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NWNX allows you to add extra functionality such as persistency to Neverwinter Nights. From version 2 upwards, users can write their own custom plugins which are automatically loaded at start up and can be used from any script within your module. | NWNX allows you to add extra functionality such as persistency to Neverwinter Nights. From version 2 upwards, users can write their own custom plugins which are automatically loaded at start up and can be used from any script within your module. | ||
Revision as of 20:22, 18 April 2006
NWNX allows you to add extra functionality such as persistency to Neverwinter Nights. From version 2 upwards, users can write their own custom plugins which are automatically loaded at start up and can be used from any script within your module.
The purpose of this wiki is to create a place where documentation can be edited and improved by the people who use the NWNX product.
The main developer of NWNX is Ingmar Stieger (Papillon).
Key features of NWNX include: Starts the NWN server and a module. Restarts the server after crashes or lockups. Logfile rotation keeps track of server restarts Support for Windows and Linux operating systems. Completely free and licensed under the GPL.
Downloads
http://www.nwnx.org/index.php?id=download