Archer

From Inselkampf

Revision as of 22:38, 6 October 2007 by Headphones (Talk | contribs)
Prerequisites
Building Level
Image:Main house.gif Main House 10
Image:Stone.gif Gold Mine
Image:Stone.gif Stone Quarry
Image:Lumbermill.gif Lumber Mill
Image:Storehouse.gif Storehouse
Image:Stonewall.gif Stone Wall
Image:Watchtower.gif Watch Tower
Image:Laboratory.gif Laboratory 1
Image:Harbour.gif Harbour
Image:Barracks.gif Barracks 10
Technology Level
Image:Spear.gifSpear
Shield
Bow 5
Image:Catapult.gifCatapult
Image:Sail.gifSail
Cost
Resources Amount
Image:Gold.gifGold 100
Image:Stone.gifStone 30
Image:Wood.gifWood 50

His superior weapon gives the archer a high strength against stone throwers.


World 2

  • Cost: 250 gold, 50 stone, 50 lumber, 1 hour
  • Requires Bow (1), Barracks (10)


Efficiency of Upgrading

The chart below shows the point at which upgrading Bow increases total atk+def more than spending the equivalent amount on additional archers.

LevelEfficient after
5-
6615 archers
7752 archers
8918 archers
91121 archers
101369 archers


Notes

  • These figures should be considered speculative for the moment. (If anyone wants to check them I'd be obliged)
  • This chart assumes Gold is the only limiting resource.
  • These figures ignore the relative efficiency of needing fewer Large Warships
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