User:Suicune dude
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Suicune dude (Talk | contribs) (→Characters) |
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Revision as of 03:19, 12 September 2006
Contents |
This Guy
I'm suicune_dude, also shortened to Sui. My main point of work on this project has been content. I honestly don't feel like I've done as much as I should have, though.
Interests
I love Nintendo's games. Be it Metroid, Mario, Zelda, Pokemon, the appearance of the enroaching Wii's release, I love it all.
Did you say you liked Pokemon?
Yes, I did. I like Pokemon.
That's lame
Well, I have seen no reason for it to be seen as lame. I have liked it, a lot. I see no reason I should stop liking it, as I enjoy it, at age 17.
Characters
Character Info | |||||||
Basics | Details and Bio | ||||||
---|---|---|---|---|---|---|---|
Name | Rye Guy | Height | 2' 5" | ||||
Race | Shy Guy | Weight | 35 Lbs | ||||
Hair | None | Gender | None | ||||
Eyes | None | Age | 3 Years | ||||
Skin | None | Origin | General Guy's Toybox | ||||
Special | Normal Mode | ||||||
Vitals | Base Stats | Modifiers | Net Stats | Currency | |||
HP | 16/16 | Strength | 2 | 0 | 2 | $ | 51 |
EP | 24/24 | Vitality | 2 | 0 | 2 | ||
WP (L/R) | 0/4 | Agility | 7 | 3 | 10 | ||
AP | Precision | 15 | 1 | 16 | |||
Actions | Faith | 2 | 0 | 8 | |||
Weight | 13.25 | Intelligence | 8 | 0 | 2 | ||
Experience | 80 | Charisma | 9 | 1 | 10 |
Equipped | |
L Weapon | |
R Weapon | Mushroom Defense Forces Small Handgun 9mm - A concealable 9mm handgun produced for Mushroom Kingdom defense forces against Bowser. (5Lbs) [9mm Pistol Magazine ammunition. Semi-automatic. +1 precision when firing. 1 hand. <Firearm>] (12/12) |
Head | |
Torso | Green Shy Guy Robe (4Lbs) - A shy guy's robes. These robes are a plain green. [1 AP +1 Charisma <Robe>] |
Arms | |
Legs | |
Hands | |
Feet | |
Eyes | |
Mask | Plain Shy Guy Mask (1 lb) -> A plain Shy Guy Mask. White, with two holes. [1 AP] <Mask> |
Piercings | |
Rings | |
Neck | |
Bracelets | |
Pins | |
Back | |
Belt |
Skills | |
Unlocked Skillpools | |
Basic, Ranged, Shy Guy, Shy Guy/Snifit | |
ACTIVE | |
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Name | [X EP] Description/Effect (Equation) |
Cartridge Assembly | (A magazine, and cartridges. 2 EP) Puts cartrdiges into magazines for ease of loading. The magazine specifies the limit, and the kind of cartridge used. This takes time to do. Up to the GM. |
Western Mode | (Requires 15 Precision, 3/4 of EP) Allows character to enter Western mode. In this mode, the character has two revolvers that have a weapon value of 1/3 of the character's charisma, if no weapon is being wielded. Precision is 3x, and agility 2x. Vitality is dropped to a Sixth of what it was. Pistols have a 1.8x bonus in damage. Returning to normal mode costs 3/4 of total EP as well. Only one mode can be engaged at a time. |
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PASSIVE | |
Name | Description/Effect (Equation) |
Mechanized Speciality | Any mechanical skill that costs more than one KP, costs one less KP. |
(Level 1) Semi-Automatic Finger | When using a semi-automatic weapon, a +3 bonus in agility is given per level of this skill. |
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Inventory (X/25) This can be increased with Belts, bags, and other items. | |
{*AMOUNT} Name | Description/Effect (Equation) |
12 round 9mm Handgun magazine (1Oz. unloaded) | A magazine for holding 12 9mm rounds for a handgun. [12 9mm rounds. Fits handguns <Magazine> ] (12/12) |
12 round 9mm Handgun magazine (1Oz. unloaded) | A magazine for holding 12 9mm rounds for a handgun. [12 9mm rounds. Fits handguns <Magazine> ] (12/12) |
12 round 9mm Handgun magazine (1Oz. unloaded) | A magazine for holding 12 9mm rounds for a handgun. [12 9mm rounds. Fits handguns <Magazine> ] (12/12) |
12 round 9mm Handgun magazine (1Oz. unloaded) | A magazine for holding 12 9mm rounds for a handgun. [12 9mm rounds. Fits handguns <Magazine> ] (12/12) |
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Titles | |
Active | |
Titles Achieved | |
Name | Description/Effect (Modifications) |
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