User:Suicune dude
From Krylon
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Suicune dude (Talk | contribs) m (Saving. Crap happens >_>) |
Suicune dude (Talk | contribs) (Finalization!) |
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- | | bgcolor=#eeeeee | WP (L/R) || | + | | bgcolor=#eeeeee | WP (L/R) || 0/3 |
| bgcolor=#eeeeee | Agility || 6 || 0 || 6 | | bgcolor=#eeeeee | Agility || 6 || 0 || 6 | ||
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| bgcolor=#eeeeee | AP || | | bgcolor=#eeeeee | AP || | ||
- | | bgcolor=#eeeeee | Precision || | + | | bgcolor=#eeeeee | Precision || 10 || 1 || 9 |
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- | | bgcolor=#eeeeee | Experience || | + | | bgcolor=#eeeeee | Experience || 390 |
| bgcolor=#eeeeee | Charisma || 7 || 0 || 7 | | bgcolor=#eeeeee | Charisma || 7 || 0 || 7 | ||
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| width=90% | | | width=90% | | ||
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- | | bgcolor=#eeeeee | R Weapon || Mushroom Defense Forces Handgun 9mm | + | | bgcolor=#eeeeee | R Weapon || Mushroom Defense Forces Small Handgun 9mm - A concealable 9mm handgun produced for Mushroom Kingdom defense forces against Bowser. (5Lbs) [9mm Pistol Magazine ammunition. Semi-automatic. +1 precision when firing. 1 hand. <Firearm>] |
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- | | bgcolor=#eeeeee | Head || Plain Shy Guy Mask | + | | bgcolor=#eeeeee | Head || Plain Shy Guy Mask (1 lb) -> A plain Shy Guy Mask. White, with two holes. [1 AP] <Mask> |
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- | | bgcolor=#eeeeee | Torso || Green Shy Guy Robe | + | | bgcolor=#eeeeee | Torso || Green Shy Guy Robe (4Lbs) - A shy guy's robes. These robes are a plain green. [1 AP +1 Charisma <Robe>] |
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| bgcolor=#eeeeee | Arms || | | bgcolor=#eeeeee | Arms || | ||
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| Name || [X EP] ''Description/Effect'' (''Equation'') | | Name || [X EP] ''Description/Effect'' (''Equation'') | ||
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- | | | + | | Cartridge Assembly || [A magazine, and cartridges. 2 EP] Puts cartrdiges into magazines for ease of loading. The magazine specifies the limit, and the kind of cartridge used. This takes time to do. Up to the GM. |
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- | | | + | | Western Mode || [Requires 15 Precision, 3/4 of EP] Allows character to enter Western mode. In this mode, the character has two revolvers that have a weapon value of 1/3 of the character's charisma, if no weapon is being wielded. Precision is 3x, and agility 2x. Vitality is dropped to a Sixth of what it was. Pistols have a 1.8x bonus in damage. Returning to normal mode costs 3/4 of total EP as well. Only one mode can be engaged at a time. |
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| Name || ''Description/Effect'' (''Equation'') | | Name || ''Description/Effect'' (''Equation'') | ||
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- | | | + | | Mechanized Speciality || Any mechanical skill that costs more than one KP, costs one less KP. |
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- | | | + | | (Level 1) Semi-automatic finger || When using a semi-automatic weapon, a +3 bonus in agility is given per level of this skill. |
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- | | | + | | Latin Literacy || Allows reading and writing of what is considered the Standard Language. |
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- | | | + | | Shy Guy Speech || Allows speaking of Shy Guy language |
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- | | | + | | Ride Tank || Allows character to ride tanks, and assume any position. The tanks specify how they perform. |
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- | | | + | | (Level 1) Tank Pilot || When in a tank, this skill gives the vehicle 2 extra agility per level. |
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| width=75% | ''Description/Effect'' (''Equation'') | | width=75% | ''Description/Effect'' (''Equation'') | ||
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- | | 9mm magazine || | + | | 12 round 9mm Handgun magazine || (13Oz._ - A magazine for holding 12 9mm rounds for a handgun. [12 9mm rounds. Fits handguns <Magazine> ] (12/12) |
|- | |- | ||
- | | 9mm magazine || | + | | 12 round 9mm Handgun magazine || (13Oz.) - A magazine for holding 12 9mm rounds for a handgun. [12 9mm rounds. Fits handguns <Magazine> ] (12/12) |
|- | |- | ||
- | | 9mm magazine || | + | | 12 round 9mm Handgun magazine || (13Oz.) - A magazine for holding 12 9mm rounds for a handgun. [12 9mm rounds. Fits handguns <Magazine> ] (12/12) |
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- | | | + | | Mushroom || (1lbs) -> A healthy fungus [+30 HP] <Restorative> |
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| x || | | x || |
Revision as of 00:54, 11 September 2006
Contents |
This Guy
I'm suicune_dude, also shortened to Sui. My main point of work on this project has been content. I honestly don't feel like I've done as much as I should have, though.
Interests
I love Nintendo's games. Be it Metroid, Mario, Zelda, Pokemon, the appearance of the enroaching Wii's release, I love it all.
Did you say you liked Pokemon?
Yes, I did. I like Pokemon.
That's lame
Well, I have seen no reason for it to be seen as lame. I have liked it, a lot. I see no reason I should stop liking it, as I enjoy it, at age 17.
Characters
Character Info | |||||||
Basics | Details and Bio | ||||||
---|---|---|---|---|---|---|---|
Name | Rye Guy | Height | 2' 5" | ||||
Race | Shy Guy | Weight | 25 Lbs | ||||
Hair | None | Gender | None | ||||
Eyes | None | Age | 2 Years | ||||
Skin | None | Origin | General Guy's Toybox | ||||
Special | |||||||
Vitals | Base Stats | Modifiers | Net Stats | Currency | |||
HP | 6 | Strength | 2 | 0 | 2 | $ | 102 |
EP | 15 | Vitality | 2 | 0 | 2 | ||
WP (L/R) | 0/3 | Agility | 6 | 0 | 6 | ||
AP | Precision | 10 | 1 | 9 | |||
Actions | Faith | 2 | 0 | 2 | |||
Weight | Intelligence | 8 | 0 | 8 | |||
Experience | 390 | Charisma | 7 | 0 | 7 |
Equipped | |
L Weapon | |
R Weapon | Mushroom Defense Forces Small Handgun 9mm - A concealable 9mm handgun produced for Mushroom Kingdom defense forces against Bowser. (5Lbs) [9mm Pistol Magazine ammunition. Semi-automatic. +1 precision when firing. 1 hand. <Firearm>] |
Head | Plain Shy Guy Mask (1 lb) -> A plain Shy Guy Mask. White, with two holes. [1 AP] <Mask> |
Torso | Green Shy Guy Robe (4Lbs) - A shy guy's robes. These robes are a plain green. [1 AP +1 Charisma <Robe>] |
Arms | |
Legs | |
Hands | |
Feet | |
Eyes | |
Piercings | |
Rings | |
Neck | |
Bracelets | |
Pins | |
Back | |
Belt |
Skills | |
Unlocked Skillpools | Basic, Ranged, Shy Guy, Shy Guy/Snifit |
x | |
ACTIVE | |
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Name | [X EP] Description/Effect (Equation) |
Cartridge Assembly | [A magazine, and cartridges. 2 EP] Puts cartrdiges into magazines for ease of loading. The magazine specifies the limit, and the kind of cartridge used. This takes time to do. Up to the GM. |
Western Mode | [Requires 15 Precision, 3/4 of EP] Allows character to enter Western mode. In this mode, the character has two revolvers that have a weapon value of 1/3 of the character's charisma, if no weapon is being wielded. Precision is 3x, and agility 2x. Vitality is dropped to a Sixth of what it was. Pistols have a 1.8x bonus in damage. Returning to normal mode costs 3/4 of total EP as well. Only one mode can be engaged at a time. |
x | |
x | |
x | |
x | |
PASSIVE | |
Name | Description/Effect (Equation) |
Mechanized Speciality | Any mechanical skill that costs more than one KP, costs one less KP. |
(Level 1) Semi-automatic finger | When using a semi-automatic weapon, a +3 bonus in agility is given per level of this skill. |
Latin Literacy | Allows reading and writing of what is considered the Standard Language. |
Shy Guy Speech | Allows speaking of Shy Guy language |
Ride Tank | Allows character to ride tanks, and assume any position. The tanks specify how they perform. |
(Level 1) Tank Pilot | When in a tank, this skill gives the vehicle 2 extra agility per level. |
Inventory (X/25) This can be increased with Belts, bags, and other items. | |
{*AMOUNT} Name | Description/Effect (Equation) |
12 round 9mm Handgun magazine | (13Oz._ - A magazine for holding 12 9mm rounds for a handgun. [12 9mm rounds. Fits handguns <Magazine> ] (12/12) |
12 round 9mm Handgun magazine | (13Oz.) - A magazine for holding 12 9mm rounds for a handgun. [12 9mm rounds. Fits handguns <Magazine> ] (12/12) |
12 round 9mm Handgun magazine | (13Oz.) - A magazine for holding 12 9mm rounds for a handgun. [12 9mm rounds. Fits handguns <Magazine> ] (12/12) |
Mushroom | (1lbs) -> A healthy fungus [+30 HP] <Restorative> |
x | |
x | |
x | |
x | |
x | |
x | |
x | |
x |
Titles | |
Active | |
Titles Achieved | |
Name | Description/Effect (Modifications) |
x | |
x | |
x | |
x | |
x |