Magic Runes

From Greatelementrpg

(Difference between revisions)
Line 10: Line 10:
=Casting Runes=
=Casting Runes=
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==Blinking Rune==
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===Blinking Rune==
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==Earth Rune==
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===Earth Rune===
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===Mother Earth Rune===
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====Mother Earth Rune====
==Fire Rune==
==Fire Rune==
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=Unique Runes=
=Unique Runes=
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==Black Sword==
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*Black Sword
See [http://editthis.info/greatelementrpg/True_Runes#Rune_of_the_Beginning Rune of the Beginning]
See [http://editthis.info/greatelementrpg/True_Runes#Rune_of_the_Beginning Rune of the Beginning]
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==Bright Shield==
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*Bright Shield
See [http://editthis.info/greatelementrpg/True_Runes#Rune_of_the_Beginning Rune of the Beginning]
See [http://editthis.info/greatelementrpg/True_Runes#Rune_of_the_Beginning Rune of the Beginning]

Revision as of 05:27, 29 May 2007

Magic Runes are all runes that are not True Runes. They were formed from fragments of True Runes as they fell unto creation.

Runes allow humans to manipulate the forces of the world; in other words, do magic. In the Suikoden World, Runes are the only way for humans to do this. There are several types of Runes though; while some grant direct and conscious magical power, other runes enhance physical abilities, or let the user use special moves or abilities.

Some Magic Runes are very common, there being more than one of the same specimen; the elemental runes are particularly common. Other runes are very rare, while others are one of a kind.



Contents

Casting Runes

=Blinking Rune

Earth Rune

Mother Earth Rune

Fire Rune

Rage Rune

Pale Gate Rune

Water Rune

Flowing Rune

Wind Rune

Cyclone Rune

Ability Runes

Effect Runes

Unique Runes

  • Black Sword

See Rune of the Beginning

  • Bright Shield

See Rune of the Beginning

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