TheInn:Spell List
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{| border="1" cellspacing="0" cellpadding="2" | {| border="1" cellspacing="0" cellpadding="2" | ||
| colspan="5" align=center bgcolor="#DCDCDC" style="font-size:120%" ID="Official_Spells"|'''Official Spells''' | | colspan="5" align=center bgcolor="#DCDCDC" style="font-size:120%" ID="Official_Spells"|'''Official Spells''' | ||
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! bgcolor="#F0F0F0" |Cost | ! bgcolor="#F0F0F0" |Cost | ||
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- | | Aim || Cause targets to become larger || Archer, Spy || Renaissance || | + | | Aim || Cause targets to become larger || Archer, Spy || Renaissance || 2P |
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| Guard || Cause targets of an attack to become smaller || Guardian, Priest || Renaissance || 2 AP | | Guard || Cause targets of an attack to become smaller || Guardian, Priest || Renaissance || 2 AP | ||
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- | | Aim || Cause targets to become larger || Archer, Spy || Renaissance || | + | | Aim || Cause targets to become larger || Archer, Spy || Renaissance || 2P |
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- | | Rain || Cause it to rain || Priest, Weatherist, Manager || Modification || | + | | Rain || Cause it to rain || Priest, Weatherist, Manager || Modification || 10P |
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- | | Sun || Cause it to be sunny || Priest, Weatherist, Manager || Modification || | + | | Sun || Cause it to be sunny || Priest, Weatherist, Manager || Modification || 10P |
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- | | Snow || Cause it to snowy || Priest, Weatherist, Manager || Modification || | + | | Snow || Cause it to snowy || Priest, Weatherist, Manager || Modification || 10P |
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- | | Customer || Cause one customer to get a low-end room || Prophet || Divination || | + | | Customer || Cause one customer to get a low-end room || Prophet || Divination ||10P |
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- | | Comfort || Cause one customer to become relaxed || Prophet || Divination || | + | | Comfort || Cause one customer to become relaxed || Prophet || Divination || 3P |
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- | | Splurge || Cause one customer to get a high-end room || High Prophet || Divination || | + | | Splurge || Cause one customer to get a high-end room || High Prophet || Divination || 8P |
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- | | Purchase || Cause one family to get a low-end room || High Prophet || Divination || | + | | Purchase || Cause one family to get a low-end room || High Prophet || Divination || 12P |
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- | | | + | | FamSplurge || Cause one family to get a high-end room || High Prophet || Divination || 30P |
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- | | | + | | Pillge || Detects cash and items on a dead being's body || Scout || Scouting || 2P |
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- | | Lens || Throws a ball of light that leaves trails of energy || Scout, Magi || Scouting || | + | | Lens || Throws a ball of light that leaves trails of energy || Scout, Magi || Scouting || 3P |
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- | | Slash || Cut ropes and ribbons into fine squares, strings, or other || Manager, Magi || Harmless Magic || | + | | Slash || Cut ropes and ribbons into fine squares, strings, or other || Manager, Magi || Harmless Magic || 1P |
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- | | Breaker || Cause a deadly crash which damages targets in a radius. || Magi || Destructive Magic || | + | | Breaker || Cause a deadly crash which damages targets in a radius. || Magi || Destructive Magic || 7P |
|- valign="top" | |- valign="top" | ||
- | | Brush || Cause a breeze of wind || Prophet, Magi, Weatherist || Modification || | + | | Brush || Cause a breeze of wind || Prophet, Magi, Weatherist || Modification || 2P |
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- | | Breeze || Cause it to be windy || Prophet, Weatherist, Magi || Modification || | + | | Breeze || Cause it to be windy || Prophet, Weatherist, Magi || Modification || 2P |
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- | | | + | | WindRaze || Cause a deadly line of razor-sharp winds || Prophet, Weatherist, Magi || Destructive Magic || 2P |
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- | | Sunburst || Cause a small flare to rain down from the sun || Weatherist, Magi || Destructive Magic || | + | | Sunburst || Cause a small flare to rain down from the sun || Weatherist, Magi || Destructive Magic || 10P |
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- | | | + | | RockBlst || Cause a rock to erupt from the ground || Magi || Destructive Magic || 7P |
|- valign="top" | |- valign="top" | ||
- | | Wave || Causes nearby water to attack enemy; time to cast varies depending on location || Magi || Destructive Magic || | + | | Wave || Causes nearby water to attack enemy; time to cast varies depending on location || Magi || Destructive Magic || 7P |
|- valign ="top" | |- valign ="top" | ||
|} | |} |
Current revision as of 03:57, 1 March 2007
==Spells==
Official Spells | ||||
Name | Description | Units | Category | Cost |
---|---|---|---|---|
Aim | Cause targets to become larger | Archer, Spy | Renaissance | 2P |
Guard | Cause targets of an attack to become smaller | Guardian, Priest | Renaissance | 2 AP |
Aim | Cause targets to become larger | Archer, Spy | Renaissance | 2P |
Rain | Cause it to rain | Priest, Weatherist, Manager | Modification | 10P |
Sun | Cause it to be sunny | Priest, Weatherist, Manager | Modification | 10P |
Snow | Cause it to snowy | Priest, Weatherist, Manager | Modification | 10P |
Customer | Cause one customer to get a low-end room | Prophet | Divination | 10P |
Comfort | Cause one customer to become relaxed | Prophet | Divination | 3P |
Splurge | Cause one customer to get a high-end room | High Prophet | Divination | 8P |
Purchase | Cause one family to get a low-end room | High Prophet | Divination | 12P |
FamSplurge | Cause one family to get a high-end room | High Prophet | Divination | 30P |
Pillge | Detects cash and items on a dead being's body | Scout | Scouting | 2P |
Lens | Throws a ball of light that leaves trails of energy | Scout, Magi | Scouting | 3P |
Slash | Cut ropes and ribbons into fine squares, strings, or other | Manager, Magi | Harmless Magic | 1P |
Breaker | Cause a deadly crash which damages targets in a radius. | Magi | Destructive Magic | 7P |
Brush | Cause a breeze of wind | Prophet, Magi, Weatherist | Modification | 2P |
Breeze | Cause it to be windy | Prophet, Weatherist, Magi | Modification | 2P |
WindRaze | Cause a deadly line of razor-sharp winds | Prophet, Weatherist, Magi | Destructive Magic | 2P |
Sunburst | Cause a small flare to rain down from the sun | Weatherist, Magi | Destructive Magic | 10P |
RockBlst | Cause a rock to erupt from the ground | Magi | Destructive Magic | 7P |
Wave | Causes nearby water to attack enemy; time to cast varies depending on location | Magi | Destructive Magic | 7P |