See Me In The Mirror/Xander Elderton

From Greenthings

(Difference between revisions)
(Etc.)
(Family)
Line 33: Line 33:
'''Ellie Yogo:''' Step-Grandmother.<br>
'''Ellie Yogo:''' Step-Grandmother.<br>
-
'''Anna Yogo:''' Aunt.<br>
+
'''Enny Yogo:''' Aunt.<br>
'''Kyu Yogo:''' Uncle.<br>
'''Kyu Yogo:''' Uncle.<br>

Revision as of 22:38, 25 April 2010

Contents

Character History

Family

Hitomi Elderton: Mother.
Hitomi Elderton is a 41 year old businesswoman who works as a marketing consultant for a major publishing company.

Jaymie Elderton: Father.
Xander's father is a 40-something year old fashion designer.

Notes

  • Also a Changeling, presumably a Fairest Polychromatic though Xander doesn't quite know that.
  • Killed Xander's fetch after the fetch attempted to murder Xander's brother.

Aisling Elderton: Twin brother.
Aisling is a college student, and the two used to be very close. He was a quiet, intelligent, and socially awkward boy.

Notes

  • Almost killed by Xander's fetch.
  • In college, seems to have changed a lot since they were kids.

Hitoshi Gilespi: Uncle. Mother's twin brother.
Xander used to be somewhat close to his uncle, though it's been a long time since he's seen him.

Alex Meriweather: Uncle's spouse.

Alyn Gilespi-Meriweather: Uncles' adopted daughter.

Notes

  • Possibly dating Akio, Akane's brother.

Hoshi Yogo: Grandfather.

Ellie Yogo: Step-Grandmother.

Enny Yogo: Aunt.

Kyu Yogo: Uncle.

Kemekin Evans-Barros: First cousin, by marriage, once removed.

Nina Evans-Barros: Kemekin's wife.

Character Basics

Name: Xander Elderton
Age: 15
Virtue: Hope
Vice: Sloth

Seeming: Fairest
Kith: Treasured
Court: Spring

Experience: 20
Spent:

Attributes and Skills

Attributes

Mental: Intelligence 3, Wits 3, Resolve 2
Physical: Stength 1, Dexterity 3, Stamina 2
Social: Presence 2, Manipulation 3, Composure 2

Skills

Mental: Academics 2, Investigation 2, Occult 1, Politics 1, Science 1
Physical: Athletics 1, Larceny 1, Stealth 2
Social: Empathy 2, Expression 2, Persuasion 4, Socialize 2, Subterfuge 1

Specialties:

Advantages

Merits

Striking Looks 4
Fast Reflexes 2
Mantle: Spring 2

Contracts and Pledges

Contracts: Dream 2 (Universal), Separation 3 (Fairest)
Pledges: None

Pledges

Health, Willpower, and Clarity

Health: [][][][][][][]
Willpower: 4/4
Clarity: 7

Wyrd and Glamour

Wyrd: 1
Glamour: 5/10

Other Traits

Seeming and Kith

Seeming Blessing: The player can spend Glamour to improve dice pools that include Presence, Manipulation and Persuasion. Each point spent increases one dice pool by one point. The Fairest also suffers no untrained penalty for using Social skills in which he has no dots.
Seeming Curse: One of the Fairest suffers a -1 die penalty on dice pools to avoid losing Clarity.
Kith Blessing: Alabaster Fortitude: Once per scene, the player may spend one Glamour to retake any one failed Stamina, Resolve, or Composure roll. The only exception is a roll made to avoid gaining a derangement through Clarity loss.

Etc.

Size: 5
Defense: 3
Initiative Mod: 7
Speed: 9
Armor: -

Extras

Personal tools