Basics

From Gamedozer

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(Infantry)
(R9qrIs Thanks again for the post.Really looking forward to read more.)
 
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==Controls==
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R9qrIs Thanks again for the post.Really looking forward to read more.
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===Movement===
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===Attacking===
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===Capturing, Building, and Understanding Income===
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===Using Terrain to your advantage===
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==Units==
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===Infantry===
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While the world of Battalion only has two types of Infantry units, their usage in a game can affect the overal result of a map. They have two bonus above that of normal units:
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    1)  Infantry can cross mountians, albeit at a slower rate than over normal terrain.
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    2)  Infantry units can be loaded into '''Transports''', '''ASW's''', and '''Heavy Scorpions'''
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'''AT Commando''' - Or Anti-Tank Commando, is the basic infantry unit.  The AT Commando has the ability to '''Capture''', or take possession of '''Buildings''' ('''Cities''', '''Factories''', '''Ports''', and '''Air Bases''').  The main weapon of an AT Commando is a machinegun that is capable against other infantry units and can moderately harm '''Low-Flying Aircraft'''.  The secondary weapon is a bazooka that is able to damage any '''Ground Vehicles''', this attack does a decent amount of damage to units of the '''Light''' and '''Truck''' armour classes.
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'''Naplam Commando''' - This unit is the cheapest unit in the game.  Its attack, while weaker than the '''AT Commando''', is capable of negating '''Terrain Defences''', basically meaning that a '''Scorpion''' on a '''Capitol''', with a '''Terrain Defence''' of 4, fairs just as well as one on a '''Road''', with a '''Terrain Defence''' of 0.
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==Terrain and Buildings==
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Current revision as of 16:03, 18 January 2014

R9qrIs Thanks again for the post.Really looking forward to read more.

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