Talk:389

From Nomicapolis

(Difference between revisions)
(prop summ)
(Debate)
Line 11: Line 11:
<!--DO NOT REMOVE-->{{editsection|2|Add comments}}
<!--DO NOT REMOVE-->{{editsection|2|Add comments}}
<!--BEGIN DEBATE-->
<!--BEGIN DEBATE-->
-
 
+
Sure, let's give it a shot. We can always adjust it later. [[User:BobTHJ|BobTHJ]] 18:33, 11 May 2007 (EDT)
<!--END DEBATE-->
<!--END DEBATE-->

Revision as of 22:33, 11 May 2007

Proposed by Wooble 11:26, 11 May 2007 (EDT)

Contents

Proposer's summary and declarations

Proposer's summary

An attempt to model wartime casualties. I haven't done any detailed analysis to reach the % figures I used, and I'm open to any suggestions. Aggressor nations lose just their soldiers, the bulk of whom are Young Adults with some Adults also serving. Those being attacked just lose citizens evenly, although an attempt to model both defensive combatant losses and collateral damage would probably be a good future refinement. Maybe making casualties proportional to the size of the opponent's population as well. I'd be happy to make refinements to this proposal or let them come through amendments.

I suggest that debate on this proposal run through May 18 at noon EDT. Wooble 11:33, 11 May 2007 (EDT)

Debate

Add comments

Sure, let's give it a shot. We can always adjust it later. BobTHJ 18:33, 11 May 2007 (EDT)

Vote

For

Add FOR vote


Against

Add AGAINST vote


Abstain

Add Abstention


Personal tools