Main Page
From Flexerrorcodes
(Difference between revisions)
(→Flex run-time errors) |
|||
| Line 36: | Line 36: | ||
===Flex run-time errors=== | ===Flex run-time errors=== | ||
| - | |||
<table width="90%" border="1" cellspacing="2" cellpadding="2"> | <table width="90%" border="1" cellspacing="2" cellpadding="2"> | ||
| Line 47: | Line 46: | ||
<td>2082</td> | <td>2082</td> | ||
<td>Connect failed because the object is already connected.</td> | <td>Connect failed because the object is already connected.</td> | ||
| - | <td> | + | <td>If your application dies unexpectedly, it can leave the history LocalConnection in a hung state: |
| - | + | ||
<ul> | <ul> | ||
<li>One workaround is to shut down all instances of the Flash Player, including all browsers, and Yahoo IM, then you should be all set. | <li>One workaround is to shut down all instances of the Flash Player, including all browsers, and Yahoo IM, then you should be all set. | ||
| Line 70: | Line 68: | ||
</tr> | </tr> | ||
</table> | </table> | ||
| - | |||
| - | |||
===ActionScript errors=== | ===ActionScript errors=== | ||
Revision as of 16:14, 21 February 2007
Contents |
Flex and ActionScript Error Codes
One of the great things about working on the Flex development team is seeing how people create these amazing applications; things you never would have thought possible. However, the flip side of that is that when people are developing things you never would have thought possible, they get errors you never would have thought possible. This page is an attempt to capture and catalog Flex and ActionScript compiler and run-time errors, along with the environment in which the occur, and what it took to fix them.
Existing Documentation
Before you add an error to this page, please check out the existing error-code documentation. It may be covered already/
Flex errors
Flex compiler errors
| Error code | Description | Solution or workaround |
|---|---|---|
Flex run-time errors
| Error code | Description | Solution or workaround |
|---|---|---|
| 2082 | Connect failed because the object is already connected. | If your application dies unexpectedly, it can leave the history LocalConnection in a hung state:
|
ActionScript errors
| Error code | Description | Solution or workaround |
|---|---|---|
