Kasei Dornmos Gobi
From Hyrule
Kasei Dornmos Gobi, the rebel flame, is a mercinary shiekah warrior. He seems to be a reliable, if somewhat straightforward guy. He Is currently one of the survivors of the dusk villiage.
As a survivor, Kasei is now a servant of the gods, more specifically the fierce diety. In the service, Kasei carries out many orders, including the removal of Sovelis' powers when the tempest entered hyrule. Although Kasei serves the gods, his allegience is doubted by many characters.
Stats(in game)
STR>>>4 AGI>>>7 INT>>>1 SPI>>>1 DEF>>>2 SPL>>>22 HP>>>40
Summary
taken from the profile of Kasei:
Little is known about Kasei, What is known is that apparently, he is not only immortal, but is a very skilled mercinary. Sometime in his past, he made a deal with the dark god, Armaggedon. The terms of that deal are a mystery. Kasei, being a shiekah warrior, has inherited many abilities and has had increased speed and streangth training, for example, he can put all his strength into his arm and fist, even the strength he normally doesn't use, to make a punch that can go through all but the strongest of barriers. Kasei is also ignipotent, meaning he can control fire. Where he got this ability is unknown, but it is inhanced by the fire scroll he purchased long ago.
Kasei is a very kind and open character, and has many people he travels with. Kasei has a strong belief in destiny, and believes that not even the goddesses can change fate.
Kasei is a master of the blade, his scimitar was made because of this. He can use many combos with the weapon. He is so good, in fact, that he was able to sever the leg of a demon he fought long ago, with only one attack.
In addition, Kasei has a mastery over many fighting styles, having live long enough to learn them, however, he knows the human body well and his main strategy in a fight is to target and accuratly hit his opponents pressure points using Two hundred fifty strike of forbidding, effectivle disabeling them, after their disabled, he puts all of his strength into his arm and fist, and finishes his opponent of with Crashing thunder downpour, a very lethal punch.
If disabling doesn't work, either because of magic or because he's fighting a monster, Kasei will revert to his lightning style, a fighting style that uses speed as effectively as strength. When using this fighting style, Kasei is vitually unseeable and unstopable, exept for the best opponents. In this style, his typical strategy is to circle his opponent, searching for a weakness, and then quickly deliver a hundred blows using Assault of a hundred flames, which effectively does more dammage than Crashing thunder downpour and at higher speeds, making it a very formidable attack.
When fighting something that physical moves are useless against, Kasei wll use his Flame style, which manipulates flames that Kasei creates beforehand, allowing Kasei to synchronize them with his attacks, giving every attack a possible chance of burning his oponent. If this fails, however, kasei has a last resort, The jugernaut style, in which Kasei will use up most of his bodies magical and pysical energies, effectivelly making him extremely fast and extremely strong, making him, for a short ammount of time, unstoppable to even demons and beings with unnatural powers.
Kasei is also ignipotent, meaning he can control flames. When facing an opponent from a distance, kasei will create and manipulate flames into many forms, using them as projectiles and shields. In addition to fighing styles and fire, Kasei has a meriad of weapons at his disposal, sometimes earning him the title "the armed mercinary".
Kasei is very analitic, being able to see the enemies weakneses within a few minuets of the battle. After witnessing their weakness, Kasei will devise a plan to beat the said opponent, it takes a while, but is worth it...
Kasei has taken up smoking ever since a close friend was reported dead in Volgaria. Kasei believes himself responsible for leaving that freind behind, and now smokes every time he is devising a strategy...
plot overview
Kasei story
Introduction arc Kasei, along with his granddaughter, Aria, are summoned from Volgaria to visit Hyrule at request of an old freind, Sosei. Apon arrival at the castle, the two meet some new freinds, Orpheous and Worru. Not long after, they run in to Sosei, who leads them to a small pub to fill Kasei in on his newest mission. Afterwords, Kasei runs into Michael and Cathy, two more adventurers.
Later, Kasei and Aria go to the north woods to train, preparing for the upcoming mission. Once again they run into Worru and Orpheous, though the latter is followed by his aprentis, Simon. Kasei asks Worru if he'd like to fight Aria, and precedes to ask Orpheous to a little training. The Battle between Worru and Aria begins, and is mainly uneventfull, except for a few suprise attacks from both Worru and Aria. In the end, Worru is declared winner since Aria overexerted herself, and Kasei stopped the fight. The fight between Kasei and Orpheous is slightly more interesting, but in the end, Kasei is the victor, having pinned Orpheous to the ground and broken his wrist.
Later in the week, kasei takes place in the grand tournament. Kasei is matched up against Orpheous, who learned a new trick, Elemental Burst. Using it, he was able to beat Kasei down to only a few HP, and the mercinary surrendered, not wanting to reveal his true form or purpose yet.
A little while later, Kasei is seen carrying a body to the bounty station. On his way there, he meets Sovelis, a person on his bounty list. The two fight briefly, but Kasei flees, having recently accuired an illness. At the bounty station, Kasei turns in the bounty for an unknown amount of rupees, then saves Sovelis from the bounty collectors. Kasei is seen over the next few days collecting bounties on weak bodies, not actually able to find any strong ones. The mercinary is walking through town when he comes across Dogura threatening Michael. Dogura is one of Kasei's most wanted bounties, so Kasei is instantly on the rooftop where the samuri threatens the prankster. After a short talk, both Kasei and Dogura go their respective ways, with Kasei telling Michael to meet him in the town square in two days.
After two days, Michael and Kasei meet up in town square, and Kasei attempts to train Michael to have a unique fighting style. Michael tries to get the hang of the first method, but fails, with Kasei telling him what went wrong. The two then have a practice battle to test Michael's skills. Halfway through the battle, Michael kicks through Kasei's stomach, and Kasei is administered to the hospital. Kasei eventually leaves, and the training resumes.
Kasei spends the next few weeks returning lost items to their owners. In this time, he has met Malon and Din, traveled to new peaktop and picks up a cucoo. He makes many new freinds.
Kasei's quest to get the trophy for the mayor, he comes across Tantari Rock, where the clues all point to. Venturing inside, only to find a single room, Kasei eventually falls through the wall. He had two reasons to be here; the trophy, and an aincent tome of shiekah spells. Finding the tome in the west passage, Kasei comes across Worru again. The mercinary challanges worru to a fight, knowing that his opponent is in the PFH. Worru hastily delines, knowing Kasei's streangth, he then explains that he is here looking for his mother, to wich Kasei tells Worru about his grandfather that destroyed his villiage. Back in town, Kasei spots a man named Tatsu, and later at home, Kasei recieves a letter with instuctions to head to the crossroads in three days time.
Gods of Hyrule arc.
Kasei spents the next two days training Michael, and on the third, decies to head to the spot in the letter. Apon arrival, Kasei talks to four strange beings in stranger clothes, they offer Kasei a chance to join Cell Sky, and Kasei declines. After a few attempted persuasions, one attacks Kasei, who retaliates with an attack of his own. Before he can unleash it, The Feirce Deity appears to stop Kasei, and the two vanish, apparently on their way to a meeting.
Kasei Appeares before Michael one last time, and explaines that he will be leaving on a personal mission.
A little while later, Kasei travels to the ruins of his villiage and recalls the events that ended it. Shortly after, Orpheous and others arrive, and Kasei reveals a little about his past. After some encouraging words, Kasei descides to go after someone who resembles him that has been terrorizing New Peaktop, and heads to the mountain town. Where The mercinary finds a double of himself attacking the ruto. After spotting the real Kasei, the fake one attacks. After a long battle alongside Orph and Sovelis, The tempest moves in for a final attack, but the fake flees, and Kasei asks Sovelis what he knows.
Kasei is next seen at the tantari cafe', where he questions Sovelis before the mage runs off. Kasei catches up to him, and the to begin a battle in a ring of fire created by Kasei, With Sovelis the victor, having dealt a horrendous wound to Kasei after the rebel flame revealed his true form. Kasei fled through the rift to a cave, where Sovelis interrogated him.
Death and Life arc.
Sovelis, Saber, Leth and co, Orpheous, Worru and Kasei all recieve invitations to search the tower of illusions, once some of the group appears, they find the man who gave them all the invites, and learn of the tower and that Kasei is already inside, and Aria and the man stay out so that they can warp the group back using a group teleport. After some more info regarding the quest, the man prays for the groups safety.