List of Spells in KC
From Kokorodatabase
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====Black Magic==== | ====Black Magic==== | ||
- | *Blizard/Blizara/Blizaraga | + | *'''Blizard/Blizara/Blizaraga''' |
- | *Thunder/Thundara/Thundaga | + | *'''Thunder/Thundara/Thundaga''' |
- | *Fire/Fira/Firaga | + | *'''Fire/Fira/Firaga''' |
- | *Water/Waterga | + | *'''Water/Waterga''' |
- | *Aero/Aeroga | + | *'''Aero/Aeroga''' |
- | *Doom | + | *'''Doom'''- A ten second countdown starts, and if the battle hasn't ended by the end of the countdown, the inflicted is KOed/killed |
- | *Pain | + | *'''Death'''- <strike>what do you think it does?</strike> Has a small chance of killing the enemy |
- | *Ultima | + | *'''Pain''' |
- | *Apocalypse | + | *'''Ultima''' |
- | *Bio | + | *'''Apocalypse''' |
- | *Tornado | + | *'''Bio''' |
- | *Quake | + | *'''Tornado''' |
- | *Warp | + | *'''Quake''' |
- | *Sleep | + | *'''Warp''' |
- | *Frost | + | *'''Sleep''' |
- | *Shock | + | *'''Frost''' |
- | *Flare | + | *'''Shock''' |
- | *Flood | + | *'''Flare''' |
- | *Burst | + | *'''Flood''' |
- | *Drain | + | *'''Burst''' |
- | *Rasp | + | *'''Drain''' |
- | *Drown | + | *'''Rasp''' |
- | *Aspir | + | *'''Drown''' |
- | *Escape | + | *'''Aspir''' |
+ | *'''Escape'''- escapes from battle. doesn't always work, and sometimes money must be left behind | ||
... | ... | ||
====White Magic==== | ====White Magic==== | ||
+ | *'''Aura'''- Featured only in FF8. Automatically can use limit break without loss of HP | ||
*'''Vanish/Vanisga'''- Ensures spells never miss | *'''Vanish/Vanisga'''- Ensures spells never miss | ||
*'''Esuna'''- Cures status effects | *'''Esuna'''- Cures status effects | ||
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====Blue Magic==== | ====Blue Magic==== | ||
- | {Note- Blue Mages learn their enemy's abilities} | + | *{Note- Blue Mages learn their enemy's abilities} |
... | ... | ||
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and so forth. Will edit over time. D: | and so forth. Will edit over time. D: | ||
+ | |||
+ | ====Blue Elements==== | ||
+ | |||
+ | ====Yellow Elements==== | ||
+ | |||
+ | ====Green Elements==== | ||
+ | *'''EagleEye''' | ||
+ | |||
+ | ====White Elements==== | ||
+ | |||
+ | ====Black Elements==== | ||
+ | |||
+ | *'''BlackHole''' | ||
+ | *'''ForeverZero''' | ||
+ | *'''FeralCats''' | ||
+ | *'''TurnBlack''' | ||
+ | |||
+ | ====7th Element==== | ||
+ | |||
+ | *'''ChronoCross'''- The long lost element of the 7th atribute. When used in conjunction with a certain chain of elements, has a special effect. Also has the power to call across time and space |
Current revision as of 03:41, 26 February 2007
For personal reference and because aside from the odd assortment of how magic works in non-FF worlds, uh...yeah.
And because Google proved me to be an idiot. D:
Contents |
[edit] FF-based spells
[edit] Black Magic
- Blizard/Blizara/Blizaraga
- Thunder/Thundara/Thundaga
- Fire/Fira/Firaga
- Water/Waterga
- Aero/Aeroga
- Doom- A ten second countdown starts, and if the battle hasn't ended by the end of the countdown, the inflicted is KOed/killed
- Death-
what do you think it does?Has a small chance of killing the enemy - Pain
- Ultima
- Apocalypse
- Bio
- Tornado
- Quake
- Warp
- Sleep
- Frost
- Shock
- Flare
- Flood
- Burst
- Drain
- Rasp
- Drown
- Aspir
- Escape- escapes from battle. doesn't always work, and sometimes money must be left behind
...
[edit] White Magic
- Aura- Featured only in FF8. Automatically can use limit break without loss of HP
- Vanish/Vanisga- Ensures spells never miss
- Esuna- Cures status effects
- Cure/Cura/Curaja/Curaga- Healing magic. Can be extended towards other party members if the spell is strong enough
- Revive
- Holy
- Stona- Cures Stone
- Poisona- Cures Poison
- Protect/Protectra-
- Shell/Shellra
- Dispel- Dispels spells like reflect, shell, and protect
- Reflect- Causes the spell to be bounced off right back at the caster. Can also be used in a more interesting way, as in casting a spell on a party member with reflect to bounce off towards the enemy
- Regen
- Banish/Banishga
- Teleport
- Sneak/Deodorize/Invisible- Renders one invisible to their enemies
- Double/Triple- User is able to cast spells two to three times consectively
- Stoneskin
- Blink
- Dia
- Paralyze
- Raise/Full-Life/Life/Reraise- Revives a party member from KO. Reraise can be casted on the caster themseleves, allowing for automatic revival in the event of KO
- Flash
- Haste
- Cursna
- Erase
...
[edit] Blue Magic
- {Note- Blue Mages learn their enemy's abilities}
...
[edit] Red Magic
- Phalanx
- Gravity
- Aquaveil
- Refresh
- Most low-level black and white mage spells
...
[edit] Elements
[edit] Consumables
- Tablet
- Medicine
- Panecea
- Brace
...
[edit] Red Elements
and so forth. Will edit over time. D:
[edit] Blue Elements
[edit] Yellow Elements
[edit] Green Elements
- EagleEye
[edit] White Elements
[edit] Black Elements
- BlackHole
- ForeverZero
- FeralCats
- TurnBlack
[edit] 7th Element
- ChronoCross- The long lost element of the 7th atribute. When used in conjunction with a certain chain of elements, has a special effect. Also has the power to call across time and space