Editing Viability Apprehension
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- | + | AP.9 VIABILITY APPREHENSION. The range is on the [[Paranormal I Chart]]. The user may detect the presence of life due to brain-waves. The percent determines the maximum range. If rolling on a ''Blue'' area of the [[Effects Chart]], the user may detect a specific life and identify it in a crowd. A person may get +20% to the [[paranormality]] permanently if choosing a specific type of life detection: ''Fish'' (AP.9.1), ''Amphibian'' (AP.9.2), ''Reptile'' (AP.9.3), ''Insect'' (AP.9.4), ''Invertebrate'' (AP.9.5), ''Bird'' (AP.9.6), ''Mammal'' (AP.9.7), ''Elemental'' (AP.9.8), and ''Plant'' (AP.9.9). The paranormality is created from Biogen cells floating in the cerebrospinal fluid placed around the sentient's brain. | |
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- | The range is on the [[Paranormal I Chart]]. The user may detect the presence of life due to brain-waves. The percent determines the maximum range. If rolling on a ''Blue'' area of the [[Effects Chart]], the user may detect a specific life and identify it in a crowd. A person may get +20% to the [[paranormality]] permanently if choosing a specific type of life detection: ''Fish'' (AP.9.1), ''Amphibian'' (AP.9.2), ''Reptile'' (AP.9.3), ''Insect'' (AP.9.4), ''Invertebrate'' (AP.9.5), ''Bird'' (AP.9.6), ''Mammal'' (AP.9.7), ''Elemental'' (AP.9.8), and ''Plant'' (AP.9.9). The paranormality is created from Biogen cells floating in the cerebrospinal fluid placed around the sentient's brain. | + | |
[[Category:Apprehension]] | [[Category:Apprehension]] |