Zhubin

From Greenthings

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'''Virtues:''' Compassion 2, Conviction 5, Temperance 4, Valor 1
'''Virtues:''' Compassion 2, Conviction 5, Temperance 4, Valor 1
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'''Abilities:'''<br> *Dawn <br> Archery 2
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'''Abilities:'''<br> '''Dawn''': Archery 2 <br>
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'''Zenith:''' Integrity 1, Performance 1, *Presence 5, Resistance 3, Survival 2 <br>
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'''Twilight:''' Lore 2, Medicine 1, Occult 1 <br>
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'''Night:''' Awareness 1, Dodge 1, Larceny 2 <br>
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'''Eclipse:''' Bureaucracy 2, Linguistics 3 (Southtongue, Rivertongue, High Realm, Old Realm), Socialize 1 <br>
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'''Specialties:''' Presence: The Sun
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'''Backgrounds:'''  
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'''Backgrounds:'''Resources 4, Influence 1 (He still can pull a few old trading strings, and word that he's a priest is known locally, at least.), Contacts 3 (An old Guild friend, 2 others of note)
'''Merits:''' <br>
'''Merits:''' <br>
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'''Flaws:''' <br>
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'''Flaws:'''Sun Seared (3pts), Unusual Appearance (2pts) <br>
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'''Join Battle:''' <br>
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'''Join Battle:'''4 <br>
'''Attacks:'''<br>
'''Attacks:'''<br>
''Natural Attacks''<br>
''Natural Attacks''<br>

Revision as of 15:42, 25 May 2009

Name: Zhubin Ochieng, which translates in a lost language to "Spear born under the Sun"
Description: Zhubin is a withered and gaunt man in his late 30s. He stands only 5'3, and slowly walks with the aid of his staff, never in any hurry. The lack of color to his skin, combined with the heavy scarring of burns across much of his body only serve to strengthen the idea that the man standing before you has lost much that he held and is now reduced to a wretched shell of himself. You would be horribly wrong. Zhubin
Concept: Crazed Sun worshiper
Motivation: Establish the Sun into his rightful place of worship under the Dragons!
Intimacies: Worshiping the Sun, Trading

Attributes: Strength 1, Dexterity 1, Stamina 5, Charisma 5, Manipulation 1, Appearance 3, Perception 2, Intelligence 2, Wits 3

Virtues: Compassion 2, Conviction 5, Temperance 4, Valor 1

Abilities:
Dawn: Archery 2
Zenith: Integrity 1, Performance 1, *Presence 5, Resistance 3, Survival 2
Twilight: Lore 2, Medicine 1, Occult 1
Night: Awareness 1, Dodge 1, Larceny 2
Eclipse: Bureaucracy 2, Linguistics 3 (Southtongue, Rivertongue, High Realm, Old Realm), Socialize 1
Specialties: Presence: The Sun

Backgrounds:Resources 4, Influence 1 (He still can pull a few old trading strings, and word that he's a priest is known locally, at least.), Contacts 3 (An old Guild friend, 2 others of note)

Merits:
Flaws:Sun Seared (3pts), Unusual Appearance (2pts)

Join Battle:4
Attacks:
Natural Attacks
Punch: Speed 5,
Kick: Speed 5,
Clinch: Speed 6,

Soak: 9B/6L/6A
Health Levels:-0x2/-1x5/-2x5/-4/Incap/Dying x2
Dodge DV: 1 Willpower: 10
Essence: 1

Other Notes:

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