Fio:DesignPrinciple
From Fio
Revision as of 08:12, 15 November 2006 by 219.232.33.6 (Talk)
Fio is designed around several principles:
- separate policy from mechanism
- everything on screen is a frame when drawing
- drawing is a preorder iterating and event dispatching is postorder
- if possible, use lua script instead of c++
- towards(or leverage) fallout-like modding API to separate between modder and developer.