Naplam Commando

From Gamedozer

(Difference between revisions)
Line 3: Line 3:
==Characteristics==
==Characteristics==
Movement: 3
Movement: 3
 +
Weapon: '''Special''' (Fire)
Weapon: '''Special''' (Fire)
 +
Armour: '''Unarmoured'''
Armour: '''Unarmoured'''
 +
Special: '''Capture'''
Special: '''Capture'''
 +
==Combat Capabilities==
==Combat Capabilities==
 +
===Attack===
===Attack===
 +
Good VS: '''Unarmoured''' and '''Truck'''
Good VS: '''Unarmoured''' and '''Truck'''
 +
Bad VS: '''Tank'''
Bad VS: '''Tank'''
 +
Cannot Attack: '''Air''' and '''Naval''' units
Cannot Attack: '''Air''' and '''Naval''' units
 +
===Defense===
===Defense===
 +
Good VS: N/A
Good VS: N/A
-
Bad VS: '''Gattling''', '''Vulcan''', '''Cannon''', '''Rockets''', '''Bombs'''
+
 
 +
Bad  
 +
VS: '''Gattling''', '''Vulcan''', '''Cannon''', '''Rockets''', '''Bombs'''
 +
 
N/A: '''Missiles''' and '''Torpedoes'''
N/A: '''Missiles''' and '''Torpedoes'''

Revision as of 15:59, 17 March 2006

The Naplam Commando is a specialized infantry unit that can negate the affect of Terrian Defence.

Contents

Characteristics

Movement: 3

Weapon: Special (Fire)

Armour: Unarmoured

Special: Capture


Combat Capabilities

Attack

Good VS: Unarmoured and Truck

Bad VS: Tank

Cannot Attack: Air and Naval units


Defense

Good VS: N/A

Bad VS: Gattling, Vulcan, Cannon, Rockets, Bombs

N/A: Missiles and Torpedoes

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