AT Commando

From Gamedozer

(Difference between revisions)
(Unit Effectiveness=)
(Included links to term glossary)
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Move: 3
Move: 3
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Weapons: '''Bazooka''', '''Gattling'''
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Weapons: [[Bazooka]], [[Gattling]]
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Armour: '''Unarmoured'''
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Armour: [[Unarmoured]]
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Special commands: '''Capture'''
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Special commands: [[Capture]]
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===Attacking===
===Attacking===
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Good VS: '''Unarmoured''', '''Truck''', light '''Tank''', and '''Sub''' armour.
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Good VS: [[Unarmoured]], [[Truck]], light [[Tank]], and [[Sub]] armour.
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Bad VS: '''Air''' and heavy '''Tank''' armour.
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Bad VS: [[Air]] and heavy [[Tank]] armour.
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N/A: '''Naval''' armour.
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N/A: [[Naval]] armour.
===Defense===
===Defense===
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Strong VS: Nothing.
Strong VS: Nothing.
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Weak VS: '''Gattling''', '''Vulcan''', '''Cannon''', '''Rockets''', and '''Flame''' weapons.
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Weak VS: [[Gattling]], [[Vulcan]], [[Cannon]], [[Rockets]], and [[Flame]] weapons.
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N/A: '''Torpedoes''' and '''Missiles''' weapons.
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N/A: [[Torpedoes]] and [[Missiles]] weapons.

Revision as of 05:23, 17 June 2006

An Anti-Tank Commando, or AT Commando, serves the basic Infantry role being effective against unarmoured and lightly armoured units.

Contents

General Characteristics

Move: 3

Weapons: Bazooka, Gattling

Armour: Unarmoured

Special commands: Capture


Unit Effectiveness

This goes over the general effectiveness of the AT Commando's weapons and armour.

Attacking

Good VS: Unarmoured, Truck, light Tank, and Sub armour.

Bad VS: Air and heavy Tank armour.

N/A: Naval armour.

Defense

Strong VS: Nothing.

Weak VS: Gattling, Vulcan, Cannon, Rockets, and Flame weapons.

N/A: Torpedoes and Missiles weapons.

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