Deskayv
From Monsterbook
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*'''AC''' 42, touch 26, flat-footed 34 | *'''AC''' 42, touch 26, flat-footed 34 | ||
**(+8 Dex, +4 ''mage armor'', +4 ''shield'', +8 natural, +8 deflection) force aura | **(+8 Dex, +4 ''mage armor'', +4 ''shield'', +8 natural, +8 deflection) force aura | ||
- | *'''hp''' 136 (16 HD); regeneration 5 (good), DR 15/epic | + | *'''hp''' 136 (16 HD); regeneration 5 (good), DR 15/epic and good |
*'''Immune:''' fire, electricity, poison | *'''Immune:''' fire, electricity, poison | ||
*'''Resist''' acid 10, cold 10; '''SR''' 29 | *'''Resist''' acid 10, cold 10; '''SR''' 29 | ||
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---- | ---- | ||
*'''Speed''' 40 ft.; 80 ft. fly (average) | *'''Speed''' 40 ft.; 80 ft. fly (average) | ||
- | *'''Melee/Ranged''' brilliant energy longsword +24/+19/+14/+9 (1d8+10/crit 17-20) | + | *'''Melee/Ranged''' ''brilliant energy longsword'' +24/+19/+14/+9 (1d8+10/crit 17-20) and 2 wings +14 (1d4+1 |
- | **'''against good creature:''' brilliant energy longsword +26/+21/+16/+11 (1d10+8+2d6/crit 17-20) | + | **'''against good creature:''' ''brilliant energy longsword'' +26/+21/+16/+11 (1d10+8+2d6/crit 17-20) |
- | *'''Space''' 5 ft.; '''Reach''' 5 ft. | + | *'''Space''' 5 ft.; '''Reach''' 5 ft. (10 ft. w/ wings) |
*'''Base Atk''' +16; '''Grp''' +19 | *'''Base Atk''' +16; '''Grp''' +19 | ||
*'''Atk Options''' bladestorm, conjure force blade | *'''Atk Options''' bladestorm, conjure force blade | ||
- | *'''Special Actions''' paralyzing gaze | + | *'''Special Actions''' animate blades, paralyzing gaze |
*'''Combat Gear''' ''+3 brilliant energy, unholy longsword'' | *'''Combat Gear''' ''+3 brilliant energy, unholy longsword'' | ||
*'''Spell-Like Abilities (Caster 16th)''' | *'''Spell-Like Abilities (Caster 16th)''' | ||
- | **At will--maximized magic missile | + | **At will--''etheral jaunt, mage armor, maximized magic missile, quickened shield'' |
- | **3/day--blade barrier, etherealness, greater teleport, plane shift, wall of force | + | **3/day--''blade barrier, etherealness, greater teleport, plane shift, wall of force'' |
- | **1/day--forcecage, | + | **1/day--''forcecage, clenched fist, crushing hand'' |
- | **Contingent--heal (when significantly hurt - | + | **Contingent--''heal'' (when significantly hurt -80 hp) |
---- | ---- | ||
*'''Abilities''' Str 17, Dex 26, Con 18, Int 22, Wis 23, Cha 22 | *'''Abilities''' Str 17, Dex 26, Con 18, Int 22, Wis 23, Cha 22 | ||
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'''Conjure Force blade (Su):''' The deskayv can summon a dancing blade of force to attack any creature within 100 ft. The blade lasts for 10 rounds making a single attack each round not even stopping if the foe is slain. (#List of things to destroy blade)The blade is a magical force effect so damage reduction does not protect against it and it can attack invisible and etheral foes without penalty. The blade attacks at +22 and inflicts 4d6 points of damage. | '''Conjure Force blade (Su):''' The deskayv can summon a dancing blade of force to attack any creature within 100 ft. The blade lasts for 10 rounds making a single attack each round not even stopping if the foe is slain. (#List of things to destroy blade)The blade is a magical force effect so damage reduction does not protect against it and it can attack invisible and etheral foes without penalty. The blade attacks at +22 and inflicts 4d6 points of damage. | ||
- | '''Paralyzing Gaze (Su):''' Range 30 ft. Fortitude save (DC | + | '''Animate Blades (Sp):''' A deskayv can cause all blades in a 30 ft. radius to animate and attack it's wielder. Unattended blades will spring to life but just dance about, only attacking any creature that passes through it's . A creature in possession of a blade can attempt a Will save (DC 21) to maintain control of the blade, otherwise it continues to make a single attack against it's owner each round for four rounds, then falls to the ground. For purposes of this spell, a blade counts as any melee weapon that deals slashing damage. The save DC is charisma based. |
+ | |||
+ | '''Paralyzing Gaze (Su):''' Range 30 ft. Fortitude save (DC 21) or paralyzed as if by a ''hold person'' spell. No duration, the paralysis persists until the target makes a successful save. The save DC is charisma based. | ||
Revision as of 00:29, 23 October 2006
This gaunt, sexless humanoid is so thin that it's pale grey body appears almost like a humanoid skeleton. It has large bat-like wings that are mostly bones with a thin membrane stretched across them. The air around it seems to ripple following the weaving motion of it's glimmering longsword.
Deskayv (CR 22)
- Always E Medium outsider (evil, extraplanar, overfiend)
- Init +12; Senses blindsight 60 ft., true seeing; Listen +#, Spot +#
- Languages: abyssal, celestial, draconic, infernal (telepathy)
- AC 42, touch 26, flat-footed 34
- (+8 Dex, +4 mage armor, +4 shield, +8 natural, +8 deflection) force aura
- hp 136 (16 HD); regeneration 5 (good), DR 15/epic and good
- Immune: fire, electricity, poison
- Resist acid 10, cold 10; SR 29
- Fort +14, Ref +18, Will +16
- Speed 40 ft.; 80 ft. fly (average)
- Melee/Ranged brilliant energy longsword +24/+19/+14/+9 (1d8+10/crit 17-20) and 2 wings +14 (1d4+1
- against good creature: brilliant energy longsword +26/+21/+16/+11 (1d10+8+2d6/crit 17-20)
- Space 5 ft.; Reach 5 ft. (10 ft. w/ wings)
- Base Atk +16; Grp +19
- Atk Options bladestorm, conjure force blade
- Special Actions animate blades, paralyzing gaze
- Combat Gear +3 brilliant energy, unholy longsword
- Spell-Like Abilities (Caster 16th)
- At will--etheral jaunt, mage armor, maximized magic missile, quickened shield
- 3/day--blade barrier, etherealness, greater teleport, plane shift, wall of force
- 1/day--forcecage, clenched fist, crushing hand
- Contingent--heal (when significantly hurt -80 hp)
- Abilities Str 17, Dex 26, Con 18, Int 22, Wis 23, Cha 22
- SQ outsider traits, overfiend traits
- Feats improved critical (longsword), improved initiative, weapon focus/greater weapon focus (longsword), weapon specialization/greater weapon specialization (longsword).
- Skills
- Possessions +3 brilliant energy, unholy longsword,
- Advancement
True Seeing (Su): A deskayv is under a constant true seeing effect.
Force Aura (Su): The deskayv is surrounded by a wavering, slightly-visible (Spot DC 20) aura of force that gives it a constant +8 deflection bonus to AC (bonus = 1/2 HD) and automatically counters any force-effect spells targeting the deskayv.
Regeneration (Ex): A deskayv takes normal damage from holy and good aligned attacks.
Bladestorm (Su): At will a deskayv can create a whirlwind of force blades around itself that continues until dismissed. Bladestorm automatically deals 4d6 points of damage against any creature within 10 ft. of the deskayv. These blades are considered a magical force effect so damage reduction does not protect against them and they also affect ethereal creatures. A Reflex save (DC 26) reduces the damage by half. The save DC is dexterity based.
Conjure Force blade (Su): The deskayv can summon a dancing blade of force to attack any creature within 100 ft. The blade lasts for 10 rounds making a single attack each round not even stopping if the foe is slain. (#List of things to destroy blade)The blade is a magical force effect so damage reduction does not protect against it and it can attack invisible and etheral foes without penalty. The blade attacks at +22 and inflicts 4d6 points of damage.
Animate Blades (Sp): A deskayv can cause all blades in a 30 ft. radius to animate and attack it's wielder. Unattended blades will spring to life but just dance about, only attacking any creature that passes through it's . A creature in possession of a blade can attempt a Will save (DC 21) to maintain control of the blade, otherwise it continues to make a single attack against it's owner each round for four rounds, then falls to the ground. For purposes of this spell, a blade counts as any melee weapon that deals slashing damage. The save DC is charisma based.
Paralyzing Gaze (Su): Range 30 ft. Fortitude save (DC 21) or paralyzed as if by a hold person spell. No duration, the paralysis persists until the target makes a successful save. The save DC is charisma based.
Description "blade fiend"
Strategies and Tactics
Sample Encounters
Ecology
- Environment
- Typical Physical Characteristics (height, weight)
- Alignment
Lore
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DC Result