Triumphal Monsoon Ushering Austere Serpent

From Greenthings

(Difference between revisions)
(Backstory)
(Description)
Line 17: Line 17:
== Description ==
== Description ==
 +
At first glance, Austere is just that. From his tailed jacket with ruffled arm cuffs and perfect seams, to his impeccably tailored suit, there is not a single mote of dust anywhere. His glasses, the frames accented with jade for strength, shine brightly at all times, serving to merely enhance the glimmering green of his eyes.  His hair is mildly unusual, however, being fashioned into a multitude of spikes, sweeping towards his neck, eerily reminiscent of the River Dragon. (In other words, his Tell is that he has the River Dragon spikes/crest!)
 +
 +
Bodily, he stands at 1.9 meters, and is solidly built, though not overly large. Instead of flaunting his size, however, he tends to downplay it, sitting frequently, nose buried in a book. Although somewhat...accident-prone, he moves with a sinuous grace at odds with his otherwise clumsy behavior.
== The Basics ==
== The Basics ==

Revision as of 01:14, 3 September 2009

Contents

Backstory

Austere Serpent was born Iselicus Stauracius, third son of the citizen's line of sorcerer-engineers. Alas, however, strange Fate had decided that he was not to simply grow up strong and sturdy, if quite clumsily barging through workshops. But perhaps we jump ahead too far?

In his first year of life, Stauracius showed an appreciation for the things that all babies do. To wit, food, sleeping, and making others clean up after him. The worst parts of this were to be thankfully grown out of. Though let no one doubt he still enjoys his food. And sleeping, though generally not alone at this point.

In his second year of life, he grew. And learned to walk. This spoke of much trouble to come. Concurrently, and compounding the issue of walking, Stauracius also began to show signs of growing. While regular growth would be a good thing, having a 30 month old who runs about like a six year old, is not.

During the third year, more growing. Also talking. And reading. His parents were happiest for the last one. It made that year very simple.

The fourth year.....is repetitive. We've established the base formula. On to the next exciting stage!

Adolescence. Here lies trouble. By now the basic tutoring in the family's traditions have begun, prior to enrollment in the full Academy. However, those earlier growth spurts hadn't stopped, leaving Stauracius extremely large. He had no fear of an errant blast, at the least, nor did he suffer any problems in assisting with the heavier labor. The theory behind the issues was acquired in a single lecture, or even in a glance at the machine. The practice, however? That was of some concern. So, to the Academy, he went. There to be trained, taught, and tutored. Or thrown out and onto the front-lines if he could not live up to his family name! So to the Sorcerer-Engineer's Academy he went, postponing his mandatory term of service in the 7th Legion.

At school, it was similar to home. His natural intellect carried him through his classes, and he slowly began to learn the value of working with the other students, using them to shore up his weak spots. This worked right up to the point he received the artifact he would have to repair as part of his test.

The Test: It went simply, at first. He made his way down the river, on a good transport with no problems. Until an angry local god decided to change the course of the river, causing the boat to wreck, dumping everyone into the water. While a soaking normally isn't much of a problem. the siaka lured in was. As the cargo, crew, and other passengers became little more than trailing streamers in the water, Austere sank. Never learning to swim seemed like a bad idea, now.

Description

At first glance, Austere is just that. From his tailed jacket with ruffled arm cuffs and perfect seams, to his impeccably tailored suit, there is not a single mote of dust anywhere. His glasses, the frames accented with jade for strength, shine brightly at all times, serving to merely enhance the glimmering green of his eyes. His hair is mildly unusual, however, being fashioned into a multitude of spikes, sweeping towards his neck, eerily reminiscent of the River Dragon. (In other words, his Tell is that he has the River Dragon spikes/crest!)

Bodily, he stands at 1.9 meters, and is solidly built, though not overly large. Instead of flaunting his size, however, he tends to downplay it, sitting frequently, nose buried in a book. Although somewhat...accident-prone, he moves with a sinuous grace at odds with his otherwise clumsy behavior.

The Basics

Name: Triumphal Monsoon Ushering (the) Austere Serpent
Caste: Full Moon
Motivation:

Abilities and Attributes

Strength 5, Dexterity 1, Stamina 5
Charisma 2, Manipulation 2, Appearance 3
Perception 2, Intelligence 5, Wits 3

abilities

 WAR            LIFE            WISDOM
 Archery 3      *Craft (F/E) 2  Bureaucracy 0
 Athletics 1    Larceny 0       Investigation 0
 Awareness 3    Linguistics 2   Lore 3
 Dodge 0        Performance 0   Medicine 0
 Integrity 0    Presence 0      Occult 3 (Art of Alchemy, 2)
 Martial Arts 1 Ride 0
 Melee 4        Sail 0
 Resistance 1   Socialize 0
 Thrown 0       Stealth 0
 War 0          *Survival 2

Specialties

Martial Arts: Brutal (2)

Backgrounds

Resources 3: Austere still draws a livable salary from his post as a Lookshyan deep operative. And just helping repair this and that.

Savant 2: How do you think he remembers how to repair this and that? It wasn't his schooling.

Heart's Blood 1: Siaka, Simhata, and Strix. A little something for swimming, running, and flying.

Artifacts

Incendiary Accusation (3): A Fuel Bolt Launcher with a glameing red axe head attached bayonet style.

Fire Pearl 1

Sinuous Dragon's Plating (5): Superheavy Moonsilver Plate Armor, with a scaled motif.

Merits and Flaws

Merits

  • Brutal Attack 2: He's strong, and knows how to make use of that. Crushingly.
  • Double Jointed 2: Like the River Dragon, Austere can twist and turn a surprising degree. +3 to applicable Dex, Athletics or Larceny. -2 difficulty to escape non-magic bonds. -1 penalty for opponents who grapple.

Flaws

  • Obligation 3: Having the headmaster of the academy not simply turn you over to the Wyld Hunt does make for a wee karmic debt. Or quite a few small debts and one rather large one.
  • Diminished Vision 2: He's near-sighted. Can't read a thing without his glasses. Or mix explosives.
  • Vice:Seduction 3: He's just a little lot of a sucker for a pretty face. Or a great body. Or cheesy pick-up lines. Or....yeah, he's just easy.

Willpower, Virtues and Intimacies

Willpower 7
Virtues: Compassion 4, Conviction 1, Temperance 3, Valor 2
Intimacies: Reading, Cute things, Lookshy, Explosives.
Limit Break: Curse of the Mother Hen.

Essence and Health

Essence 3
17/17 Personal
33/42 Peripheral
1 Commited to Fire Axe, 8 to ARMOR!


Health 1x -0
2x -1
6x -2
1x -4
Incapacitated
Dying 2 more than normal!

Charms

Bruise Relief Method
Halting the Scarlet Flow
Ox-Body Technique
Hide of the Cunning Hunter
Towering Beast Form
Mountainous Spirit Expression

Excellencies

Third Strength
Third Stamina

Combat

Defense

  • Dodge 2 DV
  • Parry 3 DV
  • Dodge 5 MDV
  • Parry MDV

Soak

  • Unarmored: 5B/2L/0A
  • Artifact Superheavy Plate: 15L/15B/15A
  • Total: 29B/17L/15A
  • Hardness: 10B/10L

Combat Statistics

  • Join Battle 6
  • Clinch: Speed 6, Accuracy 8, Dmg. 5B, Defense -, Rate 1
  • Kick: Speed 5, Acc. 8, Dmg. 8B, Defense -2, Rate 2
  • Punch: Speed 5, Acc. 9, Dmg 5B, Defense +2, Rate 3
  • Fuel Bolt Launcher: Speed 6, Acc. 7, Dmg. 18L, Rate 1, Range 30, Ammo 1, Tags F,P (when loaded with Fire Pearl).
  • Axe: Speed 4, Acc. 10, Dmg. 13L, Defense 0, Rate 2.

River Dragon Combat

Attributes

  • Str: 14 Dex: 3(1) Sta 12

Defense

  • Dodge DV 2
  • Parry DV 3

Soak

  • Unarmored: 12B/12L/6A (Scales add the 6L)
  • Artifact Superheavy: 15B/15L/15A
  • Total: 27B/27L/21A

Combat Statistics

  • Claw: Speed 6, Acc. 17, Dmg. ?L, Rate 2.
  • Bite: Speed 5, Acc. 17, Dmg. ?L, Rate 1.

Experience Points

0 Total
0 Spent
0 Debt
Merits 4, Flaws 8. BP = 19. 3 for Compassion. 2 for Alchemy. 7 for Artifact 5 (ARMOR!), 2 for MA specialty, 2 for Melee, 1 for Heart's Blood 1, 1 for Savant 2, 1 for Resources 3.

Thanks

Green for the game. Everyone for the character base and crunch help.

Themes

Other

Fuel Gun Ammo: Alchemy 2, Int based, 4 sux needed, 3 hours.

Personal tools