W2/Colonization
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The only minimum is that you need a colo ship, and the main house complete knocked down. | The only minimum is that you need a colo ship, and the main house complete knocked down. | ||
+ | Possible outcomes: | ||
+ | (a) Colo success. | ||
+ | You lose your colo ship, the rest of the fleet returns to the original isle. If you attacked with stonies, they stick around on the new isle. | ||
+ | |||
+ | (a) Colo fails: | ||
During the colo attack if more than 50% of your troops are killed, your colony ship will be lost. Since colony ships are expensive ensure that the majority, if not all the defenders, are destroyed before your colony ship attack arrives. | During the colo attack if more than 50% of your troops are killed, your colony ship will be lost. Since colony ships are expensive ensure that the majority, if not all the defenders, are destroyed before your colony ship attack arrives. | ||
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- | + | During colo attack, if you have less than 50 troops with your colo ship, and colo fails, you will lose your colo ship. |
Revision as of 02:52, 22 October 2008
What is the minimum colonization force possible?
The only minimum is that you need a colo ship, and the main house complete knocked down.
Possible outcomes:
(a) Colo success.
You lose your colo ship, the rest of the fleet returns to the original isle. If you attacked with stonies, they stick around on the new isle.
(a) Colo fails:
During the colo attack if more than 50% of your troops are killed, your colony ship will be lost. Since colony ships are expensive ensure that the majority, if not all the defenders, are destroyed before your colony ship attack arrives.
During colo attack, if you have less than 50 troops with your colo ship, and colo fails, you will lose your colo ship.