Db:items

From Krylon

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* [[item:equip:guns|Guns]]
* [[item:equip:guns|Guns]]
* [[item:equip:bows|Bows]]
* [[item:equip:bows|Bows]]
 +
* [[item:equip:slingshots|Slingshots]]
* [[item:equip:energy|Energy]]
* [[item:equip:energy|Energy]]
* [[item:equip:chemical|Chemical]]
* [[item:equip:chemical|Chemical]]
* [[item:equip:staffs|Staffs]]
* [[item:equip:staffs|Staffs]]
* [[item:equip:canes|Canes]]
* [[item:equip:canes|Canes]]
 +
* [[item:equip:grapples|Grapples]]
==== Armor ====
==== Armor ====
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==== Accessories ====
==== Accessories ====
* [[item:equip:eyes|Eyes]]
* [[item:equip:eyes|Eyes]]
-
* [[item:equip:masks|Masks]]((Masks may interfere with eye wear.))
+
* [[item:equip:masks|Masks]] - ''Masks may interfere with eye wear.''
* [[item:equip:piercings|Piercings]]
* [[item:equip:piercings|Piercings]]
* [[item:equip:rings|Rings]]
* [[item:equip:rings|Rings]]
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* [[item:equip:back|Back]]
* [[item:equip:back|Back]]
* [[item:equip:belts|Belts]]
* [[item:equip:belts|Belts]]
 +
 +
==== Vehicular ====
 +
* [[item:equip:armcannon|Arm Cannons]]
 +
* [[item:equip:armorplate|Armor Plating]]
 +
* [[item:equip:visor|Visor Modules]]
 +
* [[item:equip:suitmod|Suit Modules]]
 +
* [[item:equip:missilelauncher|Missile Launcher]]
 +
* [[item:equip:tank|Energy Tank]]
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* [[item:equip:misc|Misc]]
=== Misc ===
=== Misc ===
* [[item:key|Key Items]]
* [[item:key|Key Items]]
 +
* Capsule -> A handleable capsule that holds an item inside. Throwing it will open the capsule, and releasing the object inside. There is a high risk of explosion opening a capsule, too; 10 Lbs [Roll 2D6. 1-6 will cause an explosion in a 10ft radius, with 10+1D5 DMG. 7-9 Will spawn a food item, Other itmes will be added when other items are known to be in the system.]
* [[item:relics|Relics]]
* [[item:relics|Relics]]
 +
* [[item:ammunition|Ammunition]]

Current revision as of 02:36, 27 January 2008

Contents

[edit] Items

Items are basically anything your character can hold. Most have some form of use, but may not necessarily be useful to your character in particular. There are several classes of items, including useables, equipment, and misc, each having their own sub-classes and possibly sub-sub classes.


[edit] Useables


[edit] Equipment

[edit] Weapons

[edit] Armor

For now, armor is arranged by where its equipped to. Items that are equipped to multiple places may appear in two or more different parts of this database

[edit] Accessories

[edit] Vehicular

[edit] Misc

  • Key Items
  • Capsule -> A handleable capsule that holds an item inside. Throwing it will open the capsule, and releasing the object inside. There is a high risk of explosion opening a capsule, too; 10 Lbs [Roll 2D6. 1-6 will cause an explosion in a 10ft radius, with 10+1D5 DMG. 7-9 Will spawn a food item, Other itmes will be added when other items are known to be in the system.]
  • Relics
  • Ammunition
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