Scripts
From Mk
(Difference between revisions)
(→Dice rolling script) |
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on *:text:^roll *:#:{ roll $2- } | on *:text:^roll *:#:{ roll $2- } | ||
; | End of dice rolling script | ; | End of dice rolling script | ||
| + | ; +--------------------------------------------------------------------------------------------------- | ||
| + | </pre> | ||
| + | ==Large Hadron Collider countdown== | ||
| + | <pre> | ||
| + | ; +---------------------------------------------------------------------------------------------------- | ||
| + | ; | MK's LHC countdown script. Activates on Use /coin to activate yourself, or have others use ^coin | ||
| + | ; | This first part is the alias: | ||
| + | alias lhc { | ||
| + | var %lhc_current $ctime($date $time) | ||
| + | var %lhc_circulate $ctime(2008 September 10 03:35:00) | ||
| + | var %lhc_collision $ctime(2008 October 10 00:00:00) | ||
| + | var %lhc_dif1 $calc(%lhc_circulate - %lhc_current) | ||
| + | var %lhc_dif2 $calc(%lhc_collision - %lhc_current) | ||
| + | if (%lhc_dif1 < 0) { var %lhc_dif1 $remove(%lhc_dif1,-) | var %lhc_neg1 1 } | ||
| + | if (%lhc_dif2 < 0) { var %lhc_dif2 $remove(%lhc_dif2,-) | var %lhc_neg2 1 } | ||
| + | msg $chan The Large Hadron Collider $iif(%lhc_neg1,began,will begin) circulating protons $datecon($duration(%lhc_dif1)) $iif(%lhc_neg1,ago,from now) and $iif(%lhc_neg2,began,will begin) collisions $datecon($duration(%lhc_dif2)) $iif(%lhc_neg2,ago,from now) $+ . | ||
| + | } | ||
| + | ; | This second part is the trigger for the alias: | ||
| + | on *:text:^lhc:#:{ lhc } | ||
| + | ; | End of LHC countdown script | ||
; +--------------------------------------------------------------------------------------------------- | ; +--------------------------------------------------------------------------------------------------- | ||
</pre> | </pre> | ||
Revision as of 23:19, 12 September 2008
I'll be putting some scripts I no longer use here:
Contents |
mIRC
Coin flipping script
; +----------------------------------------------------------------------------------------------------
; | MK's coin flipping script. Use /coin to activate yourself, or have others use ^coin
; | This first part is the alias:
alias coin {
if ($nick == $null) { var %coinnick $me }
else { var %coinnick $nick }
var %coinrand $rand(1,6001)
if ((%coinrand >= 1) && (%coinrand <= 3000)) { msg $chan %coinnick flips a coin! Heads! }
elseif ((%coinrand >= 3001) && (%coinrand <= 6000)) { msg $chan %coinnick flips a coin! Tails! }
else { msg $chan %coinnick flips a coin...and it landed on its edge. o_O }
}
; | This second part is the trigger for the alias:
on *:text:^coin:#:{ coin }
; | End of coin flipping script
; +----------------------------------------------------------------------------------------------------
Dice rolling script
; +----------------------------------------------------------------------------------------------------
; | MK's di(c)e rolling script. Use /roll to activate yourself, or have others use ^roll #x d #y
; | This first part is the alias:
alias roll {
if ($nick == $null) { set %rollnick $me }
else { var %rollnick $nick }
if ($1 == help) {
notice %rollnick Syntax: ^roll �x� d �y�; �x� is the number of dice to roll; �y� is the number of sizes on each die; between 1 and 50.
halt
}
elseif (($2 != d) || ($3 == $null)) {
msg $chan %rollnick $+ , you somehow managed to screw up a fairly simple script. Type �^roll �help�� for help.
}
elseif (($calc($1) > 0) && ($calc($1) < 51) && ($2 == d) && ($calc($3) > 0) && ($calc($3) < 51)) {
if ($calc($1) == 1) { msg $chan %rollnick rolled a d $+ $3 and got a $rand(1,$calc($3)) $+ ! | unset %roll* | halt }
var %roll $calc($calc($1) - 1)
var %rollout %rollnick rolled $1 d $+ $3 $+ 's and got
var %rolltotal1 0
var %rolltotal2 0
:1
if (%roll == 0) {
var %rollrand $rand(1,$calc($3))
var %rolltotal1 $calc(%rolltotal + %rollrand)
var %rolltotal2 $calc(%rolltotal2 + $calc($3))
var %rollout %rollout $+ � and %rollrand $+ ! (Total: %rolltotal1 out of a possible %rolltotal2 $+ )
}
else {
var %rollrand $rand(1,$calc($3))
var %rolltotal $calc(%rolltotal + %rollrand)
var %rolltotal2 $calc(%rolltotal2 + $calc($3))
var %rollout %rollout $+ � %rollrand $+ ,
var %roll
goto 1
}
:2
msg $chan %rollout
}
else { msg $chan Sorry %rollnick $+ ; please use natural numbers between 1 and 50. }
}
; | This second part is the trigger for the alias:
on *:text:^roll *:#:{ roll $2- }
; | End of dice rolling script
; +---------------------------------------------------------------------------------------------------
Large Hadron Collider countdown
; +----------------------------------------------------------------------------------------------------
; | MK's LHC countdown script. Activates on Use /coin to activate yourself, or have others use ^coin
; | This first part is the alias:
alias lhc {
var %lhc_current $ctime($date $time)
var %lhc_circulate $ctime(2008 September 10 03:35:00)
var %lhc_collision $ctime(2008 October 10 00:00:00)
var %lhc_dif1 $calc(%lhc_circulate - %lhc_current)
var %lhc_dif2 $calc(%lhc_collision - %lhc_current)
if (%lhc_dif1 < 0) { var %lhc_dif1 $remove(%lhc_dif1,-) | var %lhc_neg1 1 }
if (%lhc_dif2 < 0) { var %lhc_dif2 $remove(%lhc_dif2,-) | var %lhc_neg2 1 }
msg $chan The Large Hadron Collider $iif(%lhc_neg1,began,will begin) circulating protons $datecon($duration(%lhc_dif1)) $iif(%lhc_neg1,ago,from now) and $iif(%lhc_neg2,began,will begin) collisions $datecon($duration(%lhc_dif2)) $iif(%lhc_neg2,ago,from now) $+ .
}
; | This second part is the trigger for the alias:
on *:text:^lhc:#:{ lhc }
; | End of LHC countdown script
; +---------------------------------------------------------------------------------------------------
