Empire:Plunder Experimentation Results
From Inselkampf
(Difference between revisions)
Line 1: | Line 1: | ||
+ | <pre> | ||
+ | |||
List each result you have below with different combinations of units. This is only for unoccupied islands with no defence. | List each result you have below with different combinations of units. This is only for unoccupied islands with no defence. | ||
Line 13: | Line 15: | ||
Cost: 130gold, 20stone, 30lumber | Cost: 130gold, 20stone, 30lumber | ||
Notes: I have tried this with 2LWS also and the same results. I have tested different amounts of merchant ship and they all come back full if the island your plundering has the recources. Works against a Level 1 wall as well as no wall. | Notes: I have tried this with 2LWS also and the same results. I have tested different amounts of merchant ship and they all come back full if the island your plundering has the recources. Works against a Level 1 wall as well as no wall. | ||
+ | |||
+ | |||
+ | |||
+ | <!---Put information before this line---> | ||
+ | </pre> |
Revision as of 18:04, 20 December 2006
List each result you have below with different combinations of units. This is only for unoccupied islands with no defence. When calculating cost, use the sum of the resources expended for lost units (gold, stone, wood) ---- Force: 2SWS + 1SMS + 4 ST Loss: 1SWS + 1ST Gain: 200 Cost: 500 gold ---- Force: 1LWS + 2SWS + 4ST + 4SP Loss: 1ST + 1SP Gain: 400 Cost: 130gold, 20stone, 30lumber Notes: I have tried this with 2LWS also and the same results. I have tested different amounts of merchant ship and they all come back full if the island your plundering has the recources. Works against a Level 1 wall as well as no wall. <!---Put information before this line--->