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- | It's like you're on a msiison to save me time and money!
| + | Inoormatifn is power and now I'm a !@#$ing dictator. |
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- | == Czarina Aubrecia On Paper ==
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- | Name: Czarina Aubrecia <br>
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- | Anima: An enormous flaming wasp <br>
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- | Spirit Shape: Firebee <br>
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- | Tell: extremely narrow waist, black and yellow nails, imprint of wings on her back <br>
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- | Concept: Blackmailer <br>
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- | Motivation: Be in control <br>
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- | Caste: Waning <br>
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- | Anima effect: 10 motes to masqurade w/o Hunt. As Changing Moon <br>
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- | Exp: 5
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- |
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- | === Attributes ===
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- | Physical: Strength: 2 '''Dexterity:''' 3 Stamina: 3 <br>
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- | Social: Charisma: 3 '''Manipulation:''' 4 '''Apperance:''' 4 <br>
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- | Mental: Perception: 3 Intelligence: 3 '''Wits:''' 3 <br>
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- | | + | |
- | === Abilities ===
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- | War: <br>
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- | Athletics 2 <br>
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- | Awareness 2 <br>
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- | Dodge 3 <br>
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- | '''Intergrity 2''' <br>
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- | Melee 3 <br>
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- | <br>
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- | Life: <br>
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- | Larceny 2 <br>
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- | Linguistics 1 <br>
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- | Presence 3 <br>
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- | '''Socialize 4''' <br>
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- | Stealth 2 <br>
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- | Survival 1 <br>
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- | <br>
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- | Wisdom: <br>
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- | Bureaucracy 2 <br>
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- | Investigation 1 <br>
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- | <br>
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- | | + | |
- | === Advantages ===
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- | Essence: <br>
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- | Permanent: 3 <br>
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- | Personal: 15 Peripheral: 36 <br>
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- | Comitted: 5 <br>
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- | Virtues:<br>
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- | Valor: 2, Conviction: 3, Temperance: 2, Compassion: 2 <br>
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- | Virtue Flaw: The Curse of the Heartless Weasel LIMIT OOOOOOOOOO
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- | Willpower: OOOOOO
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- | Health Levels
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- | -0 [], -1 [][], -2 [][], -4 [], Inc []
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- | Languages: Riverspeak, Forest Tongue
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- | Intimacies: Reil Valerian, her inheritance
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- | ====Merits====
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- | ====Flaw====
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- | Climate Sensitive 2 pts: becomes uncomfortable out of the Scavenger
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- | Lands.
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- | Intolernce 3pts: Has an intolerance towards beggers. Must roll
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- | compassion (diff. 3) to avoid being instantly hostile to them.
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- | === Combat ===
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- | Weapon
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- | The Madness of Honeysuckle: Soulsteel Direlance <br>
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- | Speed 5 Accuracy +2 Damage 8/12L Defense +1 Rate 2
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- | Physical Stats <br>
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- | Dodge DV: 5 <br>
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- | Parry DV: 4 <br>
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- | Mental Dodge DV: 5 <br>
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- | Mental Parry DV: honest: 3 deceit: 4 <br>
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- | Join Battle: 5 <br>
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- | Soak<br>
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- | Bashing: Base 3 Armor 3/6/9 <br>
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- | Total: 6/9/12 <br>
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- | Lethal: Base 2 Armor 3/6/9 <br>
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- | Total: 6/9/12 <br>
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- | Aggravated: Base 0 Armor: 1/2/3 <br>
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- | Total: 1/2/3 <br>
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- | Movement Base <br>
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- | Run 3
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- | Sprint 9
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- | Leap (V) 4
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- | Leap (H) 8
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- | === Charms and Knacks ===
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- | ==== Charms ====
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- | Graceful Crane Stance 3m (149)
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- | as solar charm
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- | First Dexterity Excellency
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- | 1 mote for 1 extra die. Can also be used to increase unrolled uses.
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- | Can not exceed Attribute number in dice
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- | Second Manipulation Excellency
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- | 2m per auto success up to Attribute in motes.
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- | First Wits Excellency
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- | as First Dex Excellency
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- | Mirror Sight Dismay 5m (171)
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- | counter specific believes. Use Mani+ Presence/Perf v. targets Mental
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- | Defense values. Takes 2 points of Will to shake off, inverted belief
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- | is Lunar player's choice. Can't be used on groups. | + | |
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- | Armor Forming Technique 1 mote per (160)
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- | adds 3 points of bashing and lethal soak, 1 point of agg per mote
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- | spent, up to perm. essence
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- | Glance-Oration Tehnique 5m 1w (177)
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- | Character can communicate with body language as effectively as with
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- | speech in either human or animal forms. Reduces all Speeds by one
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- | during Social combat. Messages are instant outside combat.
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- | ==== Knacks ====
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- | Prey's Skin Disguise (131)
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- | Humans are a viable target for Hunt
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- | === Backgrounds ===
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- | Artifact4: The Madness of Honeysuckle, see Artifacts
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- | Resources 4: Trust fund from father, hieress to the second largest
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- | producer of Ironwood tools and weapons.
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- | Followers 1: Five mortals of equal social class with her that act as
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- | her Inner circle, feeding her information on the other members of the
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- | high society
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- | Contacts 2: business associates of her father's employment further
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- | East.
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- | Hearts Blood 1: up to 3 other forms. See below.
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- | Inluence 2: Well recognized as a member of the upper class in Nexus.
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- | Solar Bond 3: A faithful confident and (arguably) in love with Reil. She acts as both a mother, a financier a lover, and on rare occasions is even a friend. Has 6 dice to allocate to aid him once per story.
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- | ==== Artifacts ====
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- | '''The Madness of Honeysuckle'''
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- | The Madness of Honeysuckle was once owned by an Abyssal wandering the
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- | East. He had the unfornuate duty of trying to stop the heiress from
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- | taking over an ironwood forest. Not expecting a lunar, the Abyssal was
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- | destroyed and she took his weapon as a personal trophy. The
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- | hearthstone setting is kept empty.
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- |
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- | For the cost of one health level, Madness of Honeysuckle will spray a
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- | fan of enraged wasps at her attackers. The fan is 30 feet wide and 10
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- | feet long. The wasps remain in action, stinging anything in their path
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- | for one turn before disappearing. Otherwise mechanically treated like
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- | Death of Obsidian Butterflies.
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- | Attunment 5, Soulsteel bonus n/a
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- | ==== Heart's Blood ====
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- | Fire Wasp (spirit shape): A creature that breeds true from the Wyld,
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- | the small dog sized Fire Wasp resides in hives in the south. Like most
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- | wasps, they're fine until disturbed. THe sting is one problem, the
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- | swarm of flaming flying bugs is another. Mechanics as Ichneumon
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- | Hunter.
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- | Mink: A small fierce creature with a luxurious pelt. Czarina had a
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- | purse made out of the creature after Hunting it.
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- |
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- | Falcon: A swift and stealthy creature that doesn't lit on fire.
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- | Jaguar: A sleek hunting cat option for a fight.
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- | === Items ===
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- | Czarina owns many things, but in general travels with several changes of fine clothes, a sizeable collection of her jewelery (though never the Heart), The Madness of Honeysuckle, and any important documents she will need from business missives to letters and blackmail evidence.
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Inoormatifn is power and now I'm a !@#$ing dictator.