Skill:shyguy:westernmode
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===== Effect ===== | ===== Effect ===== | ||
- | While in Western mode, character's precision is 3x, and agility is 2x. Vitality is brought down to a sixth. | + | While in Western mode, character's precision is 3x, and agility is 2x. Vitality is brought down to a sixth. And a 1.8x bonus in precision is given when using handguns. |
<pre> | <pre> | ||
Line 25: | Line 25: | ||
Western mode agility: 24 | Western mode agility: 24 | ||
Western mode Vitality: 1 | Western mode Vitality: 1 | ||
+ | </pre> | ||
+ | |||
+ | If the character has no weapons equipped, the character becomes equipped with two "Western Guy" single-action revolvers. With unlimited ammo, and a WP of 1/3 character's charisma. These revolvers can NOT be sold or dropped or removed, weigh nothing, and disappear when the character leaves Western Mode. | ||
+ | |||
+ | <pre> | ||
+ | Character Charisma: 6 | ||
+ | Character Precision: 45 | ||
+ | |||
+ | Revolver WP: 2 | ||
+ | Precision gets a 1.8x bonus | ||
+ | <1D(PRE * 1.8) + WP> | ||
+ | |||
+ | 1D81 + 2 | ||
+ | 3 to 83 damage. | ||
+ | |||
</pre> | </pre> | ||
Only one mode may be engaged at a time. | Only one mode may be engaged at a time. |
Current revision as of 02:29, 10 September 2006
[edit] Western Mode
Activates Western mode for Shy Guy. The desperado shy guys in this mode are fast and perfect marksmen, but can take no damage. And it sucks up a lot of EP.
[edit] Requirements
Experience: 500
Mimum of 15 Precision
3/4 of maximum EP. For example; if the character's maximum EP is 20, to engage Western mode it costs 15 EP. Returning to normal mode costs 3/4 of maximum EP as well.
[edit] Effect
While in Western mode, character's precision is 3x, and agility is 2x. Vitality is brought down to a sixth. And a 1.8x bonus in precision is given when using handguns.
Initial EP: 60 Initial Precision: 15 Initial Agility: 12 Initial Vitality: 6 Cost to engage Western mode/return to normal mode: 45 Western mode precision: 45 Western mode agility: 24 Western mode Vitality: 1
If the character has no weapons equipped, the character becomes equipped with two "Western Guy" single-action revolvers. With unlimited ammo, and a WP of 1/3 character's charisma. These revolvers can NOT be sold or dropped or removed, weigh nothing, and disappear when the character leaves Western Mode.
Character Charisma: 6 Character Precision: 45 Revolver WP: 2 Precision gets a 1.8x bonus <1D(PRE * 1.8) + WP> 1D81 + 2 3 to 83 damage.
Only one mode may be engaged at a time.