Auto Spell Canceling
From Glitches
(Difference between revisions)
m (Forgot to mention that getting hit cancels the effect.) |
m (Corrected a minor error.) |
||
Line 2: | Line 2: | ||
- | This glitch can be preformed by any character with spells. Put the desired character on Auto and tell them to use a tech. Before they use the tech, switch them to Manual. Now, every time you cast a spell it will automatically cancel itself. This makes it easier to perform the [[Infinite Combo Glitch]]. Getting | + | This glitch can be preformed by any character with spells. Put the desired character on Auto and tell them to use a tech. Before they use the tech, switch them to Manual. Now, every time you cast a spell it will automatically cancel itself. This makes it easier to perform the [[Infinite Combo Glitch]]. Getting hit so that you flinch removes the effect. Video [http://www.youtube.com/watch?v=SaRZy3Nv-X8&feature=related here.] |
Submitted by: [[Matt]], found by [http://www.youtube.com/user/JaimeHR JaimeHR]. | Submitted by: [[Matt]], found by [http://www.youtube.com/user/JaimeHR JaimeHR]. |
Current revision as of 11:36, 27 March 2008
From the game Tales of Symphonia for the Nintendo Gamecube.
This glitch can be preformed by any character with spells. Put the desired character on Auto and tell them to use a tech. Before they use the tech, switch them to Manual. Now, every time you cast a spell it will automatically cancel itself. This makes it easier to perform the Infinite Combo Glitch. Getting hit so that you flinch removes the effect. Video here.