User:Wooble/Scorekeeper Cheatsheet

From Nomicapolis

Contents

Places to update population figures (monthly)

Rules that affect the population

Rules that directly effect the score

345

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206

This is a mutable rule.
This rule is current, please view the discussion page for its vote archives and any discussion.


When a proposed rule-change is defeated, the player who proposed it loses 10 points.

308

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322

This is a mutable rule.
This rule is current, please view the discussion page for its vote archives and any discussion.


Proposed by --Dayd 22:14, 17 November 2006 (EST)

When a rule is passed the player that proposed it shall gain 10 (positive) points.

346

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360

This is a mutable rule.
This rule is current, please view the discussion page for its vote archives and any discussion.

Proposed by--Dayd 01:43, 21 December 2006 (EST)

After a vote where the out come is passed or failed (examples may include: rule proposal votes, improper proposal votes) a popularity rating will be assessed toward everyone who voted.

  • A vote cast for that is also part of the majority will be worth +15 popularity.
  • A vote cast against that is also part of the majority will be worth +10 popularity.
  • A vote cast for that is also part of the minority will be worth -5 popularity.
  • A vote cast against that is also part of the minority will be worth -10 popularity.

Abstaining, along with any other vote that is neither for nor against, shall be worth 0 popularity. In the event that there is no clear majority or minority (i.e. for and against recieved the same number of votes) 0 popularity will be assessed. Popularity will be tracked on the Scoreboard.

362

This is a mutable rule.
This rule is current, please view the discussion page for its vote archives and any discussion.


Proposed by --Tucana25 13:38, 27 December 2006 (EST)

This rule takes precedence over rule 207

Any player who has not voted on a proposal or debated on one within the last 14 days shall be declared 'inactive'. If there have been no proposals to vote on since the player's previous vote, he or she cannot be declared 'inactive'. A player's status will change from 'inactive' to 'active' after he or she has made one proposal. Only players deemed to have 'active' status at the beginning of a proposal's voting period may vote for that proposal. All players that are not deemed to have 'active' status shall not count against the total number of players for purposes of the quorum. When a player is declared inactive he or she loses 10 points (Gains 10 negative points). When a player changes to or from 'active' status, the census page shall be edited and refactored to account for the change in status.

370

This is a mutable rule.
This rule is current, please view the discussion page for its vote archives and any discussion.


Proposed by --Finisterre 05:26, 15 January 2007 (EST)

Any Player who achieves a negative score of 25 points or below will immediately have their score set to 25 (positive), and gain 100 popularity. A player may only use the effects of this rule once in any given round, even if their score falls below 25 points again.

375

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381

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Industry

This is a mutable rule.
This rule is current, please view the discussion page for its vote archives and any discussion.


Proposed by BobTHJ 11:17, 18 May 2007 (EDT)

At any time, the leader of a Canton may set an Industry Index (an integer between 0 and 10, inclusive) for their Canton by posting it to the Public Announcements page. Unless otherwise specified, the default Industry Index for any Canton is 3. Canton Leaders may change the Industry Index for their Canton at any time. The Industry Index is a measure of how hard the citizens of that Canton are directed to work.

On the 10th day of each month the Scorekeeper shall deduct Popularity from each Canton Leader equal to RANDOM:DIS times the Industry Index for that Canton minus 10 (New Popularity = Old Pop - ((RANDOM:DIS * Ind Index) - 10)). This represents how content the citizens of each Canton are with their leadership.

On the 15th day of each month, the Scorekeeper shall set the Industry Points of each Canton as follows (unspent Industry Points from the previous month are lost): Industry Points = Industry Index * (Adult Pop + (Middle-aged pop / 2) + (Young Adult pop / 3)) * [random number] (The above figures represent the population for that Canton only) In the above calculation, replace [random number] with the following:

  • North Canton - RANDOM: GOOG
  • South Canton - RANDOM: AMZN
  • East Canton - RANDOM: YHOO
  • West Canton - RANDOM: EBAY
  • Central Canton - RANDOM: CSCO

The Industry Point total should be rounded down to the nearest integer. Industry Points represent the labor power of the citizens of each Canton.

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