Curse

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* 40% bonus to [[Energy Vampire]] and [[Energy Neutralizer]] range per level
* 40% bonus to [[Energy Vampire]] and [[Energy Neutralizer]] range per level
* 20% bonus to [[Energy Vampire]] and [[Energy Neutralizer]] transfer amount per level
* 20% bonus to [[Energy Vampire]] and [[Energy Neutralizer]] transfer amount per level
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===Notes:===
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===Setups:===
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===See Also:===
[[Category:Recon Ship]]
[[Category:Recon Ship]]

Revision as of 08:55, 24 October 2006

Name: Curse

Hull: Arbitrator

Role: Combat Recon Ship

Built to represent the last word in electronic warfare, combat recon ships have onboard facilities designed to maximize the effectiveness of electronic countermeasure modules of all kinds. Filling a role next to their class counterpart, the heavy assault ship, combat recon ships are the state of the art when it comes to anti-support support. They are also devastating adversaries in smaller skirmishes, possessing strong defensive capabilities in addition to their electronic superiority.

Developer: Khanid Innovation


The Khanid Kingdom’s ships possess the most advanced shield generators available outside Caldari space, as well as fairly robust electronics systems. Their armor and hull, however, are rather weak and hard to modify.

Amarr Cruiser Skill Bonus:


Recon Ships Skill Bonus:

Notes:

Setups:

See Also:

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