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(Houserules)
(Houserules)
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* Health Levels - Non-extras have Health Levels equal to (5 + stamina).  One level is a -0, one is a -4, and one is an incapacitated.  The remaining are divided evenly between -1 and -2 levels, with any odds being -2.
* Health Levels - Non-extras have Health Levels equal to (5 + stamina).  One level is a -0, one is a -4, and one is an incapacitated.  The remaining are divided evenly between -1 and -2 levels, with any odds being -2.
** Example - Stamina 3 has 8 health levels: -0/-1/-1/-2/-2/-2/-4/inc
** Example - Stamina 3 has 8 health levels: -0/-1/-1/-2/-2/-2/-4/inc
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* Charms - More charms than normal.
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** Solars and Abyssals have 10 Caste/Favored Only, and 10 Anywhere Charms. (20 total)
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** Lunars have 6 Caste/Favored Only, 7 Anywhere Charms, and 3 Knacks; Anywhere charms may be spent on additional Knacks. (13/3 total)
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** Sidereals have 9 Caste/Favored Only, and 12 Anywhere Charms. (21 total)
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** Dragon Blooded have 8 Caste/Favored Only, and 7 Anywhere Charms. (15 total)
===Setting Changes or Events===
===Setting Changes or Events===

Revision as of 20:45, 27 January 2008

Contents

Niz Exalted

Houserules

  • Health Levels - Non-extras have Health Levels equal to (5 + stamina). One level is a -0, one is a -4, and one is an incapacitated. The remaining are divided evenly between -1 and -2 levels, with any odds being -2.
    • Example - Stamina 3 has 8 health levels: -0/-1/-1/-2/-2/-2/-4/inc
  • Charms - More charms than normal.
    • Solars and Abyssals have 10 Caste/Favored Only, and 10 Anywhere Charms. (20 total)
    • Lunars have 6 Caste/Favored Only, 7 Anywhere Charms, and 3 Knacks; Anywhere charms may be spent on additional Knacks. (13/3 total)
    • Sidereals have 9 Caste/Favored Only, and 12 Anywhere Charms. (21 total)
    • Dragon Blooded have 8 Caste/Favored Only, and 7 Anywhere Charms. (15 total)

Setting Changes or Events

Characters

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