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Wiki successfully set up.
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==Character Creation==
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==First Steps==
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=== Step One: Mortal Generation ===
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The username and password for the administrative account is '''admin''', '''admin'''.  
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Characters should be generated per standard as printed in the ''World of Darkness'' core rulebook. Please speak with the Storyteller on any specific merits from outside of this book.
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#<font color="red">Important:</font>[[Special:Userlogin|Log in]] as admin and go to [[Special:Preferences|Preferences]] to change your password!
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#On this page: [[image_logo_url]] put just the url for the logo.
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#Add the url for your wiki to the [http://www.editthis.info/wiki/index.php/Categorized_Wiki_List Categorized wiki list]. Simply edit that page and put your wiki under the appropriate category.
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#To increase the amount of space you have for uploads, add links to this site from external sites, and go to the [http://editthis.info/wiki/index.php/Link_Quota_Page Link Quota Page] to increase your uploads quota.
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==Other optional things to do==
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=== Step Two: The Orpheus Template ===
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*Edit [[MediaWiki:Sidebar]] to change the navigation menu
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*Add this wiki to some external wiki indexes:
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# Select Shade. Please note required virtue and/or vice, bonus attribute dot, and primary/banned horrors.
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#[http://en.wikipedia.org/wiki/List_of_wiki Wikipedia list of wikis]
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# Select Lament. Please note their advantages and disadvantages.
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#[http://www.wikiindex.com/Add_a_Wiki WikiIndex]<br>
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# Select two additional skill specialties.
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*If you are feeling adventurous and know a little about web design you can edit the javascript and css to the [[Header]] to change the look of your wiki.  
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# Select three stains.
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**You must log as admin to do this
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# Record Vitality (5), Morality (10-Spite), and Spite (10-Morality).
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**Whatever you enter in this page will be added to the html in the header after the standard style sheet, so you can override styles.
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*Read the [http://meta.wikipedia.org/wiki/MediaWiki_User%27s_Guide User's Guide] for other usage and configuration help.
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==== Shade ====
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*Add your wiki to the [http://editthis.info/wiki/index.php/Map_of_wikis map of wikis]
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Your Shade must conform to either the Virtue or Vice listed for it. This Virtue or Vice was the deciding factor in what Shade they would take upon becoming a Post Life Entity.
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'''Banshee'''
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* '''Favored Virtue/Vice:''' Charity or Pride
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* '''Favored Attribute:''' Presence or Wits
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* '''Favored Horror:''' Wail
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* '''Banned Horror:''' Helter Skelter
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'''Haunter'''
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* '''Favored Virtue/Vice:''' Prudence or Sloth
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* '''Favored Attribute:''' Dexterity or Intelligence
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* '''Favored Horror:''' Inhabit
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* '''Banned Horror:''' Forebode
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'''Marrow'''
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* '''Favored Virtue/Vice:''' Fortitude or Envy
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* '''Favored Attribute:''' Stamina or Presence
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* '''Favored Horror:''' Flesh Flux
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* '''Banned Horror:''' Bedlam
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'''Phantasm'''
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* '''Favored Virtue/Vice:''' Faith or Greed
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* '''Favored Attribute:''' Manipulation or Composure
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* '''Favored Horror:''' Bedlam
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* '''Banned Horror:''' Inhabit
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'''Poltergeist'''
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* '''Favored Virtue/Vice:''' Justice or Wrath
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* '''Favored Attribute:''' Strength or Wits
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* '''Favored Horror:''' Helter Skelter
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* '''Banned Horror:''' Unearthly Repose
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'''Skinrider'''
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* '''Favored Virtue/Vice:''' Temperance or Lust
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* '''Favored Attribute:''' Manipulation or Resolve
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* '''Favored Horror:''' Puppetry
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* '''Banned Horror:''' Flesh Flux
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'''Wisp'''
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* '''Favored Virtue/Vice:''' Hope or Gluttony
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* '''Favored Attribute:''' Dexterity or Presence
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* '''Favored Horror:''' Unearthly Repose
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* '''Banned Horror:''' Puppetry
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==== Lament ====
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Each Lament has it's own special abilities and drawbacks.
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'''Hue'''
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*'''Type:''' Deceased
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*'''Quality:''' Hues can easily access the dark power of Stains. By spending 2 vitality per Stain they can have them active for a scene.
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*'''Drawback:''' Hues are dim ghosts, not able to hold as much Vitality as others can. They have a maximum Vitality of 7.
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'''Sleeper'''
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*'''Type:''' Living
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*'''Quality:''' They can shunt Spite points directly to their body as bashing damage.
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*'''Drawback:''' They do not regain Vitality naturally, they must receive it from other spooks or tap spite for it.
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'''Skimmer'''
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*'''Type:''' Living
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*'''Quality:''' They can move freely from their body to spirit form and they regenerate 1 Vitality every hour while in body.
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*'''Drawback:''' Instead of taking Vitality damage from attacks they take Bashing damage to their body which cannot heal until they return to it. They lose one Vitality per hour while projecting.
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'''Spirit'''
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*'''Type:''' Deceased
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*'''Quality:''' Begins play with 5 extra merit dots.
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*'''Drawback:''' Also begins play with a Spectral double intent on materializing as often as it can and messing with the character's life. It gets stronger as Spite increases and if destroyed will reappear.
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==== Vitality ====
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Record Vitality (5) which can be raised with Merit points at a cost of 2 each.
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==== Spite versus Morality ====
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Spite is (10 - Morality). Any action that increases your Spite decreases Morality and vice versa. Spite will always be (10 - Morality) and Morality will always be (10 - Spite) in a balancing act.
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==== Stains ====
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Stains are listed in both the '''Orpheus''' corebook and '''Shades of Grey'''. As a note, Spectre Thorns are also applicable, with permission to the Storyteller.
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==The Cast==
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[[Davin Metzger]]- Former DJ, now serving as a rather... irregular Orpheus operative. <BR>
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[[Hannah Williams]] - Starving writer who became much more flexible after joining Orpheus.  Played by Quick.<br>
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[[John O'Noakes]]- Ex-Teacher, currently Orpheus's resident in house spirit. Played by BB. <br>

Current revision as of 01:08, 14 April 2008

Contents

[edit] Character Creation

[edit] Step One: Mortal Generation

Characters should be generated per standard as printed in the World of Darkness core rulebook. Please speak with the Storyteller on any specific merits from outside of this book.

[edit] Step Two: The Orpheus Template

  1. Select Shade. Please note required virtue and/or vice, bonus attribute dot, and primary/banned horrors.
  2. Select Lament. Please note their advantages and disadvantages.
  3. Select two additional skill specialties.
  4. Select three stains.
  5. Record Vitality (5), Morality (10-Spite), and Spite (10-Morality).

[edit] Shade

Your Shade must conform to either the Virtue or Vice listed for it. This Virtue or Vice was the deciding factor in what Shade they would take upon becoming a Post Life Entity.

Banshee

  • Favored Virtue/Vice: Charity or Pride
  • Favored Attribute: Presence or Wits
  • Favored Horror: Wail
  • Banned Horror: Helter Skelter

Haunter

  • Favored Virtue/Vice: Prudence or Sloth
  • Favored Attribute: Dexterity or Intelligence
  • Favored Horror: Inhabit
  • Banned Horror: Forebode

Marrow

  • Favored Virtue/Vice: Fortitude or Envy
  • Favored Attribute: Stamina or Presence
  • Favored Horror: Flesh Flux
  • Banned Horror: Bedlam

Phantasm

  • Favored Virtue/Vice: Faith or Greed
  • Favored Attribute: Manipulation or Composure
  • Favored Horror: Bedlam
  • Banned Horror: Inhabit

Poltergeist

  • Favored Virtue/Vice: Justice or Wrath
  • Favored Attribute: Strength or Wits
  • Favored Horror: Helter Skelter
  • Banned Horror: Unearthly Repose

Skinrider

  • Favored Virtue/Vice: Temperance or Lust
  • Favored Attribute: Manipulation or Resolve
  • Favored Horror: Puppetry
  • Banned Horror: Flesh Flux

Wisp

  • Favored Virtue/Vice: Hope or Gluttony
  • Favored Attribute: Dexterity or Presence
  • Favored Horror: Unearthly Repose
  • Banned Horror: Puppetry

[edit] Lament

Each Lament has it's own special abilities and drawbacks.

Hue

  • Type: Deceased
  • Quality: Hues can easily access the dark power of Stains. By spending 2 vitality per Stain they can have them active for a scene.
  • Drawback: Hues are dim ghosts, not able to hold as much Vitality as others can. They have a maximum Vitality of 7.

Sleeper

  • Type: Living
  • Quality: They can shunt Spite points directly to their body as bashing damage.
  • Drawback: They do not regain Vitality naturally, they must receive it from other spooks or tap spite for it.

Skimmer

  • Type: Living
  • Quality: They can move freely from their body to spirit form and they regenerate 1 Vitality every hour while in body.
  • Drawback: Instead of taking Vitality damage from attacks they take Bashing damage to their body which cannot heal until they return to it. They lose one Vitality per hour while projecting.

Spirit

  • Type: Deceased
  • Quality: Begins play with 5 extra merit dots.
  • Drawback: Also begins play with a Spectral double intent on materializing as often as it can and messing with the character's life. It gets stronger as Spite increases and if destroyed will reappear.

[edit] Vitality

Record Vitality (5) which can be raised with Merit points at a cost of 2 each.

[edit] Spite versus Morality

Spite is (10 - Morality). Any action that increases your Spite decreases Morality and vice versa. Spite will always be (10 - Morality) and Morality will always be (10 - Spite) in a balancing act.

[edit] Stains

Stains are listed in both the Orpheus corebook and Shades of Grey. As a note, Spectre Thorns are also applicable, with permission to the Storyteller.

[edit] The Cast

Davin Metzger- Former DJ, now serving as a rather... irregular Orpheus operative.
Hannah Williams - Starving writer who became much more flexible after joining Orpheus. Played by Quick.
John O'Noakes- Ex-Teacher, currently Orpheus's resident in house spirit. Played by BB.

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