Drake's Fangs

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(Difference between revisions)
Line 18: Line 18:
Name:  Drake's Fangs  <br>
Name:  Drake's Fangs  <br>
Caste:  Full Moon  <br>
Caste:  Full Moon  <br>
-
Totem:  Komodo Dragon <br>
+
Totem:  [[Dragons_(Beasts)|Southern Ember]] <br>
-
Tell:  Long, forked pale yellow tongue <br>
+
Tell:  Fangs; silver scales across his shoulders and back <br>
Elemental Aspect:  Fire  <br>
Elemental Aspect:  Fire  <br>
Elemental Markings:  Smoke can occasionally be seen puffing out of his mouth; eyes and mouth glow like embers in the dark  <br>
Elemental Markings:  Smoke can occasionally be seen puffing out of his mouth; eyes and mouth glow like embers in the dark  <br>
Line 27: Line 27:
Age:  32  <br>
Age:  32  <br>
Height:  6' 1"  <br>
Height:  6' 1"  <br>
-
Hair: Brown and black, like a komodo's color pattern  <br>
+
Hair: Dark Red  <br>
-
Eyes: Dark brown <br>
+
Eyes: Orange <br>
<br>
<br>
-
Description:  Drake's outfit is fairly simple: a pair of worn sandals, with a pair of simple pants.  His girdle holds in place pads along his waist, and he typically displays his moonsilver tattooed chest and back proudly but will wear a poncho when traveling through hostile territory.  He wears his hair long and typically lets it flow freely.  His draconic warform is far larger than his human face, and his hair in this shape typically burns with the color of his anima, flowing even more wildly.  He maintains an upright stance, as opposed to the more hunched warforms of other Lunars.  Think more like The Wolfman, instead of Jon Talbain.  <br>
+
Description:  Drake's outfit is fairly simple: a pair of worn sandals, with a pair of simple pants.  A leather belt holds in place pads along his waist, and he typically displays his moonsilver tattooed chest proudly but will wear a poncho when traveling through hostile territory.  He wears his hair long and typically lets it flow freely.  His draconic warform is far fiercer than his human face, and his hair in this shape typically burns with the white of his anima, flowing even more wildly.  He maintains an upright stance, as opposed to the more hunched warforms of other Lunars.  <br>
<br>
<br>
==Attributes==
==Attributes==
Line 126: Line 126:
<br>
<br>
==Charms ==
==Charms ==
-
Second Strength Excellency  <br>
 
-
<br>
 
First Dexterity Excellency  <br>
First Dexterity Excellency  <br>
Golden Tiger Stance (page 151)  <br>
Golden Tiger Stance (page 151)  <br>
Line 141: Line 139:
===Knacks===
===Knacks===
 +
Towering Beast Form (page 131)  <br>
Deadly Beastman Transformation (page 136)  <br>
Deadly Beastman Transformation (page 136)  <br>
-Claws, Thick Skin, Prehensile Tail, Inexhaustible  <br>
-Claws, Thick Skin, Prehensile Tail, Inexhaustible  <br>
Line 259: Line 258:
-4 BP :: Four-charm Combo  <br>
-4 BP :: Four-charm Combo  <br>
<br>
<br>
-
+17 BP of backgrounds  <br>
+
+17 dots of backgrounds  <br>
-
-2 BP :: Upgrade armor to Artifact 4 <br>
+
-1 :: Upgrade armor to Artifact 4 <br>
-
-1 BP :: Hearthstone Girdle  <br>
+
-1 :: Hearthstone Girdle  <br>
-
-3 BP :: PKB  <br>
+
-3 :: PKB  <br>
-
-3 BP :: Manse  <br>
+
-3 :: Manse  <br>
-
-2 BP :: Heart's Blood  <br>
+
-2 :: Heart's Blood  <br>
-
-1 BP :: Backing (Guardians of the Threshold) <br>
+
-1 :: Backing (Guardians of the Threshold) <br>
-
-1 BP :: Backing (Silver Pact) <br>
+
-1 :: Backing (Silver Pact) <br>
-
-1 BP :: Contact (for information on Lookshy)  <br>
+
-1 :: Contact (for information on Lookshy)  <br>
-
-1 BP :: +1 Resources  <br>
+
-1 :: +1 Resources  <br>
-
-2 BP :: Settlers around the manse  <br>
+
-2 :: Settlers around the manse  <br>
<br>
<br>

Revision as of 07:18, 9 January 2008

Contents

Backstory

"Child, the city is your mother now." Those were the words he had dreaded hearing, that all possible options had been exhausted. He had seen other children be taken to serve in the Legion, and he knew that we would eventually be required to serve even if he were adopted. But he had truly hoped that someone would take him in, even if he had to endure some of the stories that other kids told of cruel adoptive parents.

But after years passed without him so much as receiving a passing interest from a family, he was drafted into the military. He learned how to march, and how to fight, and how to love his new life. He assuaged his sense of longing with thoughts of protecting his "adoptive parent". Even when others would give up, this thought was a spark of hope that ignited his passion for serving his home.

This passion was something that many expected to result in his exaltation as a child of the dragons, but that time passed. But a near rout by barbarian forces brought that passion to a boil, resulting in a wholly different transformation. Not into a being of elemental fury, but of animalistic rage. The barbarians stood little chance against a newly exalted Lunar defending his home, but he still felt as though he had lost. He knew what happened to Anathema that were located; now, no matter what he did his own home would reject him.

The few barbarians that escaped spread word of a new moonlit god of carnage, and he was captured (not without a decent fight) and taken to the Pact. After some convincing, he learned more of the Lunar Exalted and their task of stewardship. Since it seemed to mirror the intentions in his previous life, and that said life was now pretty much inaccessible to him now, he fell into the world of the Silver Pact. Taking the name he now uses with his tattoos, he spent most of his time watching the movements of, and "testing" the strength of, his former "family".

However, his mind felt worn. During his youth, he had envisioned the city of Lookshy itself as a kind of mother, his service a kind of love. But the army life was hard, and seemed to lack something. As a Lunar, the city of Lookshy would reject him, and it was as though he were orphaned a second time. His initiation in the Pact filled his mind with new experiences and skills, but after the initial rush Drake's thoughts wandered back to those of his "parents". He felt that Luna was now his adoptive mother, but little seemed to have changed. While his deeds went far beyond that of his mortal self, his life lacked something that he couldn't put his finger on.

This hole in his soul twinged when he first met one of the Souls of Gaia. Even before he talked to them, they seemed to be aware of something that had completely escaped him. Spending more time with one, he found out more about them, and about Gaia. The way they spoke, it was as if they had the very thing that he was missing. It wasn't long before Drake managed to pry the information on how to become one with Gaia from a Soul, and set off to try to contact Her himself. Just to see what it was that he was missing...

He had hoped for some kinda of response, but this went far beyond his expectations. The experience was immense; he was overwhelmed by... what *was* this? It wasn't like anything he had experienced before, even for the brief moment he was visited by Luna at his Exaltation. It was something he had almost forgotten, something that he hadn't even seen for most of his life. As Gaia embraced him, he finally knew it. What he had been lacking all those years, which he filled with fighting and hopes of acceptance. He was loved, unconditionally, like a mother should. He could fight now. He could truly protect others now. He was with his Mother, and everything would be fine. And now, the passion and energy of that Love would burn within his own heart.

Info

Name: Drake's Fangs
Caste: Full Moon
Totem: Southern Ember
Tell: Fangs; silver scales across his shoulders and back
Elemental Aspect: Fire
Elemental Markings: Smoke can occasionally be seen puffing out of his mouth; eyes and mouth glow like embers in the dark
Motivation: To ensure that the protectors of the River Province are as strong as needed
Intimacies: Protection of Creation, reverence of Gaia and Luna, Lookshy's potential

Age: 32
Height: 6' 1"
Hair: Dark Red
Eyes: Orange

Description: Drake's outfit is fairly simple: a pair of worn sandals, with a pair of simple pants. A leather belt holds in place pads along his waist, and he typically displays his moonsilver tattooed chest proudly but will wear a poncho when traveling through hostile territory. He wears his hair long and typically lets it flow freely. His draconic warform is far fiercer than his human face, and his hair in this shape typically burns with the white of his anima, flowing even more wildly. He maintains an upright stance, as opposed to the more hunched warforms of other Lunars.

Attributes

(C) Strength •••••
(C) Dexterity •••••
(C) Stamina •••••

Charisma ••
Manipulation ••
Appearance •••

Perception •••
Intelligence •••
(F) Wits ••••

Abilities

War
Archery
Athletics ••
Awareness •••
Dodge •••
Integrity ••
(F) Martial Arts ••••
Melee ••
Resistance •
Thrown
War ••

Life
Craft
Larceny
Linguistics •
Performance
Presence ••
Ride
Sail
Socialize
Stealth
(F) Survival •••

Wisdom
Bureaucracy
Investigation
Lore ••
Medicine
Occult

Specialties
Martial Arts: Unarmed ••

Advantages

Backgrounds
Inheritance •••••
Patron •••••
Artifact ••••
Artifact •••
Artifact •
Manse •••
Resources •••
Mentor ••
Cult ••
Heart's Blood ••
Backing(Guardians of the Threshold) •
Backing(Silver Pact) •
Contacts •

Virtues
Compassion •••
Conviction ••••
Valor •••••
Temperance ••

Willpower
(•) (•) (•) (•) (•) (•) (•) (•) (•) ( )
[ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ]

Health Levels
0 [ ]
-1 [ ][ ]
-2 [ ][ ][ ][ ][ ][ ]
-4 [ ]
Inc [ ]

Essence
Permanent 4
Personal 18 (18)
Peripheral 36 (21)
Committed 15

Limit
[ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ] [ ]

Great Curse
Curse of the Lone Wolf

Charms

First Dexterity Excellency
Golden Tiger Stance (page 151)

Second Stamina Excellency
Bruise-Relief Method (page 159)
Ox-Body Technique (Four -2 Levels) (page 156)

Foot-Trapping Counter (page 194)
Rabid Beast Attitude (page 194)
Thousand Claw Infliction (page 194)
Lunar Hero Form (pages 194-195)

Knacks

Towering Beast Form (page 131)
Deadly Beastman Transformation (page 136)
-Claws, Thick Skin, Prehensile Tail, Inexhaustible

Combos

Strike! Raging Outbreak!
Charms: Second Strength Excellency + First Dexterity Excellency + Golden Tiger Stance + Thousand Claw Infliction
Cost: 1 WP + 2m per Strength success + 1m per Dexterity die + 2m + 1m
Description: Drake's anima bursts into massive white flames, leaving illusionary trails along the ground and enveloping the area around himself and his hapless foe. Blows rain from all directions, sometimes with the same fist or foot hitting more than once at a time. Attacks are dodged or parried as though he had done nothing else.

Merits and Flaws

Rival •• - Rival Lunar, trained by the same mentor. Coming from a barbarian heritage and believes that a non-barbarian Lunar isn't worth the shard.
Enemy ••• - Several Lookshy officers that are tasked with hunting down the Fiery Maned Menace. An Air Aspect sorcerer-engineer with access to a plethora of magitech, a Wood Immaculate assisting with the trek through the wilderness to find and defeat him, and a Water Aspected Terrestrial Martial Artist who doubles as a detective.

Artifacts and Hearthstones

Moonsilver Perfected Kata Bracers
Cost: •••
Attune: 8
Effects: When activating a Form charm, the wearer replaces the accuracy, damage, and defense bonuses to +Permanent Essence. In addition, the wearer ignores cover and shields when making attacks.

Moonsilver Articulated Plate
Soak: +12L/+14B
Hardness: 8L/8B
Mobility: -0
Fatigue: 1
Cost: ••••
Attune: 6
Tags: None
Description: This set of moonsilver armor would normally be classes as articulated plate, except that it distinctly lacks articulation. The joints of the armor fold and bind into themselves, moving more organically than the clumsy hinges that humans would make. Arcane lines and symbols are etched into the armor, matching the flows of essence through the wearer's body and glow with the color of his anima at all times. When entering his war form, Drake's anima surges through the armor, and draconic spikes rise from the normally smooth surface of the armor along certain places. These spikes are mostly for decoration and serve no other purpose than making the wearer look more monstrous than he was in human form.

Orb of the Unnoticed Predator
Cost: Manse •••
Element: Lunar
Effect: This flattened sphere is patterned like the skin of a leopard. The stone prevents its bearer from leaving tracks, even in thick mud or fine dust, and eliminates all traces of her scent and the scent of anything she wears or carries. These benefits also extend to any animal she rides and to anyone she carries, but do not extend to any companions moving on their own. If the bearer moves in a slow and stealthy fashion, the stone also mutes any noises she makes and bends shadows to her advantage, increasing the difficulty of all Awareness rolls to notice her presence by 1.

Moonsilver Hearthstone Girdle
Cost: Artifact •
Attune: 1
Effect: Functionally identical to a hearthstone amulet, this belt of woven essence silk features a buckle with a hearthstone setting in it. This particular one features a spiral design.

The Crescent Domain of the Past's Heros
Cost: Manse •••
Description: This manse is made of dark blue and silvery stone and metal, and the outside walls are often shifting their position, denying access to the slow or unperceptive. Inside the manse is located a training area for martially inclined characters, but the main feature is the archive. This library is stocked with legends of the heroes of the Primordial War and First Age, and would aid anyone interested in recovering history of past deeds. The manse is very open to the outside environment; animals often make their way inside the manse in search of shelter. The manse itself is located in the southeastern parts of the Scavenger Lands.
Powers: Attunement Recognition (0 points), Basic Senses (0), Cosmetic Displays (0), Comfort Zone (1), Magical Conveniences(2), Minor Tricks and Traps(1), Archive(2)
Conveniences: Sliding panels and mirrors reveal or reflect the moon's light; Doors open when approached; Advanced combat training room; Adaptive combat dummies; self-updating Moonsilver plaque directory to the archive; Archive can automatically duplicate written contents when supplied with paper and ink.
Traps: Sliding floors and walls obstruct entrance and must either be fast enough to dodge them or figure out their pattern; infinitely long hallways leading to the hearthstone chamber; doorways to the chamber too small to fit through unless shapeshifted or very limber.

Combat stats

Weapons

Unarmed

  • Punch: Speed 5, Accuracy +1, Damage +0B, Defense +2, Rate 3, Min Str •, Tags N
  • Kick: Speed 5, Accuracy +0, Damage +3B, Defense -2, Rate 2, Min Str • Dex ••, Tags N
  • Clinch: Speed 6, Accuracy +0, Damage +0B, Defense NA, Rate 1, Min Str •, Tags C N P


Perfected Kata Bracers

  • Punch/Kick: Speed 5, Accuracy +4, Damage +4B, Defense +4, Rate 3, Min Str •, Tags N
  • Clinch: Speed 6, Accuracy +4, Damage +4B, Defense NA, Rate 1, Min Str •, Tags C N P


Human Form

Join Battle
Join Battle: 7

Soak
Natural: 5B / 2L / 0A
Armor: 14B / 12L (Hardness=8)
Total: 19B / 14L / 12A

DV
Dodge DV: 6
Dodge MDV: 8

Attacks
Unarmed

  • Punch: Speed 5, Hit 12, Damage 5B, Parry 13, Rate 3, Tags N
  • Kick: Speed 5, Hit 11, Damage 8B, Parry 9, Rate 2, Tags N
  • Clinch: Speed 6, Hit 11, Damage 5B, Parry NA, Rate 1, Tags C, N, P

Perfected Kata Bracers

  • Punch/Kick: Speed 5, Accuracy 15, Damage 9B, Defense 15, Rate 3, Tags N
  • Clinch: Speed 6, Accuracy 15, Damage 9B, Defense NA, Rate 1, Tags C N P


War Form

Join Battle
Join Battle: 7

Soak
Natural: 8B / 5L / 0A
Armor: 14B / 12L (Hardness=8)
Total: 22B / 17L / 12A

DV
Dodge DV: 7
Dodge MDV: 8

Attacks
Unarmed

  • Punch: Speed 5, Hit 13, Damage 6L, Parry 14, Rate 3, Tags N
  • Kick: Speed 5, Hit 12, Damage 9L, Parry 10, Rate 2, Tags N
  • Clinch: Speed 6, Hit 12, Damage 6L, Parry NA, Rate 1, Tags C, N, P

Perfected Kata Bracers

  • Punch/Kick: Speed 5, Accuracy 16, Damage 10L, Defense 16, Rate 3, Tags N
  • Clinch: Speed 6, Accuracy 16, Damage 10L, Defense NA, Rate 1, Tags C N P


Notes

Investiture of Earthly Glory
+30 BP
-3 BP :: +1 Strength
-3 BP :: +1 Dexterity
-3 BP :: +1 Stamina
-3 BP :: +1 Valor
-5 BP :: Ox-Body Technique
-5 BP :: Golden Tiger Stance
-1 BP :: +2 Martial Arts specialty
-2 BP :: +1 Awareness
-1 BP :: +1 Survival
-4 BP :: Four-charm Combo

+17 dots of backgrounds
-1 :: Upgrade armor to Artifact 4
-1 :: Hearthstone Girdle
-3 :: PKB
-3 :: Manse
-2 :: Heart's Blood
-1 :: Backing (Guardians of the Threshold)
-1 :: Backing (Silver Pact)
-1 :: Contact (for information on Lookshy)
-1 :: +1 Resources
-2 :: Settlers around the manse

Experience Progression

Total XP:
Spent:
Unspent:

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