Lon Sotha

From Kotuswiki

Character Name: Lon Sotha
Alternate Identities:
Player Name: Jason

CHARACTERISTICS

Val Char Base Points Total Roll Notes
10 STR 10 0 10 11- HTH Damage 2d6 END [2]
17 DEX 10 21 20 13- OCV 7 DCV 7
12 CON 10 4 15 12-
13 BODY 10 6 13 12-
17 INT 10 7 20 13- PER Roll 14-
21 EGO 10 22 24 14- ECV: 8
20 PRE 10 10 20 13- PRE Attack: 4d6
16 COM 10 3 16 12-
6 PD 2 4 6/10 6/10 PD (0/4 rPD)
6 ED 3 3 6/10 6/10 ED (0/4 rED)
7 REC 5 4 7
40 END 30 5 40
40 STUN 26 14 40
8" Running 6 4 8"
2" Swimming 2 0 2"
3" Leaping 3 0 3" 107 Total Characteristics Points

CHARACTER IMAGE

QUOTE

EXPERIENCE POINTS

Total earned: 0
Spent: 89
Unspent: 0
Base Points: 200
Disad Points: 90
Total Points: 379

MOVEMENT

Type Total
Run (6) 8"
Swim (2) 2"
H. Leap (3") 3"
V. Leap (2") 1 1/2"

DEFENSES

Type Amount
Physical Defense 6/10
Res. Phys. Defense 0/4
Energy Defense 6/10
Res. Energy Defense 0/4
Mental Defense 15
Power Defense 0
 

COMBAT INFORMATION

OCV: 7 DCV: 7
 

Combat Skill Levels:


+1 with DCV ,

+2 with Ranged Combat ,

+2 with Martial Maneuvers


COMBAT MANEUVERS

Maneuver Phase OCV DCV Effect
Defensive Strike 1/2 +1 +3 2d6 Strike
Martial Block 1/2 +2 +2 Block, Abort
Martial Disarm 1/2 -1 +1 Disarm; 20 STR to Disarm
Martial Dodge 1/2 -- +5 Dodge, Affects All Attacks, Abort
Martial Strike 1/2 +0 +2 4d6 Strike

RANGE MODIFIERS

Range 0-4 5-8 9-16 17-32 33-64 65-128
RMOD 0 -2 -4 -6 -8 -10

DISADVANTAGES

Cost  Disadvantage
10 Distinctive Features: Jedi (Easily Concealed; Always Noticed and Causes Major Reaction; Detectable By Commonly-Used Senses)
20 Hunted: Krath 14- (As Pow, Harshly Punish)
20 Hunted: Jedi Council 14- (Mo Pow, NCI, Watching)
20 Psychological Limitation: Jedi Code (Very Common, Strong)
20 Social Limitation: Subject to Orders (Very Frequently, Major)
90 Total Disadvantages Cost


Character Name: Lon Sotha
Alternate Identities:
Player Name: Jason

SKILLS

Cost  Name
3 Analyze: Intrigue 13-
2 Navigation (Space) 13-
3 Bureaucratics 13-
3 Breakfall 13-
5 Cramming
5 Cramming
3 Combat Driving 13-
3 Combat Piloting 13-
3 Conversation 13-
3 Cryptography 13-
10 Defense Maneuver I-IV
3 High Society 13-
3 Oratory 13-
3 Paramedics 13-
3 Persuasion 13-
14 Systems Operation (Communications Systems, Environmental Systems, Medical Systems, Air/Space Traffic Control Systems, Dimensional Sensors, FTL Sensors, Medical Sensors, Metal Detectors, Radar, Sensor Jamming Equipment, Sonar) 13-
3 Teamwork 13-
3 LightSaber 13-
3 WF: Common Melee Weapons, Energy Blades
3 Scholar
2
1) KS: Cryptography (3 Active Points) 13-
2
2) KS: Cultures (3 Active Points) 13-
1
3) KS: Form I (2 Active Points) 11-
1
4) KS: Form III (2 Active Points) 11-
1
5) KS: Jedi Order (2 Active Points) 11-
2
6) KS: Nobilities (3 Active Points) 13-
2
7) KS: Politics (3 Active Points) 13-
1
8) KS: Republic Law (2 Active Points) 11-
2 AK: Republic Space 11-
5 +1 with a group of similar Skills
15 +3 with a group of similar Skills
10 +2 with a group of similar Skills
4 Language: Huttese (completely fluent; literate)
1 Language: Wookie (basic conversation)
1 Language: Bothan (basic conversation)
1 Language: Mon Calamari (basic conversation)
1 Language: Rodian (basic conversation)
5 +1 with DCV
10 +2 with Ranged Combat
6 +2 with Martial Maneuvers
154 Total Skills Cost

PERKS

Cost  Name
0 Fringe Benefit: Custom Adder, Membership
0 Fringe Benefit: Custom Adder, FBI Special Agent
0
0 Total Perks Cost
  <tr> <td align="center" valign="top">7</td> <td align="left" valign="top">Mind Trick: Mind Scan 16-</td><td align="center" valign="top"></font></td> </tr> <tr> <td align="center" valign="top">7</td> <td align="left" valign="top">Mind Trick: Telepathy 16-</td><td align="center" valign="top"></font></td> </tr> <tr> <td align="center" valign="top">5</td> <td align="left" valign="top">Physical Trick: Deflection 15-</td><td align="center" valign="top"></font></td> </tr> <tr> <td align="center" valign="top">1</td> <td align="left" valign="top">Physial Trick: Quick Running 8-</td><td align="center" valign="top"></font></td> </tr> <tr> <td align="center" valign="top">7</td> <td align="left" valign="top">Physical Trick: Telekenesis 16-</td><td align="center" valign="top"></font></td> </tr> <tr> <td align="center" valign="top">3</td> <td align="left" valign="top">Physical Trick: Force Push 14-</td><td align="center" valign="top"></font></td> </tr> <tr> <td align="center" valign="top">3</td> <td align="left" valign="top">Physical Trick: Healing 14-</td><td align="center" valign="top"></font></td> </tr> <tr> <td align="center" valign="top">3</td> <td align="left" valign="top">Physical Trick: leaping 14-</td><td align="center" valign="top"></font></td> </tr> <tr> <td align="center" valign="top">1</td> <td align="left" valign="top">Sense Trick: Reaching Out With the Force 8-</td><td align="center" valign="top"></font></td> </tr> <tr> <td align="center" valign="top">3</td> <td align="left" valign="top">Sense Trick: Farseeing 14-</td><td align="center" valign="top"></font></td> </tr> <tr> <td align="center" valign="top">3</td> <td align="left" valign="top">Sense Trick: Danger Sence 14-</td><td align="center" valign="top"></font></td> </tr> <tr> <td align="center" valign="top">1</td> <td align="left" valign="top">Sense Trick: Sense Force 8-</td><td align="center" valign="top"></font></td> </tr> <tr> <td align="center" valign="top">8</td> <td align="left" valign="top">Combat Luck: Armor (4 PD/4 ED) (Custom Adder), Hardened (x2; +1/2) (16 Active Points); Limited Power Power loses about half of its effectiveness (Only when Character can freely move; -1)</td><td align="center" valign="top">0</font></td> </tr> <tr> <td align="center" valign="top">9</td> <td align="left" valign="top">+3 DEX</td><td align="center" valign="top"></font></td> </tr> <tr> <td align="center" valign="top">6</td> <td align="left" valign="top">+3 CON</td><td align="center" valign="top"></font></td> </tr> <tr> <td align="center" valign="top">3</td> <td align="left" valign="top">+3 INT</td><td align="center" valign="top"></font></td> </tr> <tr> <td align="center" valign="top">6</td> <td align="left" valign="top">+3 EGO</td><td align="center" valign="top"></font></td> </tr> <tr> <td align="center" valign="top">10</td> <td align="left" valign="top">Strong Minded: Mental Defense (15 points total)</td><td align="center" valign="top">0</font></td> </tr> <tr> <td align="center" valign="top">3</td> <td align="left" valign="top">+1 PER with all Sense Groups</td><td align="center" valign="top">0</font></td> </tr> <tr> <td align="center" valign="top">96</td> <td align="left" colspan=2 valign="top">Total Powers Cost</td> </tr> </table>

POWERS

Cost  Power END
7 Mind Trick: Mind Control 16-</font>
</table>

EQUIPMENT

Equipment END
Lightsaber: Killing Attack - Hand-To-Hand 1 1/2d6, Reduced Endurance (0 END; +1/2), Does BODY (+1), Attack Versus Limited Defense (Combat Luck; +1 1/2) (100 Active Points); Independent (-2), OAF (-1), No STR Bonus (-1/2), -1 Decreased STUN Multiplier (-1/4), No Knockback (-1/4)0</font>

MARTIAL ARTS MANEUVERS

Cost  Maneuver
1 Weapon Element: Default Element, Empty Hand
5 Defensive Strike: 1/2 Phase, +1 OCV, +3 DCV, 2d6 Strike
4 Martial Block: 1/2 Phase, +2 OCV, +2 DCV, Block, Abort
4 Martial Disarm: 1/2 Phase, -1 OCV, +1 DCV, Disarm; 20 STR to Disarm
4 Martial Dodge: 1/2 Phase, -- OCV, +5 DCV, Dodge, Affects All Attacks, Abort
4 Martial Strike: 1/2 Phase, +0 OCV, +2 DCV, 4d6 Strike
22 Total Martial Arts Cost

</td> </tr> </table>

</tr>

Character Name: Lon Sotha
Alternate Identities:
Player Name: Jason

APPEARANCE

Hair Color: Brown
Eye Color: Brown
Height: 2.00 m
Weight: 100.00 kg
Description:

BACKGROUND

POWERS/TACTICS

PERSONALITY/MOTIVATION

Character created with Hero Designer (version 2.42)

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