Veiled Daughter Descending

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Revision as of 05:44, 16 November 2008 by 68.144.108.73 (Talk)

Veiled Daughter Descending recently revealed herself as a child of the stars to her traveling companions. Eris is the only one who knows what that means and he only knows from the elders' stories what it means. Prior to revealing herself, she was known to them as their life long herbalist's apprentice who was quite skilled.

Kestrel was the first to have a discussion with her when Bright Ocean first exalted. After the discussion, he forgot about her and thought he'd had the difficult conversation with Third Jaguar. Upon her reappearance, Kestrel remembered the truth and understandably became somewhat confused.

Notable Bits

  • Arcane Fate is bitchy. It is a side effect of a large war with too many plans. When you are in my presence, you will remember me and the things I've said. When I am gone, I am forgotten by the weak-minded. With some strength of will and mind, you might just remember me when I'm gone.
    • Gain +3 Dice to all Performance, Presence, Socialize and Larceny dice pools to masquerade as another non-specific person and to explain any breaches of disguise or a Resplendent Destiny. The difficultly of these rolls is 1.
    • Gain +3 dice to the Intelligence+Larceny pools on disguise and an additional +3 when imitating a Resplendent Destiny they have donned. The difficultly of these rolls is 1.
    • Others are at a -3 on any rolls to spot or Remember the Sidereal or see through a donned Resplendent Destiny.
    • Sidereals are at a -3 on any rolls to build relationships, trust or love with those around them.
    • The roll to remember a Sidereal is Wits+Occult at a difficulty 1 with a -3 to the dice pool. The roll is made at the following intervals: 1 turn, 1 minute, 1 hour, 1 day, 1 week, 1 month, 1 season, 1 year.
    • The Sidereals Acquaintances, Familiars, fellow Sidereals, most other members of the Bureau of Destiny and beings outside of fate are immune to the Arcane Fate. Mortals, Exalts, Fair Folk, Terrestrial and Celestial gods and God-Blooded all forget, unless the above rolls are made. Individuals above Essence 3 will tend to remember the Sidereal a little, but only as “an agent of destiny” or “some Sidereal”.
  • The truth about Sidereal exalts from Veiled Daughter Descending.

We are known from almost the time of our birth and taken to the heavenly city to be raised. We learn much in that time before we come into our power. There are factions within factions and a lot of politicking. I believe I am a rarity in that I have been given the freedom of choice in my tutelage. Many of my teachers did try to sway me to whatever politic beliefs they held true, but the teacher I spent most of my time with gave me the benefit of the doubt and taught me as much as he knew. I strongly believe that the death lords are a plight on the face of creation - abominations.

In the heavenly city, we live amongst all kinds of gods - big and small. Dealing and trading with these gods was an art I never cared for, but if need be, we may be able to call upon them for assistance although that is a risky business.

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