Dragon-Blooded Charms
From Logoscreation
Contents |
Dragon-Blooded Charms
Air Aspect Abilities
Linguistics
Lore
Essence-Scattering Wind
Inspired by Gaelic_Ninja
Cost: 6m, 1wp
Type: Simple
Keywords: Cooperative
Duration: One Scene
Minimum Lore: 5
Minimum Essence: 4
Prerequisites: Elemental Succor Method, Eternal Mind Meditation
The Dragon-Blooded developed many tools to lessen the advantage that the Anathema's stolen power gave them, and this charm was one of the greatest. When activated, the charm-user goes into a deep meditative trance, during which time his essence suffuses the air around him, disrupting the ability of any essence use. For the remainder of the charm, all charm use, commitment costs and essence expenditures of any kind are increased by a number of motes equal to the DB's lore skill. This effect has a radius of the Dragon-Blooded's Essence x 10 in yards. If more than one Dragon-Blooded uses this charm in tandem, the effect is magnified. Take the highest Lore score among the charm-users, and add one for each additional user. Do the same with Essence. Use these values to determine the radius and scope of the effect. This charm requires a certain degree of concentration. While it is active, the Terrestrial cannot use any non-reflexive charms and suffers a -2 penalty to all DVs.
Creatures composed entirely of Essence that are caught in the radius - including ghosts and dematerialized spirits - suffer lethal environmental damage each tick equal to the Terrestrial's Lore skill. This damage can be soaked normally, but cannot be parried or dodged.
Occult
Stealth
Thrown
Earth Aspect Abilities
Awareness
Craft
Integrity
Resistance
War
Righteous Hammer of Pasiap Meditation
Cost: 3m
Type: Supplemental
Keywords: Combo-OK, Cooperative, War
Duration: Instant
Minimum War: 4
Minimum Essence: 3
Prerequisites: Terrestrial War Reinforcement
The Dragon-Blooded war machine is mighty, and this charm allows it to clear battlefields in an instant. This charm supplements an artillery attack. In addition to the normal effects of the artillery attack, everyone within the Dragon-Blooded's (Essence x 5) yards of the attack must immediately roll for knockdown, with a difficulty of 2 + the extra successes on the attack. If multiple Dragon-Blooded apply this charm to the same attack, add 1 to the primary Dragon-Blooded's Essence, and add 1 to the difficulty of the roll to resist knockdown. If used in Mass Combat, this charm causes any Mass Combat unit targeted by the enhanced artillery attack to immediately check morale to see if they rout, with a difficulty equal to the primary Dragon-Blooded's Essence.
Fire Aspect Abilities
Athletics
Dodge
Melee
Presence
Smoke-Bourne Whisper Technique
Cost: 6m, 1wp
Type: Simple
Keywords: Obvious, Combo-OK
Duration: (Essence) Days
Minimum Presence: 4
Minimum Essence: 2
Prerequisites: Passion Transmuting Nuance
The Dragon-Blooded speaks to his target and low, conspiratorial tones, breathing smoke as he does. The target of this charm can resist breathing the smoke in by holding her breath - a Stamina + Resistance roll with a difficulty of the Dragon-Blooded's Essence. If unsuccessful, she inhales the smoke and must resist its unnatural mental influence. The Dragon-Blooded rolls his Manipulation + Presence against the target's MDDV. If successful, the target immediately gains an Intimacy for the Dragon-Blooded, or for an ideal or belief - true or not - decided upon by the Dragon-Blooded. This false Intimacy lasts a number of days equal to the Terrestrial's Essence, after which time it fades unless strengthened by other means.