Unfettered Glory in Strife
From Greenthings
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'''Artifact 1''' (Starmetal chain shirt. Stats below.)<br> | '''Artifact 1''' (Starmetal chain shirt. Stats below.)<br> | ||
'''Artifact 1''' (Starmetal smashfists. Stats below.)<br> | '''Artifact 1''' (Starmetal smashfists. Stats below.)<br> | ||
- | '''Artifact 2''' (Starmetal bracers. Add 1 to weapon | + | '''Artifact 2''' (Starmetal bracers. Add 1 each to weapon Accuracy and Defense.) |
===Willpower, Virtues, and Intimacies=== | ===Willpower, Virtues, and Intimacies=== |
Revision as of 19:00, 22 August 2009
Name: Strife
Caste: Chosen of Battles
Total Experience: 0xp
Banked Experience: 0xp
Contents |
Attributes and Abilities
Attributes
Physical: Strength 4, Dexterity 4, Stamina 3
Social: Charisma 4, Manipulation 1, Appearance 2
Mental: Perception 4, Intelligence 2, Wits 3
Abilities
Caste: Archery 1, Athletics 3, Melee 4, Presence 2, War 2
Favored: Integrity 3, Resistance 4, Dodge 3, Martial Arts 5 (Like You Want To Win! +2)
Other: Survival 1, Linguistics 1 (Native: Riverspeak, Other: Old Realm), Socialize 2, Investigation 1, Occult 2, Stealth 2 (Ambushing Rival +1), Awareness 2, Bureaucracy 2
Advantages
Backgrounds
Sifu 3 (Adamant Silver. Who for the purposes of this game knows Valor Style since she's been relegated to NPC status.)
Salary 2 (She's not allowed to have a wallet. :( )
Savant 2 (Somehow, dear god somehow, the training stuck with her. Sueh-yen Sun probably beat it into her before handing her off to Adamant.)
Manse 2 (Mind-cleansing gem. Add +1 to MDVs, can instantly break unnatural mental influence if holder wins or ties a WP roll with the person making the attack.)
Backing 1 (Crimson Panoply of Victory)
Backing 1 (Convention of Wood)
Artifact 1 (Starmetal chain shirt. Stats below.)
Artifact 1 (Starmetal smashfists. Stats below.)
Artifact 2 (Starmetal bracers. Add 1 each to weapon Accuracy and Defense.)
Willpower, Virtues, and Intimacies
Willpower: 7
Virtues: Compassion 3, Temperance 1, Conviction 3, Valor 4
Health and Essence
Health: -0/-1/-1/-2/-2/-4/Incap
Essence: 3
Personal Essence Pool: 13
Peripheral Essence Pool: 36
Combat Statistics
Defense Statistics
- Dodge: 5
- Parry:
- Mental Dodge:
- Mental Parry:
Soak
- Unarmored
- Standard: 4B/2L/0A
- Starmetal chain shirt
- Soak 3B/5L/0A, Hardness 3L/3B, Mob -0, Fatigue 0, Attune 2m, reduces all damage rolls from attackers by 1
- With Optimistic Security Practice
- Soak 7B/5L/3A
- With Instruction in Spirit (Valor Form)
- Chain Shirt: Soak 7B/5L/0A, Hardness 3L/3B
- OSP: 11B/5L/3A
Combat Statistics
- Clinch
- Standard: Spd 6, Dmg +0B, Rate 1, Tags C,N,P
- Kick
- Standard: Spd 5, Dmg +3B, Rate 2, Tag N
- Punch
- Standard: Spd 5, Acc +1, Dmg +0B, Rate 3, Tag N
- Starmetal Smashfists
- Spd 5, Acc +1, Dmg +7B, Def +3, Rate 2, Att 6m, Tag M, P
- While Clinching: Spd 6, Acc +1, Dmg +6B, Rate 1, Att 6m, Tags C, M, P
Supplies
Charms
Dodge
- Absence
- Duck Fate
Resistance
- Optimistic Security Practice
- Heartless Maiden Trance
Integrity
- Third Integrity Excellency
- Valor Essence Replenishment
Melee
- Second Melee Excellency
- Impeding the Flow
- Smiling at the Damned
Martial Arts: Valor Style
- Stentorian Challenge
- Adds Valor to the raw damage of any Martial Arts attack
- Challenge's Answer
- Counterattack is equal to the raw damage of opponent, up to [Dex+MA]x2
- Violently Advancing Theories
- Precede any attack in a flurry for a full Move action
- Instruction in Spirit (Forceful Declaration Form)
- Form charm. The MAist adds Valor to all offensive actions and bashing soak. Attacks inflict lethal damage. When attacked by a character with lower Valor, add difference to DV. Reduce all wound penalties by one.
Colleges
- The Crow 1
- The Captain 1
- The Sorcerer 1
- The Banner 1
- The Gauntlet 2
- The Shield 2
Personal Information
Appearance
coming soon
History
coming soon
Trivia
coming soon