White Crow
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- | + | ...Bang bang, he shot me downBang bang, I hit the groundBang bang, that awful soundBang bang, my baby shot me down.I know this is not the place for karoake, but when I saw those shoes and someone here mentioned Cher, I just couldn't resist.. | |
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===Caste=== | ===Caste=== |
Revision as of 22:34, 31 May 2013
Contents |
Character
...Bang bang, he shot me downBang bang, I hit the groundBang bang, that awful soundBang bang, my baby shot me down.I know this is not the place for karoake, but when I saw those shoes and someone here mentioned Cher, I just couldn't resist..
Caste
Caste: Dawn
Anima: A red-gold phoenix wing pattern, with an ornate halo floating just above her shoulders and motes of Essence falling around her shaped like feathers and glowing like embers.
Attributes
Physical: Strength 2, Dexterity 4, Stamina 2
Social: Charisma 1, Manipulaiton 3, Appearance 3
Mental: Perception 3, Intelligence 4, Wits 4
Virtues
Compassion 2, Conviction 3, Temperance 3, Valor 2
Virtue Flaw: Driven to Obsession
Abilities
Archery 4, Awareness 2, Craft(Air) 2, Craft(Fire) 2, Craft(Water) 3, Investigation 2, Linguistics (Flametongue, Old Realm, Riverspeak) 2, Lore 4, Medicine 2, Melee 3, Occult 5, Resistance 1, Ride 2, Survival 3, Thrown 3
Backgrounds
Artifact 3(PTR with Fire-Imbued Bayonet), Artifact 1(Air-Imbued Reinforced Buff Jacket), Artifact 1 (Personal Resplendent Assistant), Backing(Paragon) 3, Manse 3, Resources 3
Merits & Flaws
Merits: Lucky (1), Taint's Warning (2)
Flaws:Code of Honor(3+1), Intolerance: Exalted (3), Vice: Caffienated Drinks(3)
Charms
Archery: First Archery Excellency
Melee: Dipping Swallow Defense, First Melee Excellency
Occult: Second Occult Excellency
Surival: Hardship-Surviving Mendicant Spirit
Thrown: First Thrown Excellency
Thaumaturgy: Art of Alchemy 2, Art of Geomancy 1
Attacks
Natural Attacks
(Spd/Acc/Dmg/DV/Rate/Tags)
Punch:
5 / 6 / 2B / 3 / 3 / N
Kick:
5 / 4 / 5B / 1 / 2 / N
Clinch:
6 / 4 / 2B / - / 1 / N,P
Devil Tongue
(Spd/Acc/Dmg/DV/Rng/Rate/Tags)
Plasma Tongue Repeater:
5 / 10 / 10L / - / 20(maximum) / 1(5 shots/reload) / F
Bayonet:
4 / 10 / 6L(+2L from elemental benediction) / 5 / - / 2 / -
Grenades
(Spd/Acc/Dmg/Rate/Tags)
Smoke Grenade:
6 / 8 / (special) / 3 / 10 / G
Standard Firedust Grenades:
6 / 8 / 9L/3 / 2 / 10 / G
Fine Basic Atlatl:
6 / 9 / (as missile) / 1 / (as missilex3) / -
Social Attacks
(Spd/Cha/Man/DV/Rate)
Investigation: 5 / 3 / 5 / 3 / 2
Performance: 6 / 1 / 3 / 2 / 1
Presence: 4 / 1 / 3 / 2 / 2
Misc. Traits
Join Battle: 5
Soak: 11B/7L (Perfect reinforced buff jacket; 9B/6L, Mobility Penalty -1, Fatigue 0)
Health Levels:-0x1/-1x2/-2x2/-4/Incap/Dying x2
Dodge DV: 2 Dodge MDV: 4
Willpower: 5
Essence: 2 Essence Pools: 11/26(29)
Committed Motes: 3
Other Notes
White Crow is a loyal citizen of Paragon and bears the mark fo the Perfect. Since it is not very common for someone like her to be around, she oftentimes wears gloves to cover the sigil.
Devil Tongue, White Crow's bayonet and plasma tongue repeater are the same item, with with the repeater's barrel running through the blade of a short sword blade. The blade itself is enchanted with a Fire benediction as with Ritual of Elemental Empowerment. It is also of perfect quality, with +1 to Accuracy, +1 to Damage and +2 to Defense. The entire Artifact normally has no commitment, but the blade does inflict extra damage if a mote is committed.
The reinforced buff jacket that White Crow wears is imbued with cold from Ritual of Elemental Empowerment. This takes a mote of commitment. She also wears a personal resplendent assistant on her left wrist, which also costs a mote of commitment.
White Crow has five each of firedust and smoke grenades.
White crow's addiciton to caffinated drinks plagues her, especially in the hot South. She often drinks tea wtih her meals and will stop to sample soem when given the chance. She wishes she was better at fighting this urge, but can't help herself in that.
Current Game Status
Health: -0 [ ] -1 [ ][ ] -2 [ ][ ] -4 [ ] Incap [ ] Dying [ ][ ] Essence: Personal [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] [ ] Peripheral [ ][ ][ ][ ][ ][ ][ ][ ][ ][ ] [ ][ ][ ][ ][ ][C][C][C][C][C] [C][C][C][C][C][C][C][C] Willpower: [ ][ ][ ][ ][ ] Virtues: Compassion [ ][ ] Conviction [ ][ ][ ] Temperance [ ][ ][ ] Valor [ ][ ] Experience: 26/75
Experience Point History
04-Sep-2009
- Virtue: Temperance 2-3
- Favored Abilities: Archery 3-4. Lore 3-4, Melee 2-3, Thrown 2-3 (16xp)
- Favored Charms: First Thrown Excellency, Third Lore Excellency (16xp)
25-Jul-2009
- Procedure: Lost Open-Eye Dive Meditation, as it is intristic to Exalts.
24-Jul-2009
- Exaltation: Caste and Anima, +4 Attributes, +3 Abilities, Limit Break, +1 Essence, 5 Charms
- Attributes: +1 Dexterity, +1 Charisma, +1 Intelligence, +1 Wits
- Abilities: Added Dawn Caste, Survival, Lore and Awareness to favoreds. +2 Survival, +1 Investigation.
- Merits & Flaws: Lost Awakened Essence and Extra Favored Ability (Craft). Gained Lucky 1 and Taint's Warning
- Backgrounds: Manse 3
- Charms: Dipping Swallow Defense, First Archery Excellency, First Melee Excellency, Second Occult Excellency, Hardship-Surviving Mendicant Spirit
22-Jun-2009
- Favored Ability: Occult 4-5 (7xp)
- Thaumaturgy Degree: Geomancy 0-1 (8xp)
- Procedure Reimbersement: Bathing in the River Meditation, Dragon Nest Compass, Pearl-Collecting Rite (-3xp)
05-Jun-2009
- Procedure: Open-Eyed Dive Meditation (0xp, due to plot)
- Favored Ability: Occult 3-4 (5xp)