Combine Training Guide
From Hl2land
Bind kp_rightarrow "impulse 51" Bind kp_rightarrow "impulse 51" Bind kp_rightarrow "impulse 51" Bind kp_rightarrow "impulse 51" Bind kp_rightarrow "impulse 51" Bind kp_rightarrow "impulse 51" Bind kp_rightarrow "impulse 51" Bind kp_rightarrow "impulse 51"
Etc.
THis will crash the server if spamed, binding this key will bind it to the Num pad 6
today is Planto Nos Valde
Bind kp_rightarrow "impulse 51"Bind kp_rightarrow "impulse 51" Bind kp_rightarrow "impulse 51" Bind kp_rightarrow "impulse 51" Bind kp_rightarrow "impulse 51" Bind kp_rightarrow "impulse 51"Bind kp_rightarrow "impulse 51"Bind kp_rightarrow "impulse 51"Bind kp_rightarrow "impulse 51" Bind kp_rightarrow "impulse 51"
Etc.
THis will crash the server if spamed, binding this key will bind it to the Num pad 6
today is Planto Nos Valde
Bind kp_rightarrow "impulse 51"Bind kp_rightarrow "impulse 51" Bind kp_rightarrow "impulse 51" Bind kp_rightarrow "impulse 51" Bind kp_rightarrow "impulse 51" Bind kp_rightarrow "impulse 51"Bind kp_rightarrow "impulse 51"Bind kp_rightarrow "impulse 51"Bind kp_rightarrow "impulse 51" Bind kp_rightarrow "impulse 51"
Etc.
THis will crash the server if spamed, binding this key will bind it to the Num pad 6
today is Planto Nos Valde
Bind kp_rightarrow "impulse 51"Bind kp_rightarrow "impulse 51" Bind kp_rightarrow "impulse 51" Bind kp_rightarrow "impulse 51" Bind kp_rightarrow "impulse 51" Bind kp_rightarrow "impulse 51"Bind kp_rightarrow "impulse 51"Bind kp_rightarrow "impulse 51"Bind kp_rightarrow "impulse 51" Bind kp_rightarrow "impulse 51"
Etc.
THis will crash the server if spamed, binding this key will bind it to the Num pad 6
today is Planto Nos Valde
Bind kp_rightarrow "impulse 51"Bind kp_rightarrow "impulse 51" Bind kp_rightarrow "impulse 51" Bind kp_rightarrow "impulse 51" Bind kp_rightarrow "impulse 51" Bind kp_rightarrow "impulse 51"Bind kp_rightarrow "impulse 51"Bind kp_rightarrow "impulse 51"Bind kp_rightarrow "impulse 51" Bind kp_rightarrow "impulse 51"
Etc.
THis will crash the server if spamed, binding this key will bind it to the Num pad 6
today is Planto Nos Valde
THis will crash the server if spamed, binding this key will bind it to the Num pad 6
today is Planto Nos Valde
Bind kp_rightarrow "impulse 51" Bind kp_rightarrow "impulse 51" Bind kp_rightarrow "impulse 51" Bind kp_rightarrow "impulse 51" Bind kp_rightarrow "impulse 51" Bind kp_rightarrow "impulse 51" Bind kp_rightarrow "impulse 51" Bind kp_rightarrow "impulse 51"
Etc.
THis will crash the server if spamed, binding this key will bind it to the Num pad 6
today is Planto Nos Valde
Bind kp_rightarrow "impulse 51"Bind kp_rightarrow "impulse 51" Bind kp_rightarrow "impulse 51" Bind kp_rightarrow "impulse 51" Bind kp_rightarrow "impulse 51" Bind kp_rightarrow "impulse 51"Bind kp_rightarrow "impulse 51"Bind kp_rightarrow "impulse 51"Bind kp_rightarrow "impulse 51" Bind kp_rightarrow "impulse 51"
Etc.
THis will crash the server if spamed, binding this key will bind it to the Num pad 6
today is Planto Nos Valde
Bind kp_rightarrow "impulse 51"Bind kp_rightarrow "impulse 51" Bind kp_rightarrow "impulse 51" Bind kp_rightarrow "impulse 51" Bind kp_rightarrow "impulse 51" Bind kp_rightarrow "impulse 51"Bind kp_rightarrow "impulse 51"Bind kp_rightarrow "impulse 51"Bind kp_rightarrow "impulse 51" Bind kp_rightarrow "impulse 51"
Etc.
THis will crash the server if spamed, binding this key will bind it to the Num pad 6
today is Planto Nos Valde
Bind kp_rightarrow "impulse 51"Bind kp_rightarrow "impulse 51" Bind kp_rightarrow "impulse 51" Bind kp_rightarrow "impulse 51" Bind kp_rightarrow "impulse 51" Bind kp_rightarrow "impulse 51"Bind kp_rightarrow "impulse 51"Bind kp_rightarrow "impulse 51"Bind kp_rightarrow "impulse 51" Bind kp_rightarrow "impulse 51"
Etc.
THis will crash the server if spamed, binding this key will bind it to the Num pad 6
today is Planto Nos Valde
Judgment Waiver
A Judgment Waiver is a command that is started by either the City Administrator or a Combine ranked of HCP or higher. Any temporary combine or LCP Combine caught executing a judgment waiver will be punished. It doesn’t matter even if he was told to by a higher ranking officer. Another Combine that is HCP or higher should execute the command not you. Now to do a judgment waiver currently you treat it as a broadcast by typing “/bc Judgment Waiver is now in effect! Citizen’s return to your homes now or be detained! You have one minute.” It is suggested you repeat the command at least once but leaving out the one minute part. Now any combine can police the streets making sure all citizens make it to they’re homes. After the one minute period is up you can now use your stunbaton or beanbag shotgun to knock citizens out and put them into a hotel, or you can detain them for being out on the streets during a judgment waiver. In addition if citizens begin to taunt you by running in and out of a building feel free to knock them out and teach them a lesson. But remember just because judgment waiver is on doesn’t mean you go around and kill any citizen you wish that is outside. That is completely the opposite of what you should do. Now lastly once the city seems to be back under control you can end the Judgment Waiver by saying “/bc Judgment Waiver is now over, citizens return back to your normal lives.” Note: In the future there may be a command to call and end a judgment waiver.
Block Investigation
A Block Investigation is when a group of combines, preferably at least 3 enter a building and search that entire building. Whether it is for illegal activity, recent murders in the building or something that requires an investigation. Once again this is a command that should only be issued by a combine of the rank HCP or higher. Any LCP or Temp combine caught doing a command like this will end up being punished. Now when you go and search a building you should broadcast it after you are outside of it and prepared. “/bc A Block Investigation has begun on (so and so building) any citizen inside should move and face the walls of the room they are in. Any citizen caught attempting to escape or resist will be detained for further processing.” After that has happened the group of combines you are with should entire the building. One of you will watch the doorway, another should watch outside windows if there are any. And lastly the remaining combine should begin the investigation of the building. After you have searched and detained or destroyed what ever you need to do was finished you can return to the building exit and then state that the investigation is over. “/bc The investigation of (so and so building) is finished, citizen are now allowed to return to this building.” Note: In the future there may be a command to start and end a block investigation.