Chikusa

From Gameresource

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(Charms)
(Experience Progression)
 
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Line 30: Line 30:
Lore   <br>
Lore   <br>
Occult   <br>
Occult   <br>
-
(F) Stealth   •••<br>
+
*Stealth   •••<br>
Thrown   <br>
Thrown   <br>
'''Earth'''  <br>
'''Earth'''  <br>
Line 40: Line 40:
'''Fire'''  <br>
'''Fire'''  <br>
Athletics <br>
Athletics <br>
-
(F)Dodge •••••<br>
+
*Dodge •••••<br>
Melee <br>
Melee <br>
Presence <br>
Presence <br>
Socialize ••<br>
Socialize ••<br>
'''Water''' <br>
'''Water''' <br>
-
Bureaucracy •<br>
+
*Bureaucracy •<br>
-
Investigation <br>
+
*Investigation <br>
-
Larceny •••<br>
+
*Larceny •••<br>
-
Martial Arts •••••<br>
+
*Martial Arts •••••<br>
-
Sail  <br>
+
*Sail  <br>
'''Wood'''  <br>
'''Wood'''  <br>
Archery   <br>
Archery   <br>
-
(F) Medicine ••  <br>
+
*Medicine ••  <br>
Performance ••<br>
Performance ••<br>
Ride   <br>
Ride   <br>
Line 59: Line 59:
<br>
<br>
'''Specialties'''  <br>
'''Specialties'''  <br>
-
Hand Needles ••
+
Martial Arts - Hand Needles •• <br>
 +
Stealth - Establishing Surprise •
==Advantages==
==Advantages==
Line 65: Line 66:
Artifact ••  <br>
Artifact ••  <br>
Resource •••<br>
Resource •••<br>
-
Backing (White Veil Society) • <br>
+
Backing (Totally Not The White Veil Society) • <br>
Breeding • <br>
Breeding • <br>
<br>
<br>
Line 88: Line 89:
Permanent •••  <br>
Permanent •••  <br>
Personal 9 (9)  <br>  
Personal 9 (9)  <br>  
-
Peripheral 24 (18)  <br>
+
Peripheral 24 (20)  <br>
-
Committed 6 <br>
+
Committed 4<br>
<br>
<br>
'''Limit'''  <br>
'''Limit'''  <br>
Line 118: Line 119:
'''Black Jade Hearthstone Bracers'''
'''Black Jade Hearthstone Bracers'''
Artifact: ••<br>
Artifact: ••<br>
-
Attune: 6 <br>
+
Attune: 4 <br>
Effect: Subtracts 1 speed from all attacks, adds 3 dice to dodge DV<br>
Effect: Subtracts 1 speed from all attacks, adds 3 dice to dodge DV<br>
Line 145: Line 146:
*Clinch:  Speed 5, Hit 10, Damage 2B, Parry NA, Rate 1, Tags C, N, P  <br>
*Clinch:  Speed 5, Hit 10, Damage 2B, Parry NA, Rate 1, Tags C, N, P  <br>
Exceptional Hand Needles  <br>
Exceptional Hand Needles  <br>
-
*Speed 4, Accuracy 12, Damage 1L, Defense 14*, Rate 4(8), Tags M,P  <br>
+
*Speed 4, Accuracy 12, Damage 2L, Defense 14*, Rate 4(8), Tags M,P  <br>
  *= considered unarmed parry
  *= considered unarmed parry
Line 162: Line 163:
-10 :: CHARM <br>
-10 :: CHARM <br>
-7 :: Larceny 4 <br>
-7 :: Larceny 4 <br>
-
Unspent:  3 <br>
+
-3 :: Stealth Specialty <br>
 +
Unspent:  8 <br>
<br>
<br>

Current revision as of 04:12, 19 February 2008

Contents

[edit] Backstory

Chikusa, a lost egg, grew up in the slums of Nexus for much of his early life. It was a harsh life, where he starved and fought for survival. The day he exalted, everything changed. A mysterious benefactor picked him up soon after his exaltation and introduced him to the workings of the White Veil Society. He was trained day and night to become a field operative. His masters soon found he had a truly singular focus towards learning the martial aspects and he was drafted to become a hitman, and as he completed his training he became a hitman and field agent for the White Veils in Threshold.

[edit] Description

Chikusa barely stands out as he was blessed with neither striking looks nor particularly intense elemental markings. Of average height and build, he does have the graceful water-aspect way of movement and his hair has a slight blue tinge. A reasonably amiable fellow, he has a firm belief in his own strength and a fair amount of loyalty to his peers in the White Veil Society.

[edit] Info

Name: Chikusa
Aspect: Water
Elemental Markings:
Motivation: To expand the influence of the White Veil society
Intimacies: White Veil Society, Learning Martial Arts

[edit] Attributes

Strength ••
Dexterity •••••
Stamina •••

Charisma •••
Manipulation ••
Appearance ••

Perception ••
Intelligence ••
Wits •••••

[edit] Abilities

Air
Linguistics ••
Lore
Occult

  • Stealth •••

Thrown
Earth
Awareness ••
Craft
Integrity ••
Resistance
War
Fire
Athletics

  • Dodge •••••

Melee
Presence
Socialize ••
Water

  • Bureaucracy •
  • Investigation
  • Larceny •••
  • Martial Arts •••••
  • Sail

Wood
Archery

  • Medicine ••

Performance ••
Ride
Survival


Specialties
Martial Arts - Hand Needles ••
Stealth - Establishing Surprise •

[edit] Advantages

Backgrounds
Artifact ••
Resource •••
Backing (Totally Not The White Veil Society) •
Breeding •

Virtues
Compassion ••
Conviction ••
Valor •••
Temperance ••

Willpower
(•) (•) (•) (•) (•) ( ) ( ) ( ) ( ) ( )
[ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ]

Health Levels
0 [ ]
-1 [ ][ ]
-2 [ ][ ]
-4 [ ]
Inc [ ]

Essence
Permanent •••
Personal 9 (9)
Peripheral 24 (20)
Committed 4

Limit
[ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ]

Great Curse
Curse of Valor

[edit] Charms

Birdsong over Blades
Alehouse Memory Stance
Owl Clutches at Night
White Veil Form
Blinded by Laughter
Dragon Dies in Bed
Dragon Dies Screaming
Dragon Succumbs

Martial Arts 2nd Excellency
Observer Awareness Method
3rd Dodge Excellency

[edit] Combos

[edit] Merits and Flaws

[edit] Artifacts and Hearthstones

Black Jade Hearthstone Bracers Artifact: ••
Attune: 4
Effect: Subtracts 1 speed from all attacks, adds 3 dice to dodge DV

Other Possessions Travelling pack, multiple sets of clothing, assorted poisons (Coral snake and Arsenic)

Slave Dop. Unskilled Slave, baggage carrier.

[edit] Combat stats

Join Battle
Join Battle: 7

Soak
Natural: 3B / 2L / 0A
Total: 3B / 2L

DV
Dodge DV: 7
Dodge MDV: 4

Attacks
Unarmed

  • Punch: Speed 4, Hit 11, Damage 2B, Parry 12*, Rate 3, Tags N
  • Kick: Speed 4, Hit 10, Damage 5B, Parry 8*, Rate 2, Tags N
  • Clinch: Speed 5, Hit 10, Damage 2B, Parry NA, Rate 1, Tags C, N, P

Exceptional Hand Needles

  • Speed 4, Accuracy 12, Damage 2L, Defense 14*, Rate 4(8), Tags M,P
*= considered unarmed parry

[edit] Notes

+15 dots of backgrounds
-2 BP :: MA 5
-2 BP :: Dodge 5
-5 BP :: CHARM
-5 BP :: CHARM
-1 BP :: SPECIALTY

[edit] Experience Progression

Total XP: 30
Spent:
-10 :: CHARM
-10 :: CHARM
-7 :: Larceny 4
-3 :: Stealth Specialty
Unspent: 8

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