Empire:Plunder Experimentation Results
From Inselkampf
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- | List each result you have below with different combinations of units. This is only for unoccupied islands with no defence. | + | List each result you have below with different combinations of units. This is only for unoccupied |
+ | islands with no defence. | ||
Cost is the amount all the units cost you to build. | Cost is the amount all the units cost you to build. |
Revision as of 18:18, 29 January 2007
List each result you have below with different combinations of units. This is only for unoccupied islands with no defence. Cost is the amount all the units cost you to build. Lost cost is the amount the units you lost cost to build ---- Force: 2SWS + 4 ST Loss: 1SWS + 1ST Lost Cost: 500 gold ---- Force: 1LWS + 2SWS + 4ST + 4SP Loss: 1ST + 1SP Lost Cost: 130gold, 20stone, 30lumber Notes: I have tried this with 2LWS also and the same results. I have tested different amounts of merchant ship and they all come back full if the island your plundering has the recources. Works against a Level 1 wall as well as no wall. ----- Force: 6LWS + 6SWS Loss: 0 ----