Skillpool:basic
From Krylon
(Difference between revisions)
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''The Basics!'' | ''The Basics!'' | ||
- | + | === Description === | |
EVERYBODY starts out with this skill pool. It contains skills that everyone should be able to benefit from, whether they be Mage, Warrior, or some form of Cybernetic Techo Punk. | EVERYBODY starts out with this skill pool. It contains skills that everyone should be able to benefit from, whether they be Mage, Warrior, or some form of Cybernetic Techo Punk. | ||
- | + | === Active Skills === | |
* [200 [[stat:experience|EXP]]] [[skill:basic:teamwork|Teamwork]] - (25 [[stat:energepoint|EP]]) Allows another player with the Teamwork skill to combine an attack or active skill at the cost of next turn. | * [200 [[stat:experience|EXP]]] [[skill:basic:teamwork|Teamwork]] - (25 [[stat:energepoint|EP]]) Allows another player with the Teamwork skill to combine an attack or active skill at the cost of next turn. | ||
* [100 EXP] [[skill:basic:playdead|Play Dead]] - (0 EP) Allows user to take on appearance of a defeated character, making them less likely to be attacked. | * [100 EXP] [[skill:basic:playdead|Play Dead]] - (0 EP) Allows user to take on appearance of a defeated character, making them less likely to be attacked. | ||
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- | + | === Passive Skills === | |
* [500 EXP] [[skill:basic:zeal|Zeal]] - Gives a 10% bonus to [Strength], rounded to nearest unit. | * [500 EXP] [[skill:basic:zeal|Zeal]] - Gives a 10% bonus to [Strength], rounded to nearest unit. | ||
* [500 EXP] [[skill:basic:steadfast|Steadfast]] - Gives a 10% bonus to [Vitality], rounded to nearest unit. | * [500 EXP] [[skill:basic:steadfast|Steadfast]] - Gives a 10% bonus to [Vitality], rounded to nearest unit. |
Revision as of 00:48, 30 August 2006
Contents |
Basic Skill Pool
The Basics!
Description
EVERYBODY starts out with this skill pool. It contains skills that everyone should be able to benefit from, whether they be Mage, Warrior, or some form of Cybernetic Techo Punk.
Active Skills
- [200 EXP] Teamwork - (25 EP) Allows another player with the Teamwork skill to combine an attack or active skill at the cost of next turn.
- [100 EXP] Play Dead - (0 EP) Allows user to take on appearance of a defeated character, making them less likely to be attacked.
- [100 EXP] Sex Appeal - (5 EP) Grants a 2x bonus to current Charisma check, when dealing with a target who is sexually attracted to you. If used on a target who is not attracted, generates an instant failure of the Charisma check.
- [100 EXP] Animal Magnetism - (10 EP) Grants a 2x bonus to current Charisma check when dealing with animals.
- [100 EXP] Insult - (Active: 0 EP) Provoke a target into focusing their attack on you. Target must understand your language.
Passive Skills
- [500 EXP] Zeal - Gives a 10% bonus to [Strength], rounded to nearest unit.
- [500 EXP] Steadfast - Gives a 10% bonus to [Vitality], rounded to nearest unit.
- [500 EXP] Coordination - Gives a 10% bonus to [Agility], rounded to nearest unit.
- [500 EXP] Focus - Gives a 10% bonus to [Precision], rounded to nearest unit.
- [500 EXP] Scholar - Gives a 10% bonus to [Intelligence], rounded to nearest unit.
- [500 EXP] Belief - Gives a 10% bonus to [Faith], rounded to nearest unit.
- [500 EXP] Style - Gives a 10% bonus to [Charisma], rounded to nearest unit.
- [100 EXP] Standard Speech - Allows speaking of the Standard Language.
- [100 EXP] Standard Literacy - Allows reading and writing of the Standard Language.
- [100 EXP] Hylian Speech - Allows speaking of the language of Hylians.
- [100 EXP] Hylian Literacy - Allows reading and writing of the language of Hylians.
- [100 EXP] Sign Languages - Grants use of the Sign Languages Equivalent to languages already learned.