Stats
From Hl2land
Revision as of 16:56, 11 January 2008
Your character statistics (stats) describe how strong (strength & endurance) and how fast (speed & sprint) your character is. Your stats also include your reputation (karma), how well you can heal people (medic), how accurate you can shoot (aim), and how well you can sneak around (sneak). This guide will go further in-depth on what each of the stats do and how to raise them.
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Stats
Strength
Strength is one of the most important stats. Strength controls how hard you hit someone when you punch or use a melee weapon (stun baton or crowbar). If you get into a brawl, you will want to be the one with the highest strength. This will aid in you being able to hit your opponent as hard as possible, giving you an advantage of winning. To raise your strength, you can punch objects or people. Going around punching random people is called punchwhoring, and is against the server rules. If you punch a person, there must be a roleplay reason behind it (someone trying to kidnap or insult you, for example). You can also gain strength by punching objects. The only object that you are allowed to punch within server rules is the hay bale target. These can be purchased from anyone who has a supply license. Punching any item other than a hay bale target is considered stat whoring, and is a bannable offense.
The higher your strength is, the harder it will be to raise it to the next level.
Endurance
Endurance is the counterpart of strength. While strength is how hard you can hit, endurance is how much damage you can take. This is especially helpful if you get in fights or gun fights a lot. Having high endurance will give you the advantage of staying alive or conscious longer than your opponent. To gain endurance, you have to submit yourself to damage. This can be someone shooting, punching, or hitting you with a melee weapon.