See Me In The Mirror/Hakarushin

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(Created page with '==Character History== ==Character Basics== '''Name:''' <br> '''Age:''' <br> '''Virtue:''' <br> '''Vice:''' <br> '''Seeming:''' <br> '''Kith:''' <br> '''Court:''' <br> '''Exper…')
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==Character Basics==
==Character Basics==
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'''Name:''' <br>
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'''Name:''' Hakarushin<br>
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'''Age:''' <br>
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'''Age:''' 17 (23)<br>
'''Virtue:''' <br>
'''Virtue:''' <br>
'''Vice:''' <br>
'''Vice:''' <br>
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'''Seeming:''' <br>
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'''Seeming:''' Darkling<br>
'''Kith:''' <br>
'''Kith:''' <br>
'''Court:''' <br>
'''Court:''' <br>
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===Skills===  
===Skills===  
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'''Mental:'''  
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'''Mental:''' <br>
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'''Physical:'''  
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'''Physical:''' <br>
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'''Social:'''  
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'''Social:''' <br>
'''Specialties:'''
'''Specialties:'''
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===Merits===
===Merits===
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===Contracts===
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===Contracts and Pledges===
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'''Contracts:'''<br>
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===Pledges===
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'''Pledges:'''<br>
===Health, Willpower, and Clarity===
===Health, Willpower, and Clarity===
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===Seeming and Kith===
===Seeming and Kith===
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'''Seeming Blessing:''' <br>
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'''Seeming Blessing:''' The player may spend Glamour to increase dice pools that include Wits, Subterfuge and Stealth. The character also gains the benefit of the 9 again rule on Stealth rolls.<br>
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'''Seeming Curse:''' <br>
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'''Seeming Curse:''' Darklings suffer a -1 penalty to enact Contracts during daylight hours. The penalty increases to -2 if the sun is directly visible to them.<br>
'''Kith Blessing:''' <br>
'''Kith Blessing:''' <br>
===Etc.===
===Etc.===
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'''Size:''' <br>
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'''Size:''' 5<br>
'''Defense:''' <br>
'''Defense:''' <br>
'''Initiative Mod:''' <br>
'''Initiative Mod:''' <br>

Current revision as of 04:58, 8 February 2010

Contents

[edit] Character History

[edit] Character Basics

Name: Hakarushin
Age: 17 (23)
Virtue:
Vice:

Seeming: Darkling
Kith:
Court:

Experience: 8
Spent:

[edit] Attributes and Skills

[edit] Attributes

Mental: Intelligence , Wits , Resolve
Physical: Stength , Dexterity , Stamina
Social: Presence , Manipulation , Composure

[edit] Skills

Mental:
Physical:
Social:

Specialties:

[edit] Advantages

[edit] Merits

[edit] Contracts and Pledges

Contracts:
Pledges:

[edit] Health, Willpower, and Clarity

Health:
Willpower:
Clarity: 7

[edit] Wyrd and Glamour

Wyrd: 1
Glamour: 5/10

[edit] Other Traits

[edit] Seeming and Kith

Seeming Blessing: The player may spend Glamour to increase dice pools that include Wits, Subterfuge and Stealth. The character also gains the benefit of the 9 again rule on Stealth rolls.
Seeming Curse: Darklings suffer a -1 penalty to enact Contracts during daylight hours. The penalty increases to -2 if the sun is directly visible to them.
Kith Blessing:

[edit] Etc.

Size: 5
Defense:
Initiative Mod:
Speed:
Armor:

[edit] Extras

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