Basics

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Revision as of 04:55, 17 February 2006 by Birdman1011395 (Talk | contribs)

Contents

Controls

Movement

Attacking

Capturing, Building, and Understanding Income

Using Terrain to your advantage

Units

Infantry

While the world of Battalion only has two types of Infantry units, their usage in a game can affect the overal result of a map. They have two bonus above that of normal units:

    1)  Infantry can cross mountians, albeit at a slower rate than over normal terrain.
    2)  Infantry units can be loaded into Transports, ASW's, and Heavy Scorpions


AT Commando - Or Anti-Tank Commando, is the basic infantry unit. The AT Commando has the ability to Capture, or take possession of Territories (Cities, Factories, Ports, and Air Bases). The main weapon of an AT Commando is a machinegun that is capable against other infantry units, and can moderately harm Low-Flying Aircraft. The secondary weapon is a bazooka that is able to damage any Ground Vehicles, this attack does a decent amount of damage to units of the Light and Truck armour classes.


Naplam Commando - This unit is the cheapest unit in the game. Its attack, while weaker than the AT Commando, is capable of negating Terrain Defences, basically meaning that a Scorpion on a Capitol, with a Terrain Defence of 4, fairs just as well as one on a Road, with a Terrain Defence of 0.

Terrain and Buildings

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