Crit

Stat Bonuses: HP +4, STR +2, MAG +1, SKL +2, SPD +2, DEF +1, RES +2, CON +1, MOV +1

Stat Caps: HP 55, STR 35, MAG 15, SKL 35, SPD 35, LCK 30, DEF 35, RES 30


Archmage

Abilities: Flare, +1 Element

Stat Bonuses: HP +2, STR +1, MAG +4, SKL +2, SPD +1, DEF +1, RES +2, CON +2, MOV +1

Stat Caps: HP 55, STR 15, MAG 40, SKL 40, SPD 30, LCK 30, DEF 25, RES 40


Mage Knight

Abilities: Horse, Flare, +Staves

Stat Bonuses: HP +4, STR +1, MAG +2, SKL +1, SPD +2, DEF +2, RES +2, CON +1, MOV +1

Stat Caps: HP 55, STR 15, MAG 35, SKL 35, SPD 35, LCK 30, DEF 30, RES 35


Bishop

Abilities: Heavenly Protection, Flare, +Light

Stat Bonuses: HP +4, STR +1, MAG +2, SKL +2, SPD +1, DEF +2, RES +2, CON +1, MOV +1

Stat Caps: HP 40, STR 15, MAG 40, SKL 30, SPD 30, LCK 40, DEF 25, RES 40


Hierophant

Abilities: Horse, Heavenly Protection, +Light

Stat Bonuses: HP +4, STR +1, MAG +1, SKL +1, SPD +1, LCK +5, DEF +2, RES +2, CON +1, MOV +3

Stat Caps: HP 55, STR 15, MAG 35, SKL 35, SPD 40, LCK 40, DEF 30, RES 40


Storm Caller

Abilities: +Wind

Stat Bonuses: HP +4, STR +1, MAG +2, SKL +1, SPD +2, DEF +1, RES +4, CON +1, MOV +1

Stat Caps: HP 55, STR 15, MAG 35, SKL 35, SPD 35, LCK 30, DEF 25, RES 30


Wind Guardian

Abilities: Heavenly Protection

Stat Bonuses: HP +4, STR +1, MAG +2, SKL +1, SPD +2, LCK +2, DEF +1, RES +1, CON +1, MOV +1

Stat Caps: HP 40, STR 15, MAG 40, SKL 30, SPD 30, LCK 40, DEF 25, RES 40


Druid

Abilities: +15% Crit, Staves

Stat Bonuses: HP +4, STR +1, MAG +2, SKL +2, SPD +2, DEF +2, RES +1, CON +1, MOV +1

Stat Caps: HP 55, STR 15, MAG 30, SKL 40, SPD 35, LCK 30, DEF 25, RES 40


Necromancer

Abilities: Raise Dead

Stat Bonuses: HP +4, STR +1, MAG +3, SKL +1, SPD +1, DEF +2, RES +2, CON +1, MOV +1

Stat Caps: HP 50, STR 15, MAG 50, SKL 30, SPD 30, LCK 30, DEF 25, RES 40

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